/frameworks/av/libvideoeditor/lvpp/ |
H A D | PreviewRenderer.cpp | 32 PreviewRenderer* renderer = new PreviewRenderer(surface, width, height); local 34 if (renderer->init() != 0) { 35 delete renderer; 39 return renderer;
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H A D | NativeWindowRenderer.cpp | 568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument 569 : mRenderer(renderer)
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H A D | VideoEditorPlayer.cpp | 31 VideoEditorPlayer::VideoEditorPlayer(NativeWindowRenderer* renderer) argument 32 : mPlayer(new PreviewPlayer(renderer)) {
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H A D | PreviewPlayer.cpp | 78 PreviewPlayer::PreviewPlayer(NativeWindowRenderer* renderer) argument 89 mNativeWindowRenderer(renderer), 745 ALOGE("Cannot create renderer");
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/frameworks/native/services/surfaceflinger/ |
H A D | GLExtensions.cpp | 38 GLubyte const* renderer, 46 mRenderer = (char const*)renderer; 36 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions, char const* egl_vendor, char const* egl_version, char const* egl_extensions) argument
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/frameworks/base/libs/hwui/ |
H A D | GammaFontRenderer.cpp | 43 // Choose the best renderer 59 // Get the renderer properties 96 // Shader-based renderer 100 INIT_LOGD("Creating shader gamma font renderer"); 139 // Lookup-based renderer 143 INIT_LOGD("Creating lookup gamma font renderer"); 162 // Lookup-based renderer, using 3 different correction tables 166 INIT_LOGD("Creating lookup3 gamma font renderer"); 236 FontRenderer* renderer = mRenderers[gamma]; local 237 if (!renderer) { [all...] |
H A D | DisplayList.cpp | 384 void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler, argument 391 renderer.translate(mLeft, mTop); 394 renderer.concatMatrix(mStaticMatrix); 396 renderer.concatMatrix(mAnimationMatrix); 400 renderer.translate(mTranslationX, mTranslationY); 402 renderer.concatMatrix(mTransformMatrix); 407 renderer.setOverrideLayerAlpha(mAlpha); 409 renderer.scaleAlpha(mAlpha); 477 * DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom 482 void DisplayList::iterate(OpenGLRenderer& renderer, argument [all...] |
H A D | DeferredDisplayList.cpp | 52 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 87 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 96 renderer.restoreDisplayState(op->state); 99 renderer.eventMark(op->name()); 102 status |= op->applyDraw(renderer, dirty); 110 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom, 195 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 199 return DrawBatch::replay(renderer, dirty, false); 206 status_t status = op->multiDraw(renderer, dirty, mOps, mBounds); 209 renderer 221 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 241 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 263 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 322 addClip(OpenGLRenderer& renderer, ClipOp* op) argument 347 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument 360 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument 382 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 400 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument 500 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument 508 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 524 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument 535 flush(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | Layer.h | 84 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, argument 86 this->renderer = renderer; 316 OpenGLRenderer* renderer; member in struct:android::uirenderer::Layer
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H A D | DisplayList.h | 68 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument 69 : mDeferredList(deferredList), mRenderer(renderer), mReplayFlags(replayFlags) {} 76 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument 77 : mRenderer(renderer), mDirty(dirty), mReplayFlags(replayFlags), 454 inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level); 457 inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
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H A D | DisplayListOp.h | 111 // default behavior only affects immediate, deferrable state, issue directly to renderer 116 * State operations are applied directly to the renderer, but can cause the deferred drawing op 124 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 156 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 165 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 169 renderer.restoreDisplayState(ops[i]->state); 170 status |= ops[i]->applyDraw(renderer, dirty); 186 virtual bool onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) { argument 208 SkPaint* getPaint(OpenGLRenderer& renderer) { argument 209 return renderer 274 applyState(OpenGLRenderer& renderer, int saveCount) const argument 308 applyState(OpenGLRenderer& renderer, int saveCount) const argument 347 applyState(OpenGLRenderer& renderer, int saveCount) const argument 384 applyState(OpenGLRenderer& renderer, int saveCount) const argument 404 applyState(OpenGLRenderer& renderer, int saveCount) const argument 423 applyState(OpenGLRenderer& renderer, int saveCount) const argument 443 applyState(OpenGLRenderer& renderer, int saveCount) const argument 463 applyState(OpenGLRenderer& renderer, int saveCount) const argument 482 applyState(OpenGLRenderer& renderer, int saveCount) const argument 526 applyState(OpenGLRenderer& renderer, int saveCount) const argument 555 applyState(OpenGLRenderer& renderer, int saveCount) const argument 576 applyState(OpenGLRenderer& renderer, int saveCount) const argument 595 applyState(OpenGLRenderer& renderer, int saveCount) const argument 610 applyState(OpenGLRenderer& renderer, int saveCount) const argument 626 applyState(OpenGLRenderer& renderer, int saveCount) const argument 642 applyState(OpenGLRenderer& renderer, int saveCount) const argument 658 applyState(OpenGLRenderer& renderer, int saveCount) const argument 674 applyState(OpenGLRenderer& renderer, int saveCount) const argument 693 applyState(OpenGLRenderer& renderer, int saveCount) const argument 709 applyState(OpenGLRenderer& renderer, int saveCount) const argument 736 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 745 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<DrawOp*>& ops, const Rect& bounds) argument 778 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 801 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 811 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 828 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 841 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 856 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 867 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 881 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 892 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 916 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 930 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 953 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 981 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 998 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1016 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1026 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 1042 