1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIOPOLICYINTERFACE_H 18#define ANDROID_AUDIOPOLICYINTERFACE_H 19 20#include <media/AudioSystem.h> 21#include <media/ToneGenerator.h> 22#include <utils/String8.h> 23 24#include <hardware_legacy/AudioSystemLegacy.h> 25 26namespace android_audio_legacy { 27 using android::Vector; 28 using android::String8; 29 using android::ToneGenerator; 30 31// ---------------------------------------------------------------------------- 32 33// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces 34// between the platform specific audio policy manager and Android generic audio policy manager. 35// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. 36// This implementation makes use of the AudioPolicyClientInterface to control the activity and 37// configuration of audio input and output streams. 38// 39// The platform specific audio policy manager is in charge of the audio routing and volume control 40// policies for a given platform. 41// The main roles of this module are: 42// - keep track of current system state (removable device connections, phone state, user requests...). 43// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. 44// - process getOutput() queries received when AudioTrack objects are created: Those queries 45// return a handler on an output that has been selected, configured and opened by the audio policy manager and that 46// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. 47// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide 48// to close or reconfigure the output depending on other streams using this output and current system state. 49// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. 50// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value 51// applicable to each output as a function of platform specific settings and current output route (destination device). It 52// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). 53// 54// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) 55// and is linked with libaudioflinger.so 56 57 58// Audio Policy Manager Interface 59class AudioPolicyInterface 60{ 61 62public: 63 virtual ~AudioPolicyInterface() {} 64 // 65 // configuration functions 66 // 67 68 // indicate a change in device connection status 69 virtual status_t setDeviceConnectionState(audio_devices_t device, 70 AudioSystem::device_connection_state state, 71 const char *device_address) = 0; 72 // retrieve a device connection status 73 virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device, 74 const char *device_address) = 0; 75 // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode 76 virtual void setPhoneState(int state) = 0; 77 // force using a specific device category for the specified usage 78 virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0; 79 // retrieve current device category forced for a given usage 80 virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0; 81 // set a system property (e.g. camera sound always audible) 82 virtual void setSystemProperty(const char* property, const char* value) = 0; 83 // check proper initialization 84 virtual status_t initCheck() = 0; 85 86 // 87 // Audio routing query functions 88 // 89 90 // request an output appropriate for playback of the supplied stream type and parameters 91 virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, 92 uint32_t samplingRate = 0, 93 uint32_t format = AudioSystem::FORMAT_DEFAULT, 94 uint32_t channels = 0, 95 AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT) = 0; 96 // indicates to the audio policy manager that the output starts being used by corresponding stream. 97 virtual status_t startOutput(audio_io_handle_t output, 98 AudioSystem::stream_type stream, 99 int session = 0) = 0; 100 // indicates to the audio policy manager that the output stops being used by corresponding stream. 101 virtual status_t stopOutput(audio_io_handle_t output, 102 AudioSystem::stream_type stream, 103 int session = 0) = 0; 104 // releases the output. 105 virtual void releaseOutput(audio_io_handle_t output) = 0; 106 107 // request an input appropriate for record from the supplied device with supplied parameters. 108 virtual audio_io_handle_t getInput(int inputSource, 109 uint32_t samplingRate = 0, 110 uint32_t Format = AudioSystem::FORMAT_DEFAULT, 111 uint32_t channels = 0, 112 AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0; 113 // indicates to the audio policy manager that the input starts being used. 114 virtual status_t startInput(audio_io_handle_t input) = 0; 115 // indicates to the audio policy manager that the input stops being used. 116 virtual status_t stopInput(audio_io_handle_t input) = 0; 117 // releases the input. 118 virtual void releaseInput(audio_io_handle_t input) = 0; 119 120 // 121 // volume control functions 122 // 123 124 // initialises stream volume conversion parameters by specifying volume index range. 125 virtual void initStreamVolume(AudioSystem::stream_type stream, 126 int indexMin, 127 int indexMax) = 0; 128 129 // sets the new stream volume at a level corresponding to the supplied index for the 130 // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 131 // setting volume for all devices 132 virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, 133 int index, 134 audio_devices_t device) = 0; 135 136 // retrieve current volume index for the specified stream and the 137 // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means 138 // querying the volume of the active device. 139 virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, 140 int *index, 141 audio_devices_t device) = 0; 142 143 // return the strategy corresponding to a given stream type 144 virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0; 145 146 // return the enabled output devices for the given stream type 147 virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0; 148 149 // Audio effect management 150 virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; 151 virtual status_t registerEffect(const effect_descriptor_t *desc, 152 audio_io_handle_t io, 153 uint32_t strategy, 154 int session, 155 int id) = 0; 156 virtual status_t unregisterEffect(int id) = 0; 157 virtual status_t setEffectEnabled(int id, bool enabled) = 0; 158 159 virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0; 160 virtual bool isSourceActive(audio_source_t source) const = 0; 161 162 //dump state 163 virtual status_t dump(int fd) = 0; 164}; 165 166 167// Audio Policy client Interface 168class AudioPolicyClientInterface 169{ 170public: 171 virtual ~AudioPolicyClientInterface() {} 172 173 // 174 // Audio HW module functions 175 // 176 177 // loads a HW module. 178 virtual audio_module_handle_t loadHwModule(const char *name) = 0; 179 180 // 181 // Audio output Control functions 182 // 183 184 // opens an audio output with the requested parameters. The parameter values can indicate to use the default values 185 // in case the audio policy manager has no specific requirements for the output being opened. 186 // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. 187 // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. 188 virtual audio_io_handle_t openOutput(audio_module_handle_t module, 189 audio_devices_t *pDevices, 190 uint32_t *pSamplingRate, 191 audio_format_t *pFormat, 192 audio_channel_mask_t *pChannelMask, 193 uint32_t *pLatencyMs, 194 audio_output_flags_t flags) = 0; 195 // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by 196 // a special mixer thread in the AudioFlinger. 197 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; 198 // closes the output stream 199 virtual status_t closeOutput(audio_io_handle_t output) = 0; 200 // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in 201 // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. 202 virtual status_t suspendOutput(audio_io_handle_t output) = 0; 203 // restores a suspended output. 204 virtual status_t restoreOutput(audio_io_handle_t output) = 0; 205 206 // 207 // Audio input Control functions 208 // 209 210 // opens an audio input 211 virtual audio_io_handle_t openInput(audio_module_handle_t module, 212 audio_devices_t *pDevices, 213 uint32_t *pSamplingRate, 214 audio_format_t *pFormat, 215 audio_channel_mask_t *pChannelMask) = 0; 216 // closes an audio input 217 virtual status_t closeInput(audio_io_handle_t input) = 0; 218 // 219 // misc control functions 220 // 221 222 // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes 223 // for each output (destination device) it is attached to. 224 virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; 225 226 // FIXME ignores output, should be renamed to invalidateStreamOuput(stream) 227 // reroute a given stream type to the specified output 228 virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0; 229 230 // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. 231 virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; 232 // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. 233 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; 234 235 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing 236 // over a telephony device during a phone call. 237 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0; 238 virtual status_t stopTone() = 0; 239 240 // set down link audio volume. 241 virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; 242 243 // move effect to the specified output 244 virtual status_t moveEffects(int session, 245 audio_io_handle_t srcOutput, 246 audio_io_handle_t dstOutput) = 0; 247 248}; 249 250extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); 251extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); 252 253 254}; // namespace android 255 256#endif // ANDROID_AUDIOPOLICYINTERFACE_H 257