1
2/*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#ifndef SkBitmap_DEFINED
11#define SkBitmap_DEFINED
12
13#include "Sk64.h"
14#include "SkColor.h"
15#include "SkColorTable.h"
16#include "SkPoint.h"
17#include "SkRefCnt.h"
18
19struct SkIRect;
20struct SkRect;
21class SkPaint;
22class SkPixelRef;
23class SkRegion;
24class SkString;
25
26// This is an opaque class, not interpreted by skia
27class SkGpuTexture;
28
29/** \class SkBitmap
30
31    The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
32    and height, and a format (config), and a pointer to the actual pixels.
33    Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
34    target of a SkCanvas' drawing operations.
35    A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
36    the constness is considered to apply to the bitmap's configuration, not
37    its contents.
38*/
39class SK_API SkBitmap {
40public:
41    class Allocator;
42
43    enum Config {
44        kNo_Config,         //!< bitmap has not been configured
45        /**
46         *  1-bit per pixel, (0 is transparent, 1 is opaque)
47         *  Valid as a destination (target of a canvas), but not valid as a src.
48         *  i.e. you can draw into a 1-bit bitmap, but you cannot draw from one.
49         */
50        kA1_Config,
51        kA8_Config,         //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
52        kIndex8_Config,     //!< 8-bits per pixel, using SkColorTable to specify the colors
53        kRGB_565_Config,    //!< 16-bits per pixel, (see SkColorPriv.h for packing)
54        kARGB_4444_Config,  //!< 16-bits per pixel, (see SkColorPriv.h for packing)
55        kARGB_8888_Config,  //!< 32-bits per pixel, (see SkColorPriv.h for packing)
56        /**
57         *  Custom compressed format, not supported on all platforms.
58         *  Cannot be used as a destination (target of a canvas).
59         *  i.e. you may be able to draw from one, but you cannot draw into one.
60         */
61        kRLE_Index8_Config,
62
63        kConfigCount
64    };
65
66    /**
67     *  Default construct creates a bitmap with zero width and height, and no pixels.
68     *  Its config is set to kNo_Config.
69     */
70    SkBitmap();
71
72    /**
73     *  Copy the settings from the src into this bitmap. If the src has pixels
74     *  allocated, they will be shared, not copied, so that the two bitmaps will
75     *  reference the same memory for the pixels. If a deep copy is needed,
76     *  where the new bitmap has its own separate copy of the pixels, use
77     *  deepCopyTo().
78     */
79    SkBitmap(const SkBitmap& src);
80
81    ~SkBitmap();
82
83    /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
84        with the src bitmap.
85    */
86    SkBitmap& operator=(const SkBitmap& src);
87    /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
88    */
89    //  This method is not exported to java.
90    void swap(SkBitmap& other);
91
92    /** Return true iff the bitmap has empty dimensions.
93    */
94    bool empty() const { return 0 == fWidth || 0 == fHeight; }
95
96    /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
97        dimensions of the bitmap are > 0 (see empty()).
98    */
99    bool isNull() const { return NULL == fPixelRef; }
100
101    /** Return the config for the bitmap.
102    */
103    Config  config() const { return (Config)fConfig; }
104    /** DEPRECATED, use config()
105    */
106    Config  getConfig() const { return this->config(); }
107    /** Return the bitmap's width, in pixels.
108    */
109    int width() const { return fWidth; }
110    /** Return the bitmap's height, in pixels.
111    */
112    int height() const { return fHeight; }
113    /** Return the number of bytes between subsequent rows of the bitmap.
114    */
115    int rowBytes() const { return fRowBytes; }
116
117    /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
118        2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
119        for configs that are not at least 1-byte per pixel (e.g. kA1_Config
120        or kNo_Config)
121    */
122    int shiftPerPixel() const { return fBytesPerPixel >> 1; }
123
124    /** Return the number of bytes per pixel based on the config. If the config
125        does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
126    */
127    int bytesPerPixel() const { return fBytesPerPixel; }
128
129    /** Return the rowbytes expressed as a number of pixels (like width and
130        height). Note, for 1-byte per pixel configs like kA8_Config, this will
131        return the same as rowBytes(). Is undefined for configs that are less
132        than 1-byte per pixel (e.g. kA1_Config)
133    */
134    int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); }
135
136    /** Return the address of the pixels for this SkBitmap.