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1064 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1085 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1104 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1135 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1139 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 1165 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1175 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 1192 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1212 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 1239 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1260 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1293 onDefer(OpenGLRenderer& renderer, int* batchId, mergeid_t* mergeId) argument 1313 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1318 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<DrawOp*>& ops, const Rect& bounds) argument 1359 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1396 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1419 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | OpenGLRenderer.cpp | 228 // The framebuffer renderer will first defer the display list 532 if (layer->deferredUpdateScheduled && layer->renderer && 2746 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate, argument 2748 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate), 2754 renderer.setupDraw(); 2755 renderer.setupDrawTextGamma(paint); 2756 renderer.setupDrawDirtyRegionsDisabled(); 2757 renderer.setupDrawWithTexture(true); 2758 renderer 2777 OpenGLRenderer& renderer; member in class:android::uirenderer::TextSetupFunctor [all...] |
/frameworks/rs/driver/ |
H A D | rsdGL.h | 46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1578
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 120 OpenGLRenderer* renderer = new OpenGLRenderer(); local 121 renderer->initProperties(); 122 return renderer; 126 OpenGLRenderer* renderer) { 128 delete renderer; 136 OpenGLRenderer* renderer, jint width, jint height) { 137 renderer->setViewport(width, height); 141 OpenGLRenderer* renderer, jboolean opaque) { 142 return renderer->prepare(opaque); 146 OpenGLRenderer* renderer, jin 125 android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 135 android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint width, jint height) argument 140 android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jboolean opaque) argument 145 android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, jboolean opaque) argument 151 android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 160 android_view_GLES20Canvas_setName(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring name) argument 175 android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 181 android_view_GLES20Canvas_detachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 186 android_view_GLES20Canvas_attachFunctor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Functor* functor) argument 191 android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject dirty) argument 218 android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint flags) argument 223 android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 228 android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 233 android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint saveCount) argument 242 android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint, jint saveFlags) argument 248 android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) argument 255 android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) argument 261 android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint alpha, jint saveFlags) argument 272 android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom) argument 277 android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) argument 283 android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, SkRegion::Op op) argument 289 android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkRegion::Op op) argument 294 android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkRegion::Op op) argument 299 android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jobject rect) argument 313 android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat dx, jfloat dy) argument 318 android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat degrees) argument 323 android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 328 android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat sx, jfloat sy) argument 333 android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 338 android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 343 android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkMatrix* matrix) argument 352 android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jfloat left, jfloat top, SkPaint* paint) argument 361 android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) argument 372 android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, SkPaint* paint) argument 381 android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) argument 406 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument 422 android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) argument 439 android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) argument 444 android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 450 android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, SkPaint* paint) argument 456 android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) argument 461 android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, SkPaint* paint) argument 467 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument 473 android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) argument 500 android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray rects, jint count, SkPaint* paint) argument 507 android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 514 android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) argument 519 android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) argument 530 android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint modifiers) argument 537 android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaShader* shader) argument 542 android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkiaColorFilter* filter) argument 547 android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) argument 556 android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jint clearBits, jint setBits) argument 561 android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 570 renderText(OpenGLRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int flags, SkPaint* paint) argument 586 renderTextOnPath(OpenGLRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int flags, SkPaint* paint) argument 600 renderTextRun(OpenGLRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int flags, SkPaint* paint) argument 617 android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 625 android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloat x, jfloat y, jint flags, SkPaint* paint) argument 633 android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument 642 android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) argument 651 android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 661 