1/*==========================================================================;
2 *
3 *  Copyright (C) 1995-1996 Microsoft Corporation.  All Rights Reserved.
4 *
5 *  File:       d3d.h
6 *  Content:    Direct3D include file
7 *
8 ***************************************************************************/
9
10#ifndef _D3D_H_
11#define _D3D_H_
12
13#include <stdlib.h>
14
15#ifdef _WIN32
16#define COM_NO_WINDOWS_H
17#include <objbase.h>
18#else
19#include "d3dcom.h"
20#endif
21
22#ifdef _WIN32
23#define D3DAPI WINAPI
24#else
25#define D3DAPI
26#endif
27
28/*
29 * Interface IID's
30 */
31#if defined( _WIN32 ) && !defined( _NO_COM)
32DEFINE_GUID( IID_IDirect3D,             0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
33DEFINE_GUID( IID_IDirect3DTexture,      0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56 );
34DEFINE_GUID( IID_IDirect3DLight,        0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
35DEFINE_GUID( IID_IDirect3DMaterial,     0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
36DEFINE_GUID( IID_IDirect3DExecuteBuffer,0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
37DEFINE_GUID( IID_IDirect3DViewport,     0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E );
38#endif
39
40#ifdef __cplusplus
41extern "C" {
42#endif
43
44/*
45 * Data structures
46 */
47#ifdef __cplusplus
48
49/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
50struct IDirect3D;
51struct IDirect3DDevice;
52struct IDirect3DExecuteBuffer;
53struct IDirect3DLight;
54struct IDirect3DMaterial;
55struct IDirect3DTexture;
56struct IDirect3DViewport;
57typedef struct IDirect3D                *LPDIRECT3D;
58typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
59typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
60typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
61typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
62typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
63typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
64
65#else
66
67typedef struct IDirect3D                *LPDIRECT3D;
68typedef struct IDirect3DDevice          *LPDIRECT3DDEVICE;
69typedef struct IDirect3DExecuteBuffer   *LPDIRECT3DEXECUTEBUFFER;
70typedef struct IDirect3DLight           *LPDIRECT3DLIGHT;
71typedef struct IDirect3DMaterial        *LPDIRECT3DMATERIAL;
72typedef struct IDirect3DTexture         *LPDIRECT3DTEXTURE;
73typedef struct IDirect3DViewport        *LPDIRECT3DVIEWPORT;
74
75#endif
76
77#include "d3dtypes.h"
78#include "d3dcaps.h"
79
80/*
81 * IDirect3D
82 */
83#undef INTERFACE
84#define INTERFACE IDirect3D
85DECLARE_INTERFACE_(IDirect3D, IUnknown)
86{
87    /*** IUnknown methods ***/
88    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
89    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
90    STDMETHOD_(ULONG, Release) (THIS) PURE;
91    /*** IDirect3D methods ***/
92    STDMETHOD(Initialize) (THIS_ REFIID) PURE;
93    STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
94    STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE;
95    STDMETHOD(CreateMaterial) (THIS_ LPDIRECT3DMATERIAL*, IUnknown*) PURE;
96    STDMETHOD(CreateViewport) (THIS_ LPDIRECT3DVIEWPORT*, IUnknown*) PURE;
97    STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
98};
99
100#if !defined(__cplusplus) || defined(CINTERFACE)
101#define IDirect3D_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
102#define IDirect3D_AddRef(p)                       (p)->lpVtbl->AddRef(p)
103#define IDirect3D_Release(p)                      (p)->lpVtbl->Release(p)
104#define IDirect3D_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
105#define IDirect3D_EnumDevices(p, a, b)            (p)->lpVtbl->EnumDevices(p, a, b)
106#define IDirect3D_CreateLight(p, a, b)            (p)->lpVtbl->CreateLight(p, a, b)
