/frameworks/base/core/jni/android/graphics/ |
H A D | Utils.cpp | 32 ssize_t amount; local 39 // we want to return amount that was skipped 51 amount = newOffset - oldOffset; 53 amount = fAsset->read(buffer, size); 54 if (amount <= 0) { 55 SkDebugf("---- fAsset->read(%d) returned %d\n", size, amount); 59 if (amount < 0) { 60 amount = 0; 62 return amount;
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H A D | Typeface.cpp | 81 ssize_t amount; local 89 // we want to return amount that was skipped 98 amount = newOffset - oldOffset; 102 amount = fAsset->read(buffer, size); 105 if (amount < 0) 106 amount = 0; 107 return amount;
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H A D | CreateJavaOutputStreamAdaptor.cpp | 120 size_t amount = this->doSkip(size - amountSkipped); local 121 if (0 == amount) { 123 amount = this->doRead(&tmp, 1); 124 if (0 == amount) { 129 amountSkipped += amount;
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicInlines.h | 106 static inline int4 clamp(int4 amount, int low, int high) { argument 108 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x); 109 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y); 110 r.z = amount.z < low ? low : (amount.z > high ? high : amount 115 clamp(float4 amount, float low, float high) argument [all...] |
/frameworks/base/core/java/android/util/ |
H A D | MathUtils.java | 38 public static int constrain(int amount, int low, int high) { argument 39 return amount < low ? low : (amount > high ? high : amount); 42 public static long constrain(long amount, long low, long high) { argument 43 return amount < low ? low : (amount > high ? high : amount); 46 public static float constrain(float amount, float low, float high) { argument 47 return amount < lo 147 lerp(float start, float stop, float amount) argument [all...] |
/frameworks/base/core/java/android/webkit/ |
H A D | ByteArrayBuilder.java | 59 int amount = Math.min(length, c.mArray.length - c.mLength); 60 System.arraycopy(array, offset, c.mArray, c.mLength, amount); 61 c.mLength += amount; 62 length -= amount; 63 offset += amount;
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/frameworks/base/libs/hwui/ |
H A D | GradientCache.cpp | 215 void GradientCache::mixBytes(GradientColor& start, GradientColor& end, float amount, argument 217 float oppAmount = 1.0f - amount; 218 const float alpha = start.a * oppAmount + end.a * amount; 221 *dst++ = uint8_t(a * (start.r * oppAmount + end.r * amount)); 222 *dst++ = uint8_t(a * (start.g * oppAmount + end.g * amount)); 223 *dst++ = uint8_t(a * (start.b * oppAmount + end.b * amount)); 227 void GradientCache::mixFloats(GradientColor& start, GradientColor& end, float amount, argument 229 float oppAmount = 1.0f - amount; 230 const float a = start.a * oppAmount + end.a * amount; 233 *d++ = a * (start.r * oppAmount + end.r * amount); 282 float amount = (pos - startPos) / distance; local [all...] |
H A D | GradientCache.h | 179 float amount, uint8_t*& dst) const; 181 void mixBytes(GradientColor& start, GradientColor& end, float amount, uint8_t*& dst) const; 182 void mixFloats(GradientColor& start, GradientColor& end, float amount, uint8_t*& dst) const;
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/frameworks/base/services/java/com/android/server/power/ |
H A D | RampAnimator.java | 116 final float amount = timeDelta * mRate / scale; 118 mAnimatedValue = Math.min(mAnimatedValue + amount, mTargetValue); 120 mAnimatedValue = Math.max(mAnimatedValue - amount, mTargetValue);
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/frameworks/rs/scriptc/ |
H A D | rs_math.rsh | 61 * Clamp the value amount between low and high. 63 * @param amount The value to clamp 67 _RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high); 72 _RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high); 76 _RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high); 80 _RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high); 84 _RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high); 88 _RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high);
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H A D | rs_cl.rsh | 826 * @param amount value to be clamped. Supports 1,2,3,4 components 830 _RS_RUNTIME float __attribute__((overloadable)) clamp(float amount, float low, float high); 843 * return start + ((stop - start) * amount); 847 _RS_RUNTIME float __attribute__((overloadable)) mix(float start, float stop, float amount);
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/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/ |
H A D | generic.c | 20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high); 21 extern float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high); 30 extern float __attribute__((overloadable)) clamp(float amount, float low, float high) { argument 31 return amount < low ? low : (amount > high ? high : amount); 34 extern float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { argument 36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount 41 clamp(float3 amount, float3 low, float3 high) argument 49 clamp(float4 amount, float4 low, float4 high) argument 58 clamp(float2 amount, float low, float high) argument 65 clamp(float3 amount, float low, float high) argument 73 clamp(float4 amount, float low, float high) argument [all...] |
