Searched refs:SceneManager (Results 1 - 22 of 22) sorted by relevance
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | Texture2D.java | 21 import com.android.scenegraph.SceneManager; 68 mData.texture = tex != null ? tex : SceneManager.getDefaultTex2D(); 75 RenderScriptGL rs = SceneManager.getRS(); 76 Resources res = SceneManager.getRes(); 79 setTexture(SceneManager.loadTexture2D(mFileDir + shortName, rs, res)); 81 setTexture(SceneManager.loadTexture2D(mResourceID, rs, res)); 90 RenderScriptGL rs = SceneManager.getRS(); 91 Resources res = SceneManager.getRes(); 101 mData.texture = SceneManager.getDefaultTex2D();
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H A D | TextureCube.java | 21 import com.android.scenegraph.SceneManager; 69 mData.texture = tex != null ? tex : SceneManager.getDefaultTexCube(); 76 RenderScriptGL rs = SceneManager.getRS(); 77 Resources res = SceneManager.getRes(); 80 setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res)); 82 setTexture(SceneManager.loadCubemap(mResourceID , rs, res)); 91 RenderScriptGL rs = SceneManager.getRS(); 92 Resources res = SceneManager.getRes(); 102 mData.texture = SceneManager.getDefaultTexCube();
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H A D | SceneGraphBase.java | 22 import com.android.scenegraph.SceneManager; 52 mNameAlloc = SceneManager.getStringAsAllocation(rs, getName());
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H A D | TextureRenderTarget.java | 21 import com.android.scenegraph.SceneManager; 55 RenderScriptGL rs = SceneManager.getRS();
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H A D | ShaderParam.java | 23 import com.android.scenegraph.SceneManager; 64 RenderScriptGL rs = SceneManager.getRS(); 141 RenderScriptGL rs = SceneManager.getRS(); 145 mData.paramName = SceneManager.getCachedAlloc(mParamName); 147 mData.paramName = SceneManager.getStringAsAllocation(rs, mParamName); 148 SceneManager.cacheAlloc(mParamName, mData.paramName);
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H A D | Camera.java | 22 import com.android.scenegraph.SceneManager; 81 RenderScriptGL rs = SceneManager.getRS(); 93 RenderScriptGL rs = SceneManager.getRS();
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H A D | Transform.java | 53 RenderScriptGL rs = SceneManager.getRS(); 76 RenderScriptGL rs = SceneManager.getRS();
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H A D | FragmentShader.java | 104 RenderScriptGL rs = SceneManager.getRS(); 105 Resources res = SceneManager.getRes(); 144 RenderScriptGL rs = SceneManager.getRS(); 145 Resources res = SceneManager.getRes();
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H A D | TextureBase.java | 21 import com.android.scenegraph.SceneManager;
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H A D | LightBase.java | 75 RenderScriptGL rs = SceneManager.getRS(); 93 RenderScriptGL rs = SceneManager.getRS();
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H A D | VertexShader.java | 88 RenderScriptGL rs = SceneManager.getRS(); 89 Resources res = SceneManager.getRes();
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H A D | CompoundTransform.java | 22 import com.android.scenegraph.SceneManager; 47 RenderScriptGL rs = SceneManager.getRS(); 51 mData.name = SceneManager.getCachedAlloc(getName()); 53 mData.name = SceneManager.getStringAsAllocation(rs, getName()); 54 SceneManager.cacheAlloc(getName(), mData.name); 197 RenderScriptGL rs = SceneManager.getRS();
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H A D | Scene.java | 29 import com.android.scenegraph.SceneManager; 238 SceneManager sceneManager = SceneManager.getInstance(); 259 public void initRenderPassRS(RenderScriptGL rs, SceneManager sceneManager) { 270 private void addDrawables(RenderScriptGL rs, Resources res, SceneManager sceneManager) { 286 private void addShaders(RenderScriptGL rs, Resources res, SceneManager sceneManager) { 313 SceneManager sceneManager = SceneManager.getInstance(); 314 mRS = SceneManager.getRS(); 315 mRes = SceneManager [all...] |
H A D | Renderable.java | 26 import com.android.scenegraph.SceneManager; 71 RenderScriptGL rs = SceneManager.getRS(); 100 RenderScriptGL rs = SceneManager.getRS(); 205 mRenderState = SceneManager.getDefaultState(); 208 mTransform = SceneManager.getDefaultTransform();
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H A D | ColladaScene.java | 41 import com.android.scenegraph.SceneManager.SceneLoadedCallback; 62 mLoadFromSD = SceneManager.isSDCardPath(modelName);
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H A D | Float4Param.java | 23 import com.android.scenegraph.SceneManager; 104 Scene parentScene = SceneManager.getInstance().getActiveScene();
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H A D | RenderState.java | 101 RenderScriptGL rs = SceneManager.getRS();
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H A D | SceneManager.java | 52 public class SceneManager extends SceneGraphBase { class in inherits:SceneGraphBase 73 private static SceneManager sSceneManager; 413 public static SceneManager getInstance() { 415 sSceneManager = new SceneManager(); 420 protected SceneManager() { method in class:SceneManager
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
H A D | SimpleAppRS.java | 25 import com.android.scenegraph.SceneManager.SceneLoadedCallback; 37 SceneManager mSceneManager; 50 mSceneManager = SceneManager.getInstance(); 96 VertexShader genericV = SceneManager.getDefaultVS(); 98 FragmentShader colorF = SceneManager.getColorFS(); 112 VertexShader genericV = SceneManager.getDefaultVS(); 114 FragmentShader textureF = SceneManager.getTextureFS(); 152 VertexShader genericV = SceneManager.getDefaultVS();
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H A D | FullscreenBlur.java | 95 SceneManager sceneManager = SceneManager.getInstance();
100 ProgramStore blendAdd = SceneManager.BLEND_ADD_DEPTH_NONE(rs);
149 SceneManager sceneManager = SceneManager.getInstance();
151 SceneManager.BLEND_ADD_DEPTH_NONE(rs),
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H A D | TestAppLoadingScreen.java | 24 import com.android.scenegraph.SceneManager; 60 mRS.bindRootScript(SceneManager.getInstance().getRenderLoop());
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H A D | TestAppRS.java | 25 import com.android.scenegraph.SceneManager.SceneLoadedCallback; 57 SceneManager mSceneManager; 103 mSceneManager = SceneManager.getInstance(); 153 mGenericV = SceneManager.getDefaultVS(); 170 mTextureF = SceneManager.getTextureFS();
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Completed in 170 milliseconds