107#define IDirect3D_CreateMaterial(p, a, b)         (p)->lpVtbl->CreateMaterial(p, a, b)
108#define IDirect3D_CreateViewport(p, a, b)         (p)->lpVtbl->CreateViewport(p, a, b)
109#define IDirect3D_FindDevice(p, a, b)             (p)->lpVtbl->FindDevice(p, a, b)
110#endif
111
112/*
113 * IDirect3DDevice
114 */
115#undef INTERFACE
116#define INTERFACE IDirect3DDevice
117DECLARE_INTERFACE_(IDirect3DDevice, IUnknown)
118{
119    /*** IUnknown methods ***/
120    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
121    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
122    STDMETHOD_(ULONG, Release) (THIS) PURE;
123    /*** IDirect3DDevice methods ***/
124    STDMETHOD(Initialize) (THIS_ LPDIRECT3D, LPGUID, LPD3DDEVICEDESC) PURE;
125    STDMETHOD(GetCaps) (THIS_ LPD3DDEVICEDESC, LPD3DDEVICEDESC) PURE;
126    STDMETHOD(SwapTextureHandles) (THIS_ LPDIRECT3DTEXTURE, LPDIRECT3DTEXTURE) PURE;
127    STDMETHOD(CreateExecuteBuffer) (THIS_ LPD3DEXECUTEBUFFERDESC, LPDIRECT3DEXECUTEBUFFER*, IUnknown*) PURE;
128    STDMETHOD(GetStats) (THIS_ LPD3DSTATS) PURE;
129    STDMETHOD(Execute) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD) PURE;
130    STDMETHOD(AddViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
131    STDMETHOD(DeleteViewport) (THIS_ LPDIRECT3DVIEWPORT) PURE;
132    STDMETHOD(NextViewport) (THIS_ LPDIRECT3DVIEWPORT, LPDIRECT3DVIEWPORT*, DWORD) PURE;
133    STDMETHOD(Pick) (THIS_ LPDIRECT3DEXECUTEBUFFER, LPDIRECT3DVIEWPORT, DWORD, LPD3DRECT) PURE;
134    STDMETHOD(GetPickRecords)(THIS_ LPDWORD, LPD3DPICKRECORD) PURE;
135    STDMETHOD(EnumTextureFormats) (THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK, LPVOID) PURE;
136    STDMETHOD(CreateMatrix) (THIS_ LPD3DMATRIXHANDLE) PURE;
137    STDMETHOD(SetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
138    STDMETHOD(GetMatrix) (THIS_ D3DMATRIXHANDLE, LPD3DMATRIX) PURE;
139    STDMETHOD(DeleteMatrix) (THIS_ D3DMATRIXHANDLE) PURE;
140    STDMETHOD_(HRESULT, BeginScene) (THIS) PURE;
141    STDMETHOD_(HRESULT, EndScene) (THIS) PURE;
142    STDMETHOD(GetDirect3D) (THIS_ LPDIRECT3D*) PURE;
143};
144
145#if !defined(__cplusplus) || defined(CINTERFACE)
146#define IDirect3DDevice_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
147#define IDirect3DDevice_AddRef(p)                       (p)->lpVtbl->AddRef(p)
148#define IDirect3DDevice_Release(p)                      (p)->lpVtbl->Release(p)
149#define IDirect3DDevice_Initialize(p, a, b, c)          (p)->lpVtbl->Initialize(p, a, b, c)
150#define IDirect3DDevice_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
151#define IDirect3DDevice_SwapTextureHandles(p, a, b)     (p)->lpVtbl->SwapTextureHandles(p, a, b)
152#define IDirect3DDevice_CreateExecuteBuffer(p, a, b, c) (p)->lpVtbl->ExecuteBuffer(p, a, b, c)
153#define IDirect3DDevice_GetStats(p, a)                  (p)->lpVtbl->CreateViewport(p, a)
154#define IDirect3DDevice_Execute(p, a, b, c)             (p)->lpVtbl->Execute(p, a, b, c)
155#define IDirect3DDevice_AddViewport(p, a)               (p)->lpVtbl->AddViewport(p, a)
156#define IDirect3DDevice_DeleteViewport(p, a)            (p)->lpVtbl->DeleteViewport(p, a)
157#define IDirect3DDevice_NextViewport(p, a, b)           (p)->lpVtbl->NextViewport(p, a, b)
158#define IDirect3DDevice_Pick(p, a, b, c, d)             (p)->lpVtbl->Pick(p, a, b, c, d)
159#define IDirect3DDevice_GetPickRecords(p, a, b)         (p)->lpVtbl->GetPickRecords(p, a, b)
160#define IDirect3DDevice_EnumTextureFormats(p, a, b)     (p)->lpVtbl->EnumTextureFormats(p, a, b)
161#define IDirect3DDevice_CreateMatrix(p, a)              (p)->lpVtbl->CreateMatrix(p, a)
162#define IDirect3DDevice_SetMatrix(p, a, b)              (p)->lpVtbl->SetMatrix(p, a, b)
163#define IDirect3DDevice_GetMatrix(p, a, b)              (p)->lpVtbl->GetMatrix(p, a, b)
