e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/GLHelper.cpp
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c52e16cbf9798b95188c82465dfd84b914ff5199 |
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09-Jan-2013 |
Jamie Gennis <jgennis@google.com> |
flatland: remove an unneeded #include Change-Id: I50831d4efd543664ff7df7aaef35d842aebf1bd6
/frameworks/native/cmds/flatland/GLHelper.cpp
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9c183f2493222000fa512d927cfde3f4c748eda0 |
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04-Dec-2012 |
Jamie Gennis <jgennis@google.com> |
flatland: add a GPU hardware benchmark This change adds a GPU benchmark named 'flatland' that is intended to measure GPU performance of UI rendering and compositing scenarios at a fixed a clock frequency. This initial version includes only window compositing scenarios. Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/GLHelper.cpp
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