ISurfaceTexture.h revision eafabcdc1639fb96062d9e3c39b0ae27b0238ae1
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_ISURFACETEXTURE_H 18#define ANDROID_GUI_ISURFACETEXTURE_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/Errors.h> 24#include <utils/RefBase.h> 25 26#include <binder/IInterface.h> 27 28#include <ui/GraphicBuffer.h> 29#include <ui/Rect.h> 30 31namespace android { 32// ---------------------------------------------------------------------------- 33 34class SurfaceTextureClient; 35 36class ISurfaceTexture : public IInterface 37{ 38public: 39 DECLARE_META_INTERFACE(SurfaceTexture); 40 41protected: 42 friend class SurfaceTextureClient; 43 44 enum { BUFFER_NEEDS_REALLOCATION = 1 }; 45 46 // requestBuffer requests a new buffer for the given index. The server (i.e. 47 // the ISurfaceTexture implementation) assigns the newly created buffer to 48 // the given slot index, and the client is expected to mirror the 49 // slot->buffer mapping so that it's not necessary to transfer a 50 // GraphicBuffer for every dequeue operation. 51 virtual sp<GraphicBuffer> requestBuffer(int slot) = 0; 52 53 // setBufferCount sets the number of buffer slots available. Calling this 54 // will also cause all buffer slots to be emptied. The caller should empty 55 // its mirrored copy of the buffer slots when calling this method. 56 virtual status_t setBufferCount(int bufferCount) = 0; 57 58 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 59 // of the slot is transfered to the client, meaning that the server will not 60 // use the contents of the buffer associated with that slot. The slot index 61 // returned may or may not contain a buffer. If the slot is empty the client 62 // should call requestBuffer to assign a new buffer to that slot. The client 63 // is expected to either call cancelBuffer on the dequeued slot or to fill 64 // in the contents of its associated buffer contents and call queueBuffer. 65 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is 66 // expected to call requestBuffer immediately. 67 virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h, 68 uint32_t format, uint32_t usage) = 0; 69 70 // queueBuffer indicates that the client has finished filling in the 71 // contents of the buffer associated with slot and transfers ownership of 72 // that slot back to the server. It is not valid to call queueBuffer on a 73 // slot that is not owned by the client or one for which a buffer associated 74 // via requestBuffer. In addition, a timestamp must be provided by the 75 // client for this buffer. The timestamp is measured in nanoseconds, and 76 // must be monotonically increasing. Its other properties (zero point, etc) 77 // are client-dependent, and should be documented by the client. 78 virtual status_t queueBuffer(int slot, int64_t timestamp) = 0; 79 80 // cancelBuffer indicates that the client does not wish to fill in the 81 // buffer associated with slot and transfers ownership of the slot back to 82 // the server. 83 virtual void cancelBuffer(int slot) = 0; 84 85 virtual status_t setCrop(const Rect& reg) = 0; 86 virtual status_t setTransform(uint32_t transform) = 0; 87 88 // getAllocator retrieves the binder object that must be referenced as long 89 // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced. 90 // Holding this binder reference prevents SurfaceFlinger from freeing the 91 // buffers before the client is done with them. 92 virtual sp<IBinder> getAllocator() = 0; 93 94 // query retrieves some information for this surface 95 // 'what' tokens allowed are that of android_natives.h 96 virtual int query(int what, int* value) = 0; 97}; 98 99// ---------------------------------------------------------------------------- 100 101class BnSurfaceTexture : public BnInterface<ISurfaceTexture> 102{ 103public: 104 virtual status_t onTransact( uint32_t code, 105 const Parcel& data, 106 Parcel* reply, 107 uint32_t flags = 0); 108}; 109 110// ---------------------------------------------------------------------------- 111}; // namespace android 112 113#endif // ANDROID_GUI_ISURFACETEXTURE_H 114