Searched defs:renderer (Results 1 - 16 of 16) sorted by relevance

/frameworks/av/libvideoeditor/lvpp/
H A DPreviewRenderer.cpp32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local
34 if (renderer->init() != 0) {
35 delete renderer;
39 return renderer;
H A DNativeWindowRenderer.cpp568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument
569 : mRenderer(renderer)
H A DVideoEditorPlayer.cpp31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument
32 : mPlayer(new PreviewPlayer(renderer)) {
H A DPreviewPlayer.cpp78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument
89 mNativeWindowRenderer(renderer),
745 ALOGE("Cannot create renderer");
/frameworks/native/services/surfaceflinger/
H A DGLExtensions.cpp38 GLubyte const* renderer,
46 mRenderer = (char const*)renderer;
36 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
/frameworks/base/libs/hwui/
H A DGammaFontRenderer.cpp43 // Choose the best renderer
59 // Get the renderer properties
96 // Shader-based renderer
100 INIT_LOGD("Creating shader gamma font renderer");
139 // Lookup-based renderer
143 INIT_LOGD("Creating lookup gamma font renderer");
162 // Lookup-based renderer, using 3 different correction tables
166 INIT_LOGD("Creating lookup3 gamma font renderer");
236 FontRenderer* renderer = mRenderers[gamma]; local
237 if (!renderer) {
[all...]
H A DDisplayList.cpp384 void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler, argument
391 renderer.translate(mLeft, mTop);
394 renderer.concatMatrix(mStaticMatrix);
396 renderer.concatMatrix(mAnimationMatrix);
400 renderer.translate(mTranslationX, mTranslationY);
402 renderer.concatMatrix(mTransformMatrix);
407 renderer.setOverrideLayerAlpha(mAlpha);
409 renderer.scaleAlpha(mAlpha);
477 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
482 void DisplayList::iterate(OpenGLRenderer& renderer, argument
[all...]
H A DDeferredDisplayList.cpp52 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
87 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
96 renderer.restoreDisplayState(op->state);
99 renderer.eventMark(op->name());
102 status |= op->applyDraw(renderer, dirty);
110 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom,
195 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument
199 return DrawBatch::replay(renderer, dirty, false);
206 status_t status = op->multiDraw(renderer, dirty, mOps, mBounds);
209 renderer
221 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
241 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
263 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument
322 addClip(OpenGLRenderer& renderer, ClipOp* op) argument
347 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument
360 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument
382 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
400 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument
500 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument
508 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
524 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument
535 flush(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
H A DLayer.h84 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, argument
86 this->renderer = renderer;
316 OpenGLRenderer* renderer; member in struct:android::uirenderer::Layer
H A DDisplayList.h68 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument
69 : mDeferredList(deferredList), mRenderer(renderer), mReplayFlags(replayFlags) {}
76 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument
77 : mRenderer(renderer), mDirty(dirty), mReplayFlags(replayFlags),
454 inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level);
457 inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
H A DDisplayListOp.h111 // default behavior only affects immediate, deferrable state, issue directly to renderer
116 * State operations are applied directly to the renderer, but can cause the deferred drawing op
124 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
156 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
165 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument
169 renderer.restoreDisplayState(ops[i]->state);
170 status |= ops[i]->applyDraw(renderer, dirty);
186 virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) { argument
208 SkPaint* getPaint(OpenGLRenderer& renderer) { argument
209 return renderer
274 applyState(OpenGLRenderer& renderer, int saveCount) const argument
308 applyState(OpenGLRenderer& renderer, int saveCount) const argument
347 applyState(OpenGLRenderer& renderer, int saveCount) const argument
384 applyState(OpenGLRenderer& renderer, int saveCount) const argument
404 applyState(OpenGLRenderer& renderer, int saveCount) const argument
423 applyState(OpenGLRenderer& renderer, int saveCount) const argument
443 applyState(OpenGLRenderer& renderer, int saveCount) const argument
463 applyState(OpenGLRenderer& renderer, int saveCount) const argument
482 applyState(OpenGLRenderer& renderer, int saveCount) const argument
526 applyState(OpenGLRenderer& renderer, int saveCount) const argument
555 applyState(OpenGLRenderer& renderer, int saveCount) const argument
576 applyState(OpenGLRenderer& renderer, int saveCount) const argument
595 applyState(OpenGLRenderer& renderer, int saveCount) const argument
610 applyState(OpenGLRenderer& renderer, int saveCount) const argument
626 applyState(OpenGLRenderer& renderer, int saveCount) const argument
642 applyState(OpenGLRenderer& renderer, int saveCount) const argument
658 applyState(OpenGLRenderer& renderer, int saveCount) const argument
674 applyState(OpenGLRenderer& renderer, int saveCount) const argument
693 applyState(OpenGLRenderer& renderer, int saveCount) const argument
709 applyState(OpenGLRenderer& renderer, int saveCount) const argument
736 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
745 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<DrawOp*>& ops, const Rect& bounds) argument
778 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
801 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
811 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
828 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
841 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
856 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
867 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
881 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
892 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
916 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
930 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
953 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
981 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
998 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1016 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1026 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
1042 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1064 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1085 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1104 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1135 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1139 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
