1/* 2 * Copyright (C) 2011, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25#ifndef DefaultAudioDestinationNode_h 26#define DefaultAudioDestinationNode_h 27 28#include "AudioDestination.h" 29#include "AudioDestinationNode.h" 30#include <wtf/OwnPtr.h> 31 32namespace WebCore { 33 34class AudioContext; 35 36class DefaultAudioDestinationNode : public AudioDestinationNode { 37public: 38 static PassRefPtr<DefaultAudioDestinationNode> create(AudioContext* context) 39 { 40 return adoptRef(new DefaultAudioDestinationNode(context)); 41 } 42 43 virtual ~DefaultAudioDestinationNode(); 44 45 // AudioNode 46 virtual void initialize(); 47 virtual void uninitialize(); 48 49 double sampleRate() const { return m_destination->sampleRate(); } 50 51 virtual void startRendering(); 52 53private: 54 DefaultAudioDestinationNode(AudioContext*); 55 56 OwnPtr<AudioDestination> m_destination; 57}; 58 59} // namespace WebCore 60 61#endif // DefaultAudioDestinationNode_h 62