1// Copyright (c) 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "net/udp/udp_client_socket.h" 6 7#include "net/base/net_log.h" 8 9namespace net { 10 11UDPClientSocket::UDPClientSocket( 12 net::NetLog* net_log, 13 const net::NetLog::Source& source) 14 : socket_(net_log, source) { 15} 16 17UDPClientSocket::~UDPClientSocket() { 18} 19 20int UDPClientSocket::Connect(const IPEndPoint& address) { 21 return socket_.Connect(address); 22} 23 24int UDPClientSocket::Read(IOBuffer* buf, 25 int buf_len, 26 CompletionCallback* callback) { 27 return socket_.Read(buf, buf_len, callback); 28} 29 30int UDPClientSocket::Write(IOBuffer* buf, 31 int buf_len, 32 CompletionCallback* callback) { 33 return socket_.Write(buf, buf_len, callback); 34} 35 36void UDPClientSocket::Close() { 37 socket_.Close(); 38} 39 40int UDPClientSocket::GetPeerAddress(IPEndPoint* address) const { 41 return socket_.GetPeerAddress(address); 42} 43 44int UDPClientSocket::GetLocalAddress(IPEndPoint* address) const { 45 return socket_.GetLocalAddress(address); 46} 47 48bool UDPClientSocket::SetReceiveBufferSize(int32 size) { 49 return true; 50} 51 52bool UDPClientSocket::SetSendBufferSize(int32 size) { 53 return true; 54} 55 56} // namespace net 57