1/* 2* Copyright (C) 2011 The Android Open Source Project 3* 4* Licensed under the Apache License, Version 2.0 (the "License"); 5* you may not use this file except in compliance with the License. 6* You may obtain a copy of the License at 7* 8* http://www.apache.org/licenses/LICENSE-2.0 9* 10* Unless required by applicable law or agreed to in writing, software 11* distributed under the License is distributed on an "AS IS" BASIS, 12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13* See the License for the specific language governing permissions and 14* limitations under the License. 15*/ 16#ifndef PROGRAM_DATA_H 17#define PROGRAM_DATA_H 18 19class ProgramData:public ObjectData{ 20public: 21 ProgramData(); 22 virtual ~ProgramData(); 23 24 GLuint getAttachedVertexShader(); 25 GLuint getAttachedFragmentShader(); 26 GLuint getAttachedShader(GLenum type); 27 28 bool attachShader(GLuint shader,GLenum type); 29 bool isAttached(GLuint shader); 30 bool detachShader(GLuint shader); 31 32 void setLinkStatus(GLint status); 33 GLint getLinkStatus(); 34 35 void setInfoLog(GLchar *log); 36 GLchar* getInfoLog(); 37 38private: 39 GLuint AttachedVertexShader; 40 GLuint AttachedFragmentShader; 41 GLint LinkStatus; 42 GLchar* infoLog; 43}; 44#endif 45