1/* 2 * Copyright (C) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25#include "config.h" 26 27#if ENABLE(WEB_AUDIO) 28 29#include "RealtimeAnalyser.h" 30 31#include "AudioBus.h" 32#include "AudioUtilities.h" 33#include "FFTFrame.h" 34 35#if ENABLE(WEBGL) 36#include "Float32Array.h" 37#include "Uint8Array.h" 38#endif 39 40#include <algorithm> 41#include <limits.h> 42#include <wtf/Complex.h> 43#include <wtf/MathExtras.h> 44#include <wtf/Threading.h> 45 46using namespace std; 47 48namespace WebCore { 49 50const double RealtimeAnalyser::DefaultSmoothingTimeConstant = 0.8; 51const double RealtimeAnalyser::DefaultMinDecibels = -100.0; 52const double RealtimeAnalyser::DefaultMaxDecibels = -30.0; 53 54const unsigned RealtimeAnalyser::DefaultFFTSize = 2048; 55const unsigned RealtimeAnalyser::MaxFFTSize = 2048; 56const unsigned RealtimeAnalyser::InputBufferSize = RealtimeAnalyser::MaxFFTSize * 2; 57 58RealtimeAnalyser::RealtimeAnalyser() 59 : m_inputBuffer(InputBufferSize) 60 , m_writeIndex(0) 61 , m_fftSize(DefaultFFTSize) 62 , m_