/external/jmonkeyengine/engine/src/android/jme3test/android/ |
H A D | TestSkyLoadingLagoon.java | 49 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 50 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 52 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 53 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 58 Texture west = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_x.png"); 59 Texture east = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_x.png"); 60 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); 61 Texture south = assetManager [all...] |
H A D | TestSkyLoadingPrimitives.java | 49 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 50 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 52 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 53 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 54 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 57 Texture west = assetManager.loadTexture("Textures/Sky/Primitives/primitives_positive_x.png"); 58 Texture east = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_x.png"); 59 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); 60 Texture south = assetManager [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
H A D | TestSkyLoading.java | 48 Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg"); 49 Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg"); 50 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 51 Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg"); 52 Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg"); 53 Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg"); 55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
H A D | AssetManagerTest.java | 21 AssetManager assetManager; field in class:AssetManagerTest 26 assetManager = new Activity().getAssets(); 31 assertNotNull(assetManager); 33 assetManager = Robolectric.application.getAssets(); 34 assertNotNull(assetManager); 36 assetManager = Robolectric.application.getResources().getAssets(); 37 assertNotNull(assetManager); 46 files = Arrays.asList(assetManager.list(testPath)); 51 files = Arrays.asList(assetManager.list(testPath)); 55 files = Arrays.asList(assetManager [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
H A D | ImageBasedHeightMapGrid.java | 32 private final AssetManager assetManager; field in class:ImageBasedHeightMapGrid 37 public ImageBasedHeightMapGrid(final String textureBase, final String textureExt, AssetManager assetManager) { argument 38 this(assetManager, new Namer() { 46 public ImageBasedHeightMapGrid(AssetManager assetManager, Namer namer) { argument 47 this.assetManager = assetManager; 62 final Texture texture = assetManager.loadTexture(new TextureKey(name));
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
H A D | TestMusicStreaming.java | 48 assetManager.registerLocator("http://www.vorbis.com/music/", UrlLocator.class); 49 AudioNode audioSource = new AudioNode(assetManager, "Lumme-Badloop.ogg", true);
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
H A D | TestObjLoading.java | 51 Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); 54 Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
H A D | SoundDeviceJme.java | 45 protected AssetManager assetManager; field in class:SoundDeviceJme 48 public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){ argument 49 this.assetManager = assetManager; 57 AudioNode an = new AudioNode(assetManager, filename, false); 63 return new SoundHandleJme(ar, assetManager, filename);
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
H A D | PreDepthProcessor.java | 52 private AssetManager assetManager; field in class:PreDepthProcessor 56 public PreDepthProcessor(AssetManager assetManager){ argument 57 this.assetManager = assetManager; 58 preDepth = new Material(assetManager, "Common/MatDefs/Shadow/PreShadow.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
H A D | TestSpotLightTerrain.java | 119 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); 124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 125 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 128 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); 132 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); 138 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); 144 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); 150 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 156 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); 162 Texture normalMap0 = assetManager [all...] |
H A D | TestManyLights.java | 49 Node scene = (Node) assetManager.loadModel("Scenes/ManyLights/Main.scene");
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
H A D | HelloAssets.java | 57 Spatial teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); 58 Material mat_default = new Material( assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); 65 Material mat_brick = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 66 mat_brick.setTexture("ColorMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg")); 73 guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); 81 Spatial ninja = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml");
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H A D | HelloTerrain.java | 60 mat_terrain = new Material(assetManager, 64 mat_terrain.setTexture("Alpha", assetManager.loadTexture( 68 Texture grass = assetManager.loadTexture( 75 Texture dirt = assetManager.loadTexture( 82 Texture rock = assetManager.loadTexture( 90 Texture heightMapImage = assetManager.loadTexture(
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
H A D | TerrainTestAdvanced.java | 98 matTerrain = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); 103 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 104 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 107 Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); 110 Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); 116 Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); 122 Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); 128 Texture brick = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 134 Texture riverRock = assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"); 140 Texture normalMap0 = assetManager [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
