5bb3c730f5ebd2a0db1b02a8981c6fdbea6c1a2e |
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30-Nov-2012 |
Romain Guy <romainguy@google.com> |
Apply dev. settings at runtime Bug #7434649 Change-Id: I16f00eaa8a5eefd9f9849e196cf2cb1659215390
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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1741d73441d554812654ae0893a0140c2678c7d7 |
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29-Nov-2012 |
Romain Guy <romainguy@google.com> |
Cleanup: remove unused property Change-Id: I09b418ef8888c42a876cb9014b22231ec31ca7eb
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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6db53c34a7fe8fdc2a8775dc5a400776e2716d38 |
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02-Apr-2012 |
Romain Guy <romainguy@google.com> |
Fix builds without USE_OPENGL_RENDERER Change-Id: I84b8dfb57dcc7de700d481774efded88e51d361a
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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7687882800f49e3fc3a14f1d7540412f77d6bd4d |
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30-Mar-2012 |
Romain Guy <romainguy@google.com> |
Detect surface resizes HardwareRenderer normally relies on the window manager to be notified of surface dimension changes. It is however possible to execute a drawing pass before receiving the window manager notification. We must therefore compare the actual size of the target surface to the window size and perform a full redraw when they are not the same. Change-Id: Idccc8592f3f777edee1ef67a98a4c2a825dcfba7
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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244ada1d35419b7be9de0fc833bb03955b725ffa |
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29-Mar-2012 |
Romain Guy <romainguy@google.com> |
Refactor GLES20Canvas/HardwareRenderer JNI layers GLES20Canvas defined several JNI functions used only by HardwareRenderer. Now that we have a JNI layer dedicated to HardwareRenderer we should host the renderer related methods there. Change-Id: I0bcb4ad0bcc1c4a37290df10c1685f2cfe5504ca
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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b335fad4705348ff78d764fb4be53dcbe6b67abe |
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16-Jan-2012 |
Jamie Gennis <jgennis@google.com> |
hack up frame latency measurement Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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a95826582773a194ed7fb66bc29c9b82fe9bb8d1 |
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10-Nov-2011 |
Romain Guy <romainguy@google.com> |
Initialize egl_cache with an app writeable file Change-Id: I5dda234feab0fedd6e4179a80715ae20dee1c833
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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163935113919a184122b8b3bd672ef08c8df65dc |
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08-Aug-2010 |
Romain Guy <romainguy@android.com> |
Make libhwui entirely optional. The makefile variable USE_OPENGL_RENDERER must be set to true to compile libhwui and the related code in the JNI layer. This change also removes obsolete APIs from Canvas that must not be used and would be confusing if left in. These APIs were remnants of our first attempt at an OpenGL renderer for the view hierarchy and had not been taken out before Android 1.0 was released. Change-Id: I2475ff1307212bab26c926724f3c508681c7dae1
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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a1db574036c9bc2d397b69f8200594027e1fff16 |
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20-Jul-2010 |
Romain Guy <romainguy@google.com> |
Add preliminary support for text rendering. Change-Id: I547eb631dbda24d13960d54b4144fb8908fd8a49
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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2d6145993e19d2bb664766dbaf3c1e9ad3d12cdc |
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10-Jun-2010 |
Romain Guy <romainguy@google.com> |
Move OpenGL support out of ViewRoot into a new HardwareRenderer class. Change-Id: Iffaed924a5defc3c4df26223c390dc27eee115b1
/frameworks/base/core/jni/android_view_HardwareRenderer.cpp
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