1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.replica.replicaisland;
18
19/**
20 * Main game loop.  Updates the time system and passes the result down to the rest of the game
21 * graph.  This object is effectively the root of the game graph.
22 */
23public class MainLoop extends ObjectManager {
24
25    // Ensures that time updates before everything else.
26    public MainLoop() {
27        super();
28        mTimeSystem = new TimeSystem();
29        sSystemRegistry.timeSystem = mTimeSystem;
30        sSystemRegistry.registerForReset(mTimeSystem);
31    }
32
33    @Override
34    public void update(float timeDelta, BaseObject parent) {
35        mTimeSystem.update(timeDelta, parent);
36        final float newTimeDelta = mTimeSystem.getFrameDelta();  // The time system may warp time.
37        super.update(newTimeDelta, parent);
38    }
39
40    private TimeSystem mTimeSystem;
41}
42