137    */
138    void* getPixels() const { return fPixels; }
139
140    /** Return the byte size of the pixels, based on the height and rowBytes.
141        Note this truncates the result to 32bits. Call getSize64() to detect
142        if the real size exceeds 32bits.
143    */
144    size_t getSize() const { return fHeight * fRowBytes; }
145
146    /** Return the number of bytes from the pointer returned by getPixels()
147        to the end of the allocated space in the buffer. Required in
148        cases where extractSubset has been called.
149    */
150    size_t getSafeSize() const ;
151
152    /** Return the byte size of the pixels, based on the height and rowBytes.
153        This routine is slightly slower than getSize(), but does not truncate
154        the answer to 32bits.
155    */
156    Sk64 getSize64() const {
157        Sk64 size;
158        size.setMul(fHeight, fRowBytes);
159        return size;
160    }
161
162    /** Same as getSafeSize(), but does not truncate the answer to 32bits.
163    */
164    Sk64 getSafeSize64() const ;
165
166    /** Returns true if this bitmap is marked as immutable, meaning that the
167        contents of its pixels will not change for the lifetime of the bitmap.
168    */
169    bool isImmutable() const;
170
171    /** Marks this bitmap as immutable, meaning that the contents of its
172        pixels will not change for the lifetime of the bitmap and of the
173        underlying pixelref. This state can be set, but it cannot be
174        cleared once it is set. This state propagates to all other bitmaps
175        that share the same pixelref.
176    */
177    void setImmutable();
178
179    /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
180    */
181    bool isOpaque() const;
182
183    /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
184        that support per-pixel alpha (RGB32, A1, A8).
185    */
186    void setIsOpaque(bool);
187
188    /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
189    */
190    bool isVolatile() const;
191
192    /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
193        default. Temporary bitmaps that are discarded after use should be
194        marked as volatile. This provides a hint to the device that the bitmap
195        should not be cached. Providing this hint when appropriate can
196        improve performance by avoiding unnecessary overhead and resource
197        consumption on the device.
198    */
199    void setIsVolatile(bool);
200
201    /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
202        owner of the pixels, that ownership is decremented.
203    */
204    void reset();
205
206    /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
207        if you pass 0 for rowBytes to setConfig().
208    */
209    static int ComputeRowBytes(Config c, int width);
210
211    /** Return the bytes-per-pixel for the specified config. If the config is
212        not at least 1-byte per pixel, return 0, including for kNo_Config.
213    */
214    static int ComputeBytesPerPixel(Config c);
215
216    /** Return the shift-per-pixel for the specified config. If the config is
217     not at least 1-byte per pixel, return 0, including for kNo_Config.
218     */
219    static int ComputeShiftPerPixel(Config c) {
220        return ComputeBytesPerPixel(c) >> 1;
221    }
222
223    static Sk64 ComputeSize64(Config, int width, int height);
224    static size_t ComputeSize(Config, int width, int height);
225
226    /**
227     *  This will brute-force return true if all of the pixels in the bitmap
228     *  are opaque. If it fails to read the pixels, or encounters an error,
229     *  it will return false.
230     *
231     *  Since this can be an expensive operation, the bitmap stores a flag for
232     *  this (isOpaque, setIsOpaque). Only call this if you need to compute this
233     *  value from "unknown" pixels.
234     */
235    static bool ComputeIsOpaque(const SkBitmap&);
236
237    /**
238     *  Calls ComputeIsOpaque, and passes its result to setIsOpaque().