164#define IDirect3DDevice_DeleteMatrix(p, a)              (p)->lpVtbl->DeleteMatrix(p, a)
165#define IDirect3DDevice_BeginScene(p)                   (p)->lpVtbl->BeginScene(p)
166#define IDirect3DDevice_EndScene(p)                     (p)->lpVtbl->EndScene(p)
167#define IDirect3DDevice_GetDirect3D(p, a)               (p)->lpVtbl->GetDirect3D(p, a)
168#endif
169
170/*
171 * IDirect3DExecuteBuffer
172 */
173#undef INTERFACE
174#define INTERFACE IDirect3DExecuteBuffer
175DECLARE_INTERFACE_(IDirect3DExecuteBuffer, IUnknown)
176{
177    /*** IUnknown methods ***/
178    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
179    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
180    STDMETHOD_(ULONG, Release) (THIS) PURE;
181    /*** IDirect3DExecuteBuffer methods ***/
182    STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPD3DEXECUTEBUFFERDESC) PURE;
183    STDMETHOD(Lock) (THIS_ LPD3DEXECUTEBUFFERDESC) PURE;
184    STDMETHOD_(HRESULT, Unlock) (THIS) PURE;
185    STDMETHOD(SetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
186    STDMETHOD(GetExecuteData) (THIS_ LPD3DEXECUTEDATA) PURE;
187    STDMETHOD(Validate) (THIS_ LPDWORD, LPD3DVALIDATECALLBACK, LPVOID, DWORD) PURE;
188    STDMETHOD(Optimize) (THIS_ DWORD) PURE;
189};
190
191#if !defined(__cplusplus) || defined(CINTERFACE)
192#define IDirect3DExecuteBuffer_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
193#define IDirect3DExecuteBuffer_AddRef(p)               (p)->lpVtbl->AddRef(p)
194#define IDirect3DExecuteBuffer_Release(p)              (p)->lpVtbl->Release(p)
195#define IDirect3DExecuteBuffer_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
196#define IDirect3DExecuteBuffer_Lock(p, a)              (p)->lpVtbl->Lock(p, a)
197#define IDirect3DExecuteBuffer_Unlock(p, a)            (p)->lpVtbl->Unlock(p)
198#define IDirect3DExecuteBuffer_SetExecuteData(p, a)    (p)->lpVtbl->SetExecuteData(p, a)
199#define IDirect3DExecuteBuffer_Validate(p, a, b, c, d) (p)->lpVtbl->Validata(p, a, b, c, d)
200#endif
201
202/*
203 * Flags for execute buffer calls
204 */
205#define D3DNEXT_NEXT    0x00000001l
206#define D3DNEXT_HEAD    0x00000002l
207#define D3DNEXT_TAIL    0x00000004l
208
209/*
210 * IDirect3DLight
211 */
212#undef INTERFACE
213#define INTERFACE IDirect3DLight
214DECLARE_INTERFACE_(IDirect3DLight, IUnknown)
215{
216    /*** IUnknown methods ***/
217    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
218    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
219    STDMETHOD_(ULONG, Release) (THIS) PURE;
220    /*** IDirect3DLight methods ***/
221    STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
222    STDMETHOD(SetLight) (THIS_ LPD3DLIGHT) PURE;
223    STDMETHOD(GetLight) (THIS_ LPD3DLIGHT) PURE;
224};
225
226#if !defined(__cplusplus) || defined(CINTERFACE)
227#define IDirect3DLight_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
228#define IDirect3DLight_AddRef(p)               (p)->lpVtbl->AddRef(p)
229#define IDirect3DLight_Release(p)              (p)->lpVtbl->Release(p)
230#define IDirect3DLight_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
231#define IDirect3DLight_SetLight(p, a)          (p)->lpVtbl->SetLight(p, a)
232#define IDirect3DLight_GetLight(p, a)          (p)->lpVtbl->GetLight(p, a)
233#endif
234
235/*
236 * IDirect3DMaterial
237 */
238#undef INTERFACE
239#define INTERFACE IDirect3DMaterial
240DECLARE_INTERFACE_(IDirect3DMaterial, IUnknown)
241{
242    /*** IUnknown methods ***/
243    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
244    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
245    STDMETHOD_(ULONG, Release) (THIS) PURE;
246    /*** IDirect3DMaterial methods ***/
247    STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
248    STDMETHOD(SetMaterial) (THIS_ LPD3DMATERIAL) PURE;