1165 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1175 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
1192 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1212 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
1239 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1260 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1293 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument
1313 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1318 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<DrawOp*>& ops, const Rect& bounds) argument
1359 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1396 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
1419 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument
[all...]
H A DOpenGLRenderer.cpp228 // The framebuffer renderer will first defer the display list
532 if (layer->deferredUpdateScheduled && layer->renderer &&
2746 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate, argument
2748 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2754 renderer.setupDraw();
2755 renderer.setupDrawTextGamma(paint);
2756 renderer.setupDrawDirtyRegionsDisabled();
2757 renderer.setupDrawWithTexture(true);
2758 renderer
2777 OpenGLRenderer& renderer; member in class:android::uirenderer::TextSetupFunctor
[all...]
/frameworks/rs/driver/
H A DrsdGL.h46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1578
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp120 OpenGLRenderer* renderer = new OpenGLRenderer(); local
121 renderer->initProperties();
122 return renderer;
126 OpenGLRenderer* renderer) {
128 delete renderer;
136 OpenGLRenderer* renderer, jint width, jint height) {
137 renderer->setViewport(width, height);
141 OpenGLRenderer* renderer, jboolean opaque) {
142 return renderer->prepare(opaque);
146 OpenGLRenderer* renderer, jin
125 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
135 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument
140 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument
145 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument
151 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
160 android_view_GLES20Canvas_setName(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring name) argument
175 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
181 android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
186 android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument
191 android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject dirty) argument
218 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument
223 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
228 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
233 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument
242 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument
248 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument
255 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument
261 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument
272 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom) argument
277 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument
283 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument
289 android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkRegion::Op op) argument
294 android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkRegion::Op op) argument
299 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument
313 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument
318 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument
323 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
328 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument
333 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
338 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
343 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument
352 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jfloat left, jfloat top, SkPaint* paint) argument
361 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument
372 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument
381 android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) argument
406 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
422 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument
439 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument
444 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
450 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument
456 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument
461 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument
467 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
473 android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument
500 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray rects, jint count, SkPaint* paint) argument
507 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
514 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument
519 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument
530 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument
537 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument
542 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument
547 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument
556 android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint clearBits, jint setBits) argument
561 android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
570 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument
586 renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) argument
600 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument
617 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
625 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument
633 android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
642 android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument
651 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
661 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument
673 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument
688 android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloatArray pos, SkPaint* paint) argument
700 android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloatArray pos, SkPaint* paint) argument
716 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument
726 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument
731 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jobject dirty, jint flags) argument
743 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument
752 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
757 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
765 OpenGLRenderer* renderer = new LayerRenderer(layer); local
845 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument
870 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y) argument
880 android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument
885 android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument
[all...]
/frameworks/base/opengl/java/android/opengl/
H A DGLSurfaceView.java54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls.