H A D | x86_generic.c | 20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high); 21 extern float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high);
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/frameworks/native/libs/utils/ |
H A D | VectorImpl.cpp | 329 ssize_t amount = new_capacity - size(); 330 if (amount <= 0) { 367 void* VectorImpl::_grow(size_t where, size_t amount) 369 // ALOGV("_grow(this=%p, where=%d, amount=%d) count=%d, capacity=%d", 370 // this, (int)where, (int)amount, (int)mCount, (int)capacity()); 373 "[%p] _grow: where=%d, amount=%d, count=%d", 374 this, (int)where, (int)amount, (int)mCount); // caller already checked 376 const size_t new_size = mCount + amount; 397 void* dest = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSize; 408 void* to = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSiz [all...] |
/frameworks/base/core/java/android/text/method/ |
H A D | BaseMovementMethod.java | 462 * @param amount The number of characters to scroll by. Must be at least 1. 466 protected boolean scrollLeft(TextView widget, Spannable buffer, int amount) { argument 470 scrollX = Math.max(scrollX - getCharacterWidth(widget) * amount, minScrollX); 483 * @param amount The number of characters to scroll by. Must be at least 1. 487 protected boolean scrollRight(TextView widget, Spannable buffer, int amount) { argument 491 scrollX = Math.min(scrollX + getCharacterWidth(widget) * amount, maxScrollX); 504 * @param amount The number of lines to scroll by. Must be at least 1. 508 protected boolean scrollUp(TextView widget, Spannable buffer, int amount) { argument 518 topLine = Math.max(topLine - amount + 1, 0); 531 * @param amount Th 535 scrollDown(TextView widget, Spannable buffer, int amount) argument [all...] |
/frameworks/native/include/utils/ |
H A D | VectorImpl.h | 120 void* _grow(size_t where, size_t amount); 121 void _shrink(size_t where, size_t amount);
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
H A D | rs_cl.c | 785 extern float __attribute__((overloadable)) mix(float start, float stop, float amount) { argument 786 return start + (stop - start) * amount; 788 extern float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float2 amount) { argument 789 return start + (stop - start) * amount; 791 extern float3 __attribute__((overloadable)) mix(float3 start, float3 stop, float3 amount) { argument 792 return start + (stop - start) * amount; 794 extern float4 __attribute__((overloadable)) mix(float4 start, float4 stop, float4 amount) { argument 795 return start + (stop - start) * amount; 797 extern float2 __attribute__((overloadable)) mix(float2 start, float2 stop, float amount) { argument 798 return start + (stop - start) * amount; 800 mix(float3 start, float3 stop, float amount) argument 803 mix(float4 start, float4 stop, float amount) argument [all...] |
/frameworks/base/core/java/android/preference/ |
H A D | VolumePreference.java | 348 public void changeVolumeBy(int amount) { argument 349 mSeekBar.incrementProgressBy(amount);
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/frameworks/base/core/java/android/view/ |
H A D | Window.java | 755 * Set the amount of dim behind the window when using 757 * the default dim amount of that is selected by the Window based on 760 * @param amount The new dim amount, from 0 for no dim to 1 for full dim. 762 public void setDimAmount(float amount) { argument 764 attrs.dimAmount = amount; 1069 * @param alpha The alpha amount, 0 is completely transparent and 255 is
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/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/ |
H A D | PagedView.java | 1242 protected void acceleratedOverScroll(float amount) { argument 1247 float f = OVERSCROLL_ACCELERATE_FACTOR * (amount / screenSize); 1257 if (amount < 0) { 1267 protected void dampedOverScroll(float amount) { argument 1270 float f = (amount / screenSize); 1281 if (amount < 0) { 1291 protected void overScroll(float amount) { argument 1292 dampedOverScroll(amount); 1361 // Only scroll and update mLastMotionX if we have moved some discrete amount. We
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H A D | KeyguardWidgetPager.java | 475 protected void overScroll(float amount) { argument 476 acceleratedOverScroll(amount);
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/frameworks/base/core/java/android/widget/ |
H A D | ListView.java | 86 * When arrow scrolling, need a certain amount of pixels to preview next 188 * @return The maximum amount a list view will scroll in response to 906 * @param offset The amount to offset from the adapter position to scroll to. 2659 * @return The amount to preview next items when arrow srolling. 2667 * visible, with a fading edge showing below as applicable. The amount is 2674 * @return The amount to scroll. Note: this is always positive! Direction 2837 * given focus, return the selection delta and amount to scroll via 2899 // max scroll amount, we are getting it at least partially in view, 2943 * @return The amount to scroll. Note: this is always positive! Direction 2991 * Scroll the children by amount, addin 2996 scrollListItemsBy(int amount) argument [all...] |
/frameworks/base/docs/html/training/ |
H A D | training_toc.cs | 1058 "How to minimize the amount of power your app requires by adapting to current
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