1/* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21*/ 22#include "SDL_config.h" 23 24/* BeOS thread management routines for SDL */ 25 26#include <stdio.h> 27#include <signal.h> 28#include <be/kernel/OS.h> 29 30#include "SDL_mutex.h" 31#include "SDL_thread.h" 32#include "../SDL_thread_c.h" 33#include "../SDL_systhread.h" 34 35 36static int sig_list[] = { 37 SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0 38}; 39 40void SDL_MaskSignals(sigset_t *omask) 41{ 42 sigset_t mask; 43 int i; 44 45 sigemptyset(&mask); 46 for ( i=0; sig_list[i]; ++i ) { 47 sigaddset(&mask, sig_list[i]); 48 } 49 sigprocmask(SIG_BLOCK, &mask, omask); 50} 51void SDL_UnmaskSignals(sigset_t *omask) 52{ 53 sigprocmask(SIG_SETMASK, omask, NULL); 54} 55 56static int32 RunThread(void *data) 57{ 58 SDL_RunThread(data); 59 return(0); 60} 61 62int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) 63{ 64 /* Create the thread and go! */ 65 thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); 66 if ( (thread->handle == B_NO_MORE_THREADS) || 67 (thread->handle == B_NO_MEMORY) ) { 68 SDL_SetError("Not enough resources to create thread"); 69 return(-1); 70 } 71 resume_thread(thread->handle); 72 return(0); 73} 74 75void SDL_SYS_SetupThread(void) 76{ 77 /* Mask asynchronous signals for this thread */ 78 SDL_MaskSignals(NULL); 79} 80 81Uint32 SDL_ThreadID(void) 82{ 83 return((Uint32)find_thread(NULL)); 84} 85 86void SDL_SYS_WaitThread(SDL_Thread *thread) 87{ 88 status_t the_status; 89 90 wait_for_thread(thread->handle, &the_status); 91} 92 93void SDL_SYS_KillThread(SDL_Thread *thread) 94{ 95 kill_thread(thread->handle); 96} 97