239     */
240    void computeAndSetOpaquePredicate() {
241        this->setIsOpaque(ComputeIsOpaque(*this));
242    }
243
244    /**
245     *  Return the bitmap's bounds [0, 0, width, height] as an SkRect
246     */
247    void getBounds(SkRect* bounds) const;
248    void getBounds(SkIRect* bounds) const;
249
250    /** Set the bitmap's config and dimensions. If rowBytes is 0, then
251        ComputeRowBytes() is called to compute the optimal value. This resets
252        any pixel/colortable ownership, just like reset().
253    */
254    void setConfig(Config, int width, int height, int rowBytes = 0);
255    /** Use this to assign a new pixel address for an existing bitmap. This
256        will automatically release any pixelref previously installed. Only call
257        this if you are handling ownership/lifetime of the pixel memory.
258
259        If the bitmap retains a reference to the colortable (assuming it is
260        not null) it will take care of incrementing the reference count.
261
262        @param pixels   Address for the pixels, managed by the caller.
263        @param ctable   ColorTable (or null) that matches the specified pixels
264    */
265    void setPixels(void* p, SkColorTable* ctable = NULL);
266
267    /** Copies the bitmap's pixels to the location pointed at by dst and returns
268        true if possible, returns false otherwise.
269
270        In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
271        may be made faster by copying over the dst's per-row padding (for all
272        rows but the last). By setting preserveDstPad to true the caller can
273        disable this optimization and ensure that pixels in the padding are not
274        overwritten.
275
276        Always returns false for RLE formats.
277
278        @param dst      Location of destination buffer.
279        @param dstSize  Size of destination buffer. Must be large enough to hold
280                        pixels using indicated stride.
281        @param dstRowBytes  Width of each line in the buffer. If -1, uses
282                            bitmap's internal stride.
283        @param preserveDstPad Must we preserve padding in the dst
284    */
285    bool copyPixelsTo(void* const dst, size_t dstSize, int dstRowBytes = -1,
286                      bool preserveDstPad = false)
287         const;
288
289    /** Use the standard HeapAllocator to create the pixelref that manages the
290        pixel memory. It will be sized based on the current width/height/config.
291        If this is called multiple times, a new pixelref object will be created
292        each time.
293
294        If the bitmap retains a reference to the colortable (assuming it is
295        not null) it will take care of incrementing the reference count.
296
297        @param ctable   ColorTable (or null) to use with the pixels that will
298                        be allocated. Only used if config == Index8_Config
299        @return true if the allocation succeeds. If not the pixelref field of
300                     the bitmap will be unchanged.
301    */
302    bool allocPixels(SkColorTable* ctable = NULL) {
303        return this->allocPixels(NULL, ctable);
304    }
305
306    /** Use the specified Allocator to create the pixelref that manages the
307        pixel memory. It will be sized based on the current width/height/config.
308        If this is called multiple times, a new pixelref object will be created
309        each time.
310
311        If the bitmap retains a reference to the colortable (assuming it is
312        not null) it will take care of incrementing the reference count.
313
314        @param allocator The Allocator to use to create a pixelref that can
315                         manage the pixel memory for the current
316                         width/height/config. If allocator is NULL, the standard
317                         HeapAllocator will be used.
318        @param ctable   ColorTable (or null) to use with the pixels that will
319                        be allocated. Only used if config == Index8_Config.
320                        If it is non-null and the config is not Index8, it will
321                        be ignored.
322        @return true if the allocation succeeds. If not the pixelref field of
323                     the bitmap will be unchanged.
324    */
325    bool allocPixels(Allocator* allocator, SkColorTable* ctable);
326
327    /** Return the current pixelref object, if any
328    */
329    SkPixelRef* pixelRef() const { return fPixelRef; }
330    /** Return the offset into the pixelref, if any. Will return 0 if there is
331        no pixelref installed.
332    */
333    size_t pixelRefOffset() const { return fPixelRefOffset; }
334    /** Assign a pixelref and optional offset. Pixelrefs are reference counted,
335        so the existing one (if any) will be unref'd and the new one will be
336        ref'd.
337    */
338    SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
339
340    /** Call this to ensure that the bitmap points to the current pixel address
341        in the pixelref. Balance it with a call to unlockPixels(). These calls
342        are harmless if there is no pixelref.