249    STDMETHOD(GetMaterial) (THIS_ LPD3DMATERIAL) PURE;
250    STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DMATERIALHANDLE) PURE;
251    STDMETHOD_(HRESULT, Reserve) (THIS) PURE;
252    STDMETHOD_(HRESULT, Unreserve) (THIS) PURE;
253};
254
255#if !defined(__cplusplus) || defined(CINTERFACE)
256#define IDirect3DMaterial_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
257#define IDirect3DMaterial_AddRef(p)               (p)->lpVtbl->AddRef(p)
258#define IDirect3DMaterial_Release(p)              (p)->lpVtbl->Release(p)
259#define IDirect3DMaterial_Initialize(p, a)        (p)->lpVtbl->Initialize(p, a)
260#define IDirect3DMaterial_SetMaterial(p, a)       (p)->lpVtbl->SetLight(p, a)
261#define IDirect3DMaterial_GetMaterial(p, a)       (p)->lpVtbl->GetLight(p, a)
262#define IDirect3DMaterial_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
263#define IDirect3DMaterial_Reserve(p)              (p)->lpVtbl->Reserve(p)
264#define IDirect3DMaterial_Unreserve(p)            (p)->lpVtbl->Unreserve(p)
265#endif
266
267/*
268 * IDirect3DTexture
269 */
270#undef INTERFACE
271#define INTERFACE IDirect3DTexture
272DECLARE_INTERFACE_(IDirect3DTexture, IUnknown)
273{
274    /*** IUnknown methods ***/
275    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
276    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
277    STDMETHOD_(ULONG, Release) (THIS) PURE;
278    /*** IDirect3DTexture methods ***/
279    STDMETHOD(Initialize) (THIS_ LPDIRECT3DDEVICE, LPDIRECTDRAWSURFACE) PURE;
280    STDMETHOD(GetHandle) (THIS_ LPDIRECT3DDEVICE, LPD3DTEXTUREHANDLE) PURE;
281    STDMETHOD(PaletteChanged) (THIS_ DWORD, DWORD) PURE;
282    STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
283    STDMETHOD_(HRESULT, Unload) (THIS) PURE;
284};
285
286#if !defined(__cplusplus) || defined(CINTERFACE)
287#define IDirect3DTexture_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
288#define IDirect3DTexture_AddRef(p)               (p)->lpVtbl->AddRef(p)
289#define IDirect3DTexture_Release(p)              (p)->lpVtbl->Release(p)
290#define IDirect3DTexture_Initialize(p, a, b)     (p)->lpVtbl->Initialize(p, a, b)
291#define IDirect3DTexture_GetHandle(p, a, b)      (p)->lpVtbl->GetHandle(p, a, b)
292#define IDirect3DTexture_PaletteChanged(p, a, b) (p)->lpVtbl->PaletteChanged(p, a, b)
293#define IDirect3DTexture_Load(p, a)              (p)->lpVtbl->Load(p, a)
294#define IDirect3DTexture_Unload(p)               (p)->lpVtbl->Unload(p)
295#endif
296
297/*
298 * IDirect3DViewport
299 */
300#undef INTERFACE
301#define INTERFACE IDirect3DViewport
302DECLARE_INTERFACE_(IDirect3DViewport, IUnknown)
303{
304    /*** IUnknown methods ***/
305    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID* ppvObj) PURE;
306    STDMETHOD_(ULONG, AddRef) (THIS) PURE;
307    STDMETHOD_(ULONG, Release) (THIS) PURE;
308    /*** IDirect3DViewport methods ***/
309    STDMETHOD(Initialize) (THIS_ LPDIRECT3D) PURE;
310    STDMETHOD(GetViewport) (THIS_ LPD3DVIEWPORT) PURE;
311    STDMETHOD(SetViewport) (THIS_ LPD3DVIEWPORT) PURE;
312    STDMETHOD(TransformVertices) (THIS_ DWORD, LPD3DTRANSFORMDATA, DWORD, LPDWORD) PURE;
313    STDMETHOD(LightElements) (THIS_ DWORD, LPD3DLIGHTDATA) PURE;
314    STDMETHOD(SetBackground) (THIS_ D3DMATERIALHANDLE) PURE;
315    STDMETHOD(GetBackground) (THIS_ LPD3DMATERIALHANDLE, LPBOOL) PURE;
316    STDMETHOD(SetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE) PURE;
317    STDMETHOD(GetBackgroundDepth) (THIS_ LPDIRECTDRAWSURFACE*, LPBOOL) PURE;
318    STDMETHOD(Clear) (THIS_ DWORD, LPD3DRECT, DWORD) PURE;
319    STDMETHOD(AddLight) (THIS_ LPDIRECT3DLIGHT) PURE;
320    STDMETHOD(DeleteLight) (THIS_ LPDIRECT3DLIGHT) PURE;
321    STDMETHOD(NextLight) (THIS_ LPDIRECT3DLIGHT, LPDIRECT3DLIGHT*, DWORD) PURE;
322};
323
