1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
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10 *   notice, this list of conditions and the following disclaimer.
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12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
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17 *   may be used to endorse or promote products derived from this software
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31 */
32package jme3test.renderer;
33
34import com.jme3.app.SimpleApplication;
35import com.jme3.light.DirectionalLight;
36import com.jme3.math.ColorRGBA;
37import com.jme3.math.Quaternion;
38import com.jme3.math.Vector3f;
39import com.jme3.renderer.Camera;
40import com.jme3.renderer.ViewPort;
41import com.jme3.scene.Geometry;
42
43public class TestMultiViews extends SimpleApplication {
44
45    public static void main(String[] args) {
46        TestMultiViews app = new TestMultiViews();
47        app.start();
48    }
49
50    public void simpleInitApp() {
51        // create the geometry and attach it
52        Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
53        teaGeom.scale(3);
54
55        DirectionalLight dl = new DirectionalLight();
56        dl.setColor(ColorRGBA.White);
57        dl.setDirection(Vector3f.UNIT_XYZ.negate());
58
59        rootNode.addLight(dl);
60        rootNode.attachChild(teaGeom);
61
62        // Setup first view
63        viewPort.setBackgroundColor(ColorRGBA.Blue);
64        cam.setViewPort(.5f, 1f, 0f, 0.5f);
65        cam.setLocation(new Vector3f(3.3212643f, 4.484704f, 4.2812433f));
66        cam.setRotation(new Quaternion(-0.07680723f, 0.92299235f, -0.2564353f, -0.27645364f));
67
68        // Setup second view
69        Camera cam2 = cam.clone();
70        cam2.setViewPort(0f, 0.5f, 0f, 0.5f);
71        cam2.setLocation(new Vector3f(-0.10947256f, 1.5760219f, 4.81758f));
72        cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
73
74        ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
75        view2.setClearFlags(true, true, true);
76        view2.attachScene(rootNode);
77
78        // Setup third view
79        Camera cam3 = cam.clone();
80        cam3.setViewPort(0f, .5f, .5f, 1f);
81        cam3.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
82        cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
83
84        ViewPort view3 = renderManager.createMainView("Top Left", cam3);
85        view3.setClearFlags(true, true, true);
86        view3.attachScene(rootNode);
87
88        // Setup fourth view
89        Camera cam4 = cam.clone();
90        cam4.setViewPort(.5f, 1f, .5f, 1f);
91        cam4.setLocation(new Vector3f(4.775564f, 1.4548365f, 0.11491505f));
92        cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
93
94        ViewPort view4 = renderManager.createMainView("Top Right", cam4);
95        view4.setClearFlags(true, true, true);
96        view4.attachScene(rootNode);
97
98        //test multiview for gui
99        guiViewPort.getCamera().setViewPort(.5f, 1f, .5f, 1f);
100
101        // Setup second gui view
102        Camera guiCam2 = guiViewPort.getCamera().clone();
103        guiCam2.setViewPort(0f, 0.5f, 0f, 0.5f);
104        ViewPort guiViewPort2 = renderManager.createPostView("Gui 2", guiCam2);
105        guiViewPort2.setClearFlags(false, false, false);
106        guiViewPort2.attachScene(guiViewPort.getScenes().get(0));
107
108    }
109}
110