343    */
344    void lockPixels() const;
345    /** When you are finished access the pixel memory, call this to balance a
346        previous call to lockPixels(). This allows pixelrefs that implement
347        cached/deferred image decoding to know when there are active clients of
348        a given image.
349    */
350    void unlockPixels() const;
351
352    /**
353     *  Some bitmaps can return a copy of their pixels for lockPixels(), but
354     *  that copy, if modified, will not be pushed back. These bitmaps should
355     *  not be used as targets for a raster device/canvas (since all pixels
356     *  modifications will be lost when unlockPixels() is called.)
357     */
358    bool lockPixelsAreWritable() const;
359
360    /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
361        it has non-null pixels, and if required by its config, it has a
362        non-null colortable. Returns true if all of the above are met.
363    */
364    bool readyToDraw() const {
365        return this->getPixels() != NULL &&
366               ((this->config() != kIndex8_Config &&
367                 this->config() != kRLE_Index8_Config) ||
368                       fColorTable != NULL);
369    }
370
371    /** Returns the pixelRef's texture, or NULL
372     */
373    SkGpuTexture* getTexture() const;
374
375    /** Return the bitmap's colortable (if any). Does not affect the colortable's
376        reference count.
377    */
378    SkColorTable* getColorTable() const { return fColorTable; }
379
380    /** Returns a non-zero, unique value corresponding to the pixels in our
381        pixelref. Each time the pixels are changed (and notifyPixelsChanged
382        is called), a different generation ID will be returned. Finally, if
383        their is no pixelRef then zero is returned.
384    */
385    uint32_t getGenerationID() const;
386
387    /** Call this if you have changed the contents of the pixels. This will in-
388        turn cause a different generation ID value to be returned from
389        getGenerationID().
390    */
391    void notifyPixelsChanged() const;
392
393    /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
394        for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
395        If the config is kA8_Config, then the r,g,b parameters are ignored.
396    */
397    void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
398    /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
399        for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
400        to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
401        pixels are all set to 0xFF.
402    */
403    void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
404        this->eraseARGB(0xFF, r, g, b);
405    }
406    /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
407        for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
408        to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
409    */
410    void eraseColor(SkColor c) const {
411        this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
412                        SkColorGetB(c));
413    }
414
415    /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
416        no pixels allocated (i.e. getPixels() returns null) the method will
417        still update the inval region (if present). If the bitmap is immutable,
418        do nothing and return false.
419
420        @param subset The subset of the bitmap to scroll/move. To scroll the
421                      entire contents, specify [0, 0, width, height] or just
422                      pass null.
423        @param dx The amount to scroll in X
424        @param dy The amount to scroll in Y
425        @param inval Optional (may be null). Returns the area of the bitmap that
426                     was scrolled away. E.g. if dx = dy = 0, then inval would
427                     be set to empty. If dx >= width or dy >= height, then
428                     inval would be set to the entire bounds of the bitmap.
429        @return true if the scroll was doable. Will return false if the bitmap
430                     uses an unsupported config for scrolling (only kA8,
431                     kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
432                     If no pixels are present (i.e. getPixels() returns false)
433                     inval will still be updated, and true will be returned.
434    */
435    bool scrollRect(const SkIRect* subset, int dx, int dy,
436                    SkRegion* inval = NULL) const;
437
438    /**
439     *  Return the SkColor of the specified pixel.  In most cases this will
440     *  require un-premultiplying the color.  Alpha only configs (A1 and A8)
441     *  return black with the appropriate alpha set.  The value is undefined
442     *  for kNone_Config or if x or y are out of bounds, or if the bitmap
443     *  does not have any pixels (or has not be locked with lockPixels()).
444     */
445    SkColor getColor(int x, int y) const;
446
447    /** Returns the address of the specified pixel. This performs a runtime
448        check to know the size of the pixels, and will return the same answer
449        as the corresponding size-specific method (e.g. getAddr16). Since the
450        check happens at runtime, it is much slower than using a size-specific
451        version. Unlike the size-specific methods, this routine also checks if
452        getPixels() returns null, and returns that. The size-specific routines
453        perform a debugging assert that getPixels() is not null, but they do
454        not do any runtime checks.