H A D | TestTextureAtlas.java | 56 Spatial obj1 = assetManager.loadModel("Models/Ferrari/Car.scene"); 58 Spatial obj2 = assetManager.loadModel("Models/Oto/Oto.mesh.xml"); 60 Spatial obj3 = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml"); 62 Spatial obj4 = assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml"); 64 Spatial obj5 = assetManager.loadModel("Models/Tree/Tree.mesh.j3o"); 72 Geometry geom = TextureAtlas.makeAtlasBatch(scene, assetManager, 2048);
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/external/jmonkeyengine/engine/src/xml/com/jme3/export/xml/ |
H A D | XMLImporter.java | 55 private AssetManager assetManager; field in class:XMLImporter 67 return assetManager; 70 public void setAssetManager(AssetManager assetManager){ argument 71 this.assetManager = assetManager; 75 assetManager = info.getManager();
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/external/jmonkeyengine/engine/src/test/jme3test/gui/ |
H A D | TestZOrder.java | 51 p.setImage(assetManager, "Interface/Logo/Monkey.png", false); 59 p2.setImage(assetManager, "Interface/Logo/Monkey.png", false);
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/asset/plugins/ |
H A D | UrlAssetInfo.java | 22 public static UrlAssetInfo create(AssetManager assetManager, AssetKey key, URL url) throws IOException { argument 33 return new UrlAssetInfo(assetManager, key, url, in); 37 private UrlAssetInfo(AssetManager assetManager, AssetKey key, URL url, InputStream in) throws IOException { argument 38 super(assetManager, key);
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
H A D | ImageTileLoader.java | 27 private final AssetManager assetManager; field in class:ImageTileLoader 35 public ImageTileLoader(final String textureBase, final String textureExt, AssetManager assetManager) { argument 36 this(assetManager, new Namer() { 44 public ImageTileLoader(AssetManager assetManager, Namer namer) { argument 45 this.assetManager = assetManager; 90 final Texture texture = assetManager.loadTexture(new TextureKey(name));
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestLocalPhysics.java | 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager); 65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1); 72 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, physicsSphere.getControl(RigidBodyControl.class).getCollisionShape(), 1); 79 Node physicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f(1, 1, 1)), 1); 87 Node physicsCylinder = PhysicsTestHelper.createPhysicsTestNode(assetManager, new CylinderCollisionShape(new Vector3f(1f, 1f, 1.5f)), 1); 94 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0); 101 Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new PlaneCollisionShape(new Plane(new Vector3f(0, 1, 0), 0)), 0);
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H A D | TestSimplePhysics.java | 62 bulletAppState.getPhysicsSpace().enableDebug(assetManager); 65 Node physicsSphere = PhysicsTestHelper.createPhysicsTestNode(assetManager, new SphereCollisionShape(1), 1); 71 Node physicsSphere2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, physicsSphere.getControl(RigidBodyControl.class).getCollisionShape(), 1); 77 Node physicsBox = PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f(1, 1, 1)), 1); 84 Node physicsCylinder = PhysicsTestHelper.createPhysicsTestNode(assetManager, new CylinderCollisionShape(new Vector3f(1f, 1f, 1.5f)), 1); 90 Node node2 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Sphere(16, 16, 1.2f)), 0); 96 Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new PlaneCollisionShape(new Plane(new Vector3f(0, 1, 0), 0)), 0);
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
H A D | MaterialDef.java | 52 private AssetManager assetManager; field in class:MaterialDef 67 * @param assetManager The asset manager to use to load shaders 70 public MaterialDef(AssetManager assetManager, String name){ argument 71 this.assetManager = assetManager; 104 return assetManager;
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
H A D | Picture.java | 129 * @param assetManager The {@link AssetManager} to use to load the image. 135 public void setImage(AssetManager assetManager, String imgName, boolean useAlpha){ argument 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); 138 setTexture(assetManager, tex, useAlpha); 144 * @param assetManager The {@link AssetManager} to use to load the material. 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ argument 152 Material mat = new Material(assetManager, "Common/MatDefs/Gui/Gui.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
H A D | TestSSAO.java | 63 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 64 Texture diff = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"); 66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg"); 78 model = (Geometry) assetManager.loadModel("Models/Sponza/Sponza.j3o"); 85 FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
H A D | SkyFactory.java | 30 * @param assetManager The asset manager to use to load materials 45 public static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap) { argument 46 return createSky(assetManager, texture, normalScale, sphereMap, 10); 52 * @param assetManager The asset manager to use to load materials 69 public static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap, int sphereRadius) { argument 80 Material skyMat = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md"); 142 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale) { argument 143 return createSky(assetManager, west, east, north, south, up, down, normalScale, 10); 146 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale, int sphereRadius) { argument 191 Material skyMat = new Material(assetManager, "Commo 199 createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down) argument 203 createSky(AssetManager assetManager, Texture texture, boolean sphereMap) argument 207 createSky(AssetManager assetManager, String textureName, boolean sphereMap) argument [all...] |