android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) argument 673 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument 688 android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jcharArray text, jint index, jint count, jfloatArray pos, SkPaint* paint) argument 700 android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jstring text, jint start, jint end, jfloatArray pos, SkPaint* paint) argument 716 android_view_GLES20Canvas_getDisplayList(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) argument 726 android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, jobject clazz, DisplayListRenderer* renderer) argument 731 android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, jobject dirty, jint flags) argument 743 android_view_GLES20Canvas_outputDisplayList(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList) argument 752 android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 757 android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument 765 OpenGLRenderer* renderer = new LayerRenderer(layer); local 845 android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, jint left, jint top, jint right, jint bottom) argument 870 android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y) argument 880 android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, Layer* layer) argument 885 android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer) argument [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLSurfaceView.java | 54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. 112 * The renderer is 116 * Once the renderer is set, you can control whether the renderer draws 134 * one relatively easy way to communicate with your renderer is 173 * The renderer only renders 182 * The renderer is called 210 * must call {@link #setRenderer} to register a renderer. 219 * must call {@link #setRenderer} to register a renderer. 257 * the GL object that's passed to the renderer 346 setRenderer(Renderer renderer) argument [all...] |
/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 53 // The native renderer will be destroyed when this object dies. 114 throw new IllegalStateException("Could not create GLES20Canvas renderer"); 127 private static native void nResetDisplayListRenderer(int renderer); argument 128 private static native void nDestroyRenderer(int renderer); argument 133 public CanvasFinalizer(int renderer) { argument 134 mRenderer = renderer; 153 private static native void nSetName(int renderer, String name); argument 181 static native void nUpdateRenderLayer(int layerId, int renderer, int displayList, argument 185 private static native void nClearLayerUpdates(int renderer); argument 186 private static native void nPushLayerUpdate(int renderer, in argument 239 nSetViewport(int renderer, int width, int height) argument 251 nPrepare(int renderer, boolean opaque) argument 252 nPrepareDirty(int renderer, int left, int top, int right, int bottom, boolean opaque) argument 260 nFinish(int renderer) argument 285 nCallDrawGLFunction(int renderer, int drawGLFunction) argument 292 nInvokeFunctors(int renderer, Rect dirty) argument 299 nDetachFunctor(int renderer, int functor) argument 306 nAttachFunctor(int renderer, int functor) argument 379 nGetDisplayList(int renderer, int displayList) argument 386 nOutputDisplayList(int renderer, int displayList) argument 394 nDrawDisplayList(int renderer, int displayList, Rect dirty, int flags) argument 408 nDrawLayer(int renderer, int layer, float x, float y) argument 418 nInterrupt(int renderer) argument 419 nResume(int renderer) argument 435 nClipPath(int renderer, int path, int op) argument 442 nClipRect(int renderer, float left, float top, float right, float bottom, int op) argument 455 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument 490 nClipRegion(int renderer, int region, int op) argument 497 nGetClipBounds(int renderer, Rect bounds) argument 504 nQuickReject(int renderer, float left, float top, float right, float bottom) argument 528 nTranslate(int renderer, float dx, float dy) argument 535 nSkew(int renderer, float sx, float sy) argument 542 nRotate(int renderer, float degrees) argument 549 nScale(int renderer, float sx, float sy) argument 556 nSetMatrix(int renderer, int matrix) argument 564 nGetMatrix(int renderer, int matrix) argument 571 nConcatMatrix(int renderer, int matrix) argument 587 nSave(int renderer, int flags) argument 606 nSaveLayer(int renderer, int paint, int saveFlags) argument 625 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument 637 nSaveLayerAlpha(int renderer, int alpha, int saveFlags) argument 648 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument 656 nRestore(int renderer) argument 663 nRestoreToCount(int renderer, int saveCount) argument 670 nGetSaveCount(int renderer) argument 687 nResetPaintFilter(int renderer) argument 688 nSetupPaintFilter(int renderer, int clearBits, int setBits) argument 711 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument 734 nDrawPatch(int renderer, int bitmap, byte[] buffer, byte[] chunks, float left, float top, float right, float bottom, int paint) argument 750 nDrawBitmap( int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument 767 nDrawBitmap(int renderer, int bitmap, byte[] buff, int matrix, int paint) argument 824 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument 862 nDrawBitmap(int renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, int nativePaint) argument 901 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument 915 nDrawCircle(int renderer, float cx, float cy, float radius, int paint) argument 928 nDrawColor(int renderer, int color, int mode) argument 954 nDrawLines(int renderer, float[] points, int offset, int count, int paint) argument 972 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument 998 nDrawPath(int renderer, int path, int paint) argument 999 nDrawRects(int renderer, int region, int paint) argument 1010 nDrawRects(int renderer, float[] rects, int count, int paint) argument 1076 nDrawPoints(int renderer, float[] points, int offset, int count, int paint) argument 1094 nDrawPosText(int renderer, char[] text, int index, int count, float[] pos, int paint) argument 1112 nDrawPosText(int renderer, String text, int start, int end, float[] pos, int paint) argument 1126 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument 1155 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument 1172 nDrawText(int renderer, char[] text, int index, int count, float x, float y, int bidiFlags, int paint) argument 1212 nDrawText(int renderer, String text, int start, int end, float x, float y, int bidiFlags, int paint) argument 1242 nDrawTextOnPath(int renderer, char[] text, int index, int count, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument 1258 nDrawTextOnPath(int renderer, String text, int start, int end, int path, float hOffset, float vOffset, int bidiFlags, int nativePaint) argument 1280 nDrawTextRun(int renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, int dir, int nativePaint) argument 1314 nDrawTextRun(int renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, int flags, int nativePaint) argument 1395 nSetupShader(int renderer, int shader) argument 1396 nSetupColorFilter(int renderer, int colorFilter) argument 1397 nSetupShadow(int renderer, float radius, float dx, float dy, int color) argument 1400 nResetModifiers(int renderer, int modifiers) argument [all...] |