455    */
456    void* getAddr(int x, int y) const;
457
458    /** Returns the address of the pixel specified by x,y for 32bit pixels.
459     *  In debug build, this asserts that the pixels are allocated and locked,
460     *  and that the config is 32-bit, however none of these checks are performed
461     *  in the release build.
462     */
463    inline uint32_t* getAddr32(int x, int y) const;
464
465    /** Returns the address of the pixel specified by x,y for 16bit pixels.
466     *  In debug build, this asserts that the pixels are allocated and locked,
467     *  and that the config is 16-bit, however none of these checks are performed
468     *  in the release build.
469     */
470    inline uint16_t* getAddr16(int x, int y) const;
471
472    /** Returns the address of the pixel specified by x,y for 8bit pixels.
473     *  In debug build, this asserts that the pixels are allocated and locked,
474     *  and that the config is 8-bit, however none of these checks are performed
475     *  in the release build.
476     */
477    inline uint8_t* getAddr8(int x, int y) const;
478
479    /** Returns the address of the byte containing the pixel specified by x,y
480     *  for 1bit pixels.
481     *  In debug build, this asserts that the pixels are allocated and locked,
482     *  and that the config is 1-bit, however none of these checks are performed
483     *  in the release build.
484     */
485    inline uint8_t* getAddr1(int x, int y) const;
486
487    /** Returns the color corresponding to the pixel specified by x,y for
488     *  colortable based bitmaps.
489     *  In debug build, this asserts that the pixels are allocated and locked,
490     *  that the config is kIndex8, and that the colortable is allocated,
491     *  however none of these checks are performed in the release build.
492     */
493    inline SkPMColor getIndex8Color(int x, int y) const;
494
495    /** Set dst to be a setset of this bitmap. If possible, it will share the
496        pixel memory, and just point into a subset of it. However, if the config
497        does not support this, a local copy will be made and associated with
498        the dst bitmap. If the subset rectangle, intersected with the bitmap's
499        dimensions is empty, or if there is an unsupported config, false will be
500        returned and dst will be untouched.
501        @param dst  The bitmap that will be set to a subset of this bitmap
502        @param subset The rectangle of pixels in this bitmap that dst will
503                      reference.
504        @return true if the subset copy was successfully made.
505    */
506    bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
507
508    /** Makes a deep copy of this bitmap, respecting the requested config,
509     *  and allocating the dst pixels on the cpu.
510     *  Returns false if either there is an error (i.e. the src does not have
511     *  pixels) or the request cannot be satisfied (e.g. the src has per-pixel
512     *  alpha, and the requested config does not support alpha).
513     *  @param dst The bitmap to be sized and allocated
514     *  @param c The desired config for dst
515     *  @param allocator Allocator used to allocate the pixelref for the dst
516     *                   bitmap. If this is null, the standard HeapAllocator
517     *                   will be used.
518     *  @return true if the copy could be made.
519     */
520    bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const;
521
522    /** Makes a deep copy of this bitmap, respecting the requested config, and
523     *  with custom allocation logic that will keep the copied pixels
524     *  in the same domain as the source: If the src pixels are allocated for
525     *  the cpu, then so will the dst. If the src pixels are allocated on the
526     *  gpu (typically as a texture), the it will do the same for the dst.
527     *  If the request cannot be fulfilled, returns false and dst is unmodified.
528     */
529    bool deepCopyTo(SkBitmap* dst, Config c) const;
530
531    /** Returns true if this bitmap can be deep copied into the requested config
532        by calling copyTo().
533     */
534    bool canCopyTo(Config newConfig) const;
535
536    bool hasMipMap() const;
537    void buildMipMap(bool forceRebuild = false);
538    void freeMipMap();
539
540    /** Given scale factors sx, sy, determine the miplevel available in the
541        bitmap, and return it (this is the amount to shift matrix iterators
542        by). If dst is not null, it is set to the correct level.