112 * The renderer is
116 * Once the renderer is set, you can control whether the renderer draws
134 * one relatively easy way to communicate with your renderer is
173 * The renderer only renders
182 * The renderer is called
210 * must call {@link #setRenderer} to register a renderer.
219 * must call {@link #setRenderer} to register a renderer.
257 * the GL object that's passed to the renderer
346 setRenderer(Renderer renderer) argument
[all...]
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java53 // The native renderer will be destroyed when this object dies.
114 throw new IllegalStateException("Could not create GLES20Canvas renderer");
127 private static native void nResetDisplayListRenderer(int renderer); argument
128 private static native void nDestroyRenderer(int renderer); argument
133 public CanvasFinalizer(int renderer) { argument
134 mRenderer = renderer;
153 private static native void nSetName(int renderer, String name); argument
181 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, argument
185 private static native void nClearLayerUpdates(int renderer); argument
186 private static native void nPushLayerUpdate(int renderer, in argument
239 nSetViewport(int renderer, int width, int height) argument
251 nPrepare(int renderer, boolean opaque) argument
252 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument
260 nFinish(int renderer) argument
285 nCallDrawGLFunction(int renderer, int drawGLFunction) argument
292 nInvokeFunctors(int renderer, Rect dirty) argument
299 nDetachFunctor(int renderer, int functor) argument
306 nAttachFunctor(int renderer, int functor) argument
379 nGetDisplayList(int renderer, int displayList) argument
386 nOutputDisplayList(int renderer, int displayList) argument
394 nDrawDisplayList(int renderer, int displayList, Rect dirty, int flags) argument
408 nDrawLayer(int renderer, int layer, float x, float y) argument
418 nInterrupt(int renderer) argument
419 nResume(int renderer) argument
435 nClipPath(int renderer, int path, int op) argument
442 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument
455 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument
490 nClipRegion(int renderer, int region, int op) argument
497 nGetClipBounds(int renderer, Rect bounds) argument
504 nQuickReject(int renderer, float left, float top, float right, float bottom) argument
528 nTranslate(int renderer, float dx, float dy) argument
535 nSkew(int renderer, float sx, float sy) argument
542 nRotate(int renderer, float degrees) argument
549 nScale(int renderer, float sx, float sy) argument
556 nSetMatrix(int renderer, int matrix) argument
564 nGetMatrix(int renderer, int matrix) argument
571 nConcatMatrix(int renderer, int matrix) argument
587 nSave(int renderer, int flags) argument
606 nSaveLayer(int renderer, int paint, int saveFlags) argument
625 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument
637 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument
648 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
656 nRestore(int renderer) argument
663 nRestoreToCount(int renderer, int saveCount) argument
670 nGetSaveCount(int renderer) argument
687 nResetPaintFilter(int renderer) argument
688 nSetupPaintFilter(int renderer, int clearBits, int setBits) argument
711 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument
734 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument
750 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument
767 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument
824 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument
862 nDrawBitmap(int renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, int nativePaint) argument
901 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
915 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument
928 nDrawColor(int renderer, int color, int mode) argument
954 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument
972 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument
998 nDrawPath(int renderer, int path, int paint) argument
999 nDrawRects(int renderer, int region, int paint) argument
1010 nDrawRects(int renderer, float[] rects, int count, int paint) argument
1076 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument
1094 nDrawPosText(int renderer, char[] text, int index, int count, float[] pos, int paint) argument
1112 nDrawPosText(int renderer, String text, int start, int end, float[] pos, int paint) argument
1126 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument
1155 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument
1172 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument
1212 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument
1242 nDrawTextOnPath(int renderer, char[] text, int index, int count, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1258 nDrawTextOnPath(int renderer, String text, int start, int end, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument
1280 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument
1314 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument
1395 nSetupShader(int renderer, int shader) argument
1396 nSetupColorFilter(int renderer, int colorFilter) argument
1397 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument
1400 nResetModifiers(int renderer, int modifiers) argument
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