324#if !defined(__cplusplus) || defined(CINTERFACE)
325#define IDirect3DViewport_QueryInterface(p, a, b)          (p)->lpVtbl->QueryInterface(p, a, b)
326#define IDirect3DViewport_AddRef(p)                        (p)->lpVtbl->AddRef(p)
327#define IDirect3DViewport_Release(p)                       (p)->lpVtbl->Release(p)
328#define IDirect3DViewport_Initialize(p, a)                 (p)->lpVtbl->Initialize(p, a)
329#define IDirect3DViewport_GetViewport(p, a)                (p)->lpVtbl->GetViewport(p, a)
330#define IDirect3DViewport_SetViewport(p, a)                (p)->lpVtbl->SetViewport(p, a)
331#define IDirect3DViewport_TransformVertices(p, a, b, c, d) (p)->lpVtbl->TransformVertices(p, a, b, c, d)
332#define IDirect3DViewport_LightElements(p, a, b)           (p)->lpVtbl->LightElements(p, a, b)
333#define IDirect3DViewport_SetBackground(p, a)              (p)->lpVtbl->SetBackground(p, a)
334#define IDirect3DViewport_GetBackground(p, a, b)           (p)->lpVtbl->GetBackground(p, a, b)
335#define IDirect3DViewport_Clear(p, a, b, c)                (p)->lpVtbl->Clear(p, a, b, c)
336#define IDirect3DViewport_AddLight(p, a)                   (p)->lpVtbl->AddLight(p, a)
337#define IDirect3DViewport_DeleteLight(p, a)                (p)->lpVtbl->DeleteLight(p, a)
338#define IDirect3DViewport_NextLight(p, a, b, c)            (p)->lpVtbl->NextLight(p, a, b, c)
339#endif
340
341/*
342 * Direct3D Errors
343 * DirectDraw error codes are used when errors not specified here.
344 */
345#define D3D_OK                          DD_OK
346#define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
347#define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
348
349#define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
350#define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
351#define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
352#define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
353#define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
354#define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
355
356#define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
357#define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
358
359#define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
360#define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
361#define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
362#define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
363#define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
364#define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
365#define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
366#define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
367#define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
368#define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
369
370#define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
371#define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
372#define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
373#define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
374#define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
375
376#define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
377#define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
378#define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
379#define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
380
381#define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
382
383#define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
384#define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
385#define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
386#define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
387
388#ifdef __cplusplus
389};
390#endif
391
392#endif /* _D3D_H_ */
393