543    */
544    int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
545
546#ifdef SK_BUILD_FOR_ANDROID
547    bool hasHardwareMipMap() const {
548        return fHasHardwareMipMap;
549    }
550
551    void setHasHardwareMipMap(bool hasHardwareMipMap) {
552        fHasHardwareMipMap = hasHardwareMipMap;
553    }
554#endif
555
556    bool extractAlpha(SkBitmap* dst) const {
557        return this->extractAlpha(dst, NULL, NULL, NULL);
558    }
559
560    bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
561                      SkIPoint* offset) const {
562        return this->extractAlpha(dst, paint, NULL, offset);
563    }
564
565    /** Set dst to contain alpha layer of this bitmap. If destination bitmap
566        fails to be initialized, e.g. because allocator can't allocate pixels
567        for it, dst will not be modified and false will be returned.
568
569        @param dst The bitmap to be filled with alpha layer
570        @param paint The paint to draw with
571        @param allocator Allocator used to allocate the pixelref for the dst
572                         bitmap. If this is null, the standard HeapAllocator
573                         will be used.
574        @param offset If not null, it is set to top-left coordinate to position
575                      the returned bitmap so that it visually lines up with the
576                      original
577    */
578    bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
579                      SkIPoint* offset) const;
580
581    /** The following two functions provide the means to both flatten and
582        unflatten the bitmap AND its pixels into the provided buffer.
583        It is recommended that you do not call these functions directly,
584        but instead call the write/readBitmap functions on the respective
585        buffers as they can optimize the recording process and avoid recording
586        duplicate bitmaps and pixelRefs.
587     */
588    void flatten(SkFlattenableWriteBuffer&) const;
589    void unflatten(SkFlattenableReadBuffer&);
590
591    SkDEBUGCODE(void validate() const;)
592
593    class Allocator : public SkRefCnt {
594    public:
595        SK_DECLARE_INST_COUNT(Allocator)
596
597        /** Allocate the pixel memory for the bitmap, given its dimensions and
598            config. Return true on success, where success means either setPixels
599            or setPixelRef was called. The pixels need not be locked when this
600            returns. If the config requires a colortable, it also must be
601            installed via setColorTable. If false is returned, the bitmap and
602            colortable should be left unchanged.
603        */
604        virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
605    private:
606        typedef SkRefCnt INHERITED;
607    };
608
609    /** Subclass of Allocator that returns a pixelref that allocates its pixel
610        memory from the heap. This is the default Allocator invoked by
611        allocPixels().
612    */
613    class HeapAllocator : public Allocator {
614    public:
615        virtual bool allocPixelRef(SkBitmap*, SkColorTable*);
616    };
617
618    class RLEPixels {
619    public:
620        RLEPixels(int width, int height);
621        virtual ~RLEPixels();
622
623        uint8_t* packedAtY(int y) const {
624            SkASSERT((unsigned)y < (unsigned)fHeight);
625            return fYPtrs[y];
626        }
627
628        // called by subclasses during creation
629        void setPackedAtY(int y, uint8_t* addr) {
630            SkASSERT((unsigned)y < (unsigned)fHeight);
631            fYPtrs[y] = addr;
632        }
633
634    private:
635        uint8_t** fYPtrs;
636        int       fHeight;
637    };
638
639    SkDEVCODE(void toString(SkString* str) const;)
640
641private:
642    struct MipMap;
643    mutable MipMap* fMipMap;
644
645    mutable SkPixelRef* fPixelRef;
646    mutable size_t      fPixelRefOffset;
647    mutable int         fPixelLockCount;
648    // either user-specified (in which case it is not treated as mutable)
649    // or a cache of the returned value from fPixelRef->lockPixels()
650    mutable void*       fPixels;
651    mutable SkColorTable* fColorTable;    // only meaningful for kIndex8
652
653    enum Flags {
654        kImageIsOpaque_Flag     = 0x01,
655        kImageIsVolatile_Flag   = 0x02,
656        kImageIsImmutable_Flag  = 0x04
657    };
658
659    uint32_t    fRowBytes;
660    uint32_t    fWidth;
661    uint32_t    fHeight;
662    uint8_t     fConfig;
663    uint8_t     fFlags;
664    uint8_t     fBytesPerPixel; // based on config
665
666#ifdef SK_BUILD_FOR_ANDROID
667    bool fHasHardwareMipMap;
668#endif
669
670    /* Internal computations for safe size.
671    */
672    static Sk64 ComputeSafeSize64(Config config,
673                                  uint32_t width,
674                                  uint32_t height,
675                                  uint32_t rowBytes);
676    static size_t ComputeSafeSize(Config   config,
677                                  uint32_t width,
678                                  uint32_t height,
679                                  uint32_t rowBytes);
680
681    /*  Unreference any pixelrefs or colortables
682    */
683    void freePixels();
684    void updatePixelsFromRef() const;
685
686    static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
687};
688
689class SkAutoLockPixels : public SkNoncopyable {
690public:
691    SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
692        fDidLock = doLock;
693        if (doLock) {
694            bm.lockPixels();
695        }
696    }
697    ~SkAutoLockPixels() {
698        if (fDidLock) {
699            fBitmap.unlockPixels();
700        }
701    }
702
703private:
704    const SkBitmap& fBitmap;
705    bool            fDidLock;
706};
707
708/** Helper class that performs the lock/unlockColors calls on a colortable.
709    The destructor will call unlockColors(false) if it has a bitmap's colortable
710*/
711class SkAutoLockColors : public SkNoncopyable {
712public:
713    /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
714        colortable
715     */
716    SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
717    /** Initialize with bitmap, locking its colortable if present
718     */
719    explicit SkAutoLockColors(const SkBitmap& bm) {
720        fCTable = bm.getColorTable();
721        fColors = fCTable ? fCTable->lockColors() : NULL;
722    }
723    /** Initialize with a colortable (may be null)
724     */
725    explicit SkAutoLockColors(SkColorTable* ctable) {
726        fCTable = ctable;
727        fColors = ctable ? ctable->lockColors() : NULL;
728    }
729    ~SkAutoLockColors() {
730        if (fCTable) {
731            fCTable->unlockColors(false);
732        }
733    }
734
735    /** Return the currently locked colors, or NULL if no bitmap's colortable
736        is currently locked.
737    */
738    const SkPMColor* colors() const { return fColors; }
739
740    /** Locks the table and returns is colors (assuming ctable is not null) and
741        unlocks the previous table if one was present
742     */
743    const SkPMColor* lockColors(SkColorTable* ctable) {
744        if (fCTable) {
745            fCTable->unlockColors(false);
746        }
747        fCTable = ctable;
748        fColors = ctable ? ctable->lockColors() : NULL;
749        return fColors;
750    }
751
752    const SkPMColor* lockColors(const SkBitmap& bm) {
753        return this->lockColors(bm.getColorTable());
754    }
755
756private:
757    SkColorTable*    fCTable;
758    const SkPMColor* fColors;
759};
760
761///////////////////////////////////////////////////////////////////////////////
762
763inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
764    SkASSERT(fPixels);
765    SkASSERT(fConfig == kARGB_8888_Config);
766    SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
767    return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
768}
769
770inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
771    SkASSERT(fPixels);
772    SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config);
773    SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
774    return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
775}
776
777inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
778    SkASSERT(fPixels);
779    SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
780    SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
781    return (uint8_t*)fPixels + y * fRowBytes + x;
782}
783
784inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
785    SkASSERT(fPixels);
786    SkASSERT(fConfig == kIndex8_Config);
787    SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
788    SkASSERT(fColorTable);
789    return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
790}
791
792// returns the address of the byte that contains the x coordinate
793inline uint8_t* SkBitmap::getAddr1(int x, int y) const {
794    SkASSERT(fPixels);
795    SkASSERT(fConfig == kA1_Config);
796    SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
797    return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
798}
799
800#endif
801