History log of /frameworks/native/include/gui/ISurfaceComposerClient.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
4d9b822e2c18142e55fe2611aa6cd7dc7d4a62c6 13-Mar-2013 Mathias Agopian <mathias@google.com> get rid of ISurface

ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
/frameworks/native/include/gui/ISurfaceComposerClient.h
089a15298e045598bf15fd2a46284c34dd56384c 05-Mar-2013 Mathias Agopian <mathias@google.com> Remove support for ScreenshotLayer

Change-Id: I5b571a4cf3faa77d2c4aca916fa4bd00a1065bb9
/frameworks/native/include/gui/ISurfaceComposerClient.h
ac9fa427d4a86745e60a5f7fd8e3ea340c4db907 12-Feb-2013 Mathias Agopian <mathias@google.com> get rid of Surface identity and token

we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
/frameworks/native/include/gui/ISurfaceComposerClient.h
3ee454a7bef8bd3d1c9cdd9d17108eb80ebadf2a 28-Aug-2012 Mathias Agopian <mathias@google.com> Eradicate DisplayID.

DisplayDevices are now keyed of the wp<IBinder> the client uses.
DisplayID has now become DisplayType which is just used to identify
physical displays (as opposed to virtual displays such as wifi displays).

Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
/frameworks/native/include/gui/ISurfaceComposerClient.h
9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd 25-Aug-2012 Jeff Brown <jeffbrown@google.com> Banish DisplayID from the SurfaceFlinger API.

Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
/frameworks/native/include/gui/ISurfaceComposerClient.h
3165cc21cfea781988407b19bd83292b19f05f55 09-Aug-2012 Mathias Agopian <mathias@google.com> libgui includes refactoring

Change-Id: I1d24ec17f5003ec2abab5f7472daaff4cc4cc2d3
/frameworks/native/include/gui/ISurfaceComposerClient.h
90ac799241f077a7b7e6c1875fd933864c8dd2a7 26-Feb-2012 Mathias Agopian <mathias@google.com> fix libgui header location

Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/native/include/gui/ISurfaceComposerClient.h