History log of /frameworks/base/core/jni/android_view_HardwareRenderer.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
5bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2e 30-Nov-2012 Romain Guy <romainguy@google.com> Apply dev. settings at runtime
Bug #7434649

Change-Id: I16f00eaa8a5eefd9f9849e196cf2cb1659215390
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
1741d73441d554812654ae0893a0140c2678c7d7 29-Nov-2012 Romain Guy <romainguy@google.com> Cleanup: remove unused property

Change-Id: I09b418ef8888c42a876cb9014b22231ec31ca7eb
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
6db53c34a7fe8fdc2a8775dc5a400776e2716d38 02-Apr-2012 Romain Guy <romainguy@google.com> Fix builds without USE_OPENGL_RENDERER

Change-Id: I84b8dfb57dcc7de700d481774efded88e51d361a
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
7687882800f49e3fc3a14f1d7540412f77d6bd4d 30-Mar-2012 Romain Guy <romainguy@google.com> Detect surface resizes

HardwareRenderer normally relies on the window manager to be notified of
surface dimension changes. It is however possible to execute a drawing pass
before receiving the window manager notification. We must therefore compare
the actual size of the target surface to the window size and perform a full
redraw when they are not the same.

Change-Id: Idccc8592f3f777edee1ef67a98a4c2a825dcfba7
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
244ada1d35419b7be9de0fc833bb03955b725ffa 29-Mar-2012 Romain Guy <romainguy@google.com> Refactor GLES20Canvas/HardwareRenderer JNI layers

GLES20Canvas defined several JNI functions used only by HardwareRenderer.
Now that we have a JNI layer dedicated to HardwareRenderer we should
host the renderer related methods there.

Change-Id: I0bcb4ad0bcc1c4a37290df10c1685f2cfe5504ca
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
b335fad4705348ff78d764fb4be53dcbe6b67abe 16-Jan-2012 Jamie Gennis <jgennis@google.com> hack up frame latency measurement

Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
a95826582773a194ed7fb66bc29c9b82fe9bb8d1 10-Nov-2011 Romain Guy <romainguy@google.com> Initialize egl_cache with an app writeable file

Change-Id: I5dda234feab0fedd6e4179a80715ae20dee1c833
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
163935113919a184122b8b3bd672ef08c8df65dc 08-Aug-2010 Romain Guy <romainguy@android.com> Make libhwui entirely optional.

The makefile variable USE_OPENGL_RENDERER must be set to true to compile
libhwui and the related code in the JNI layer.

This change also removes obsolete APIs from Canvas that must not be used
and would be confusing if left in. These APIs were remnants of our first
attempt at an OpenGL renderer for the view hierarchy and had not been
taken out before Android 1.0 was released.

Change-Id: I2475ff1307212bab26c926724f3c508681c7dae1
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
a1db574036c9bc2d397b69f8200594027e1fff16 20-Jul-2010 Romain Guy <romainguy@google.com> Add preliminary support for text rendering.

Change-Id: I547eb631dbda24d13960d54b4144fb8908fd8a49
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
2d6145993e19d2bb664766dbaf3c1e9ad3d12cdc 10-Jun-2010 Romain Guy <romainguy@google.com> Move OpenGL support out of ViewRoot into a new HardwareRenderer class.

Change-Id: Iffaed924a5defc3c4df26223c390dc27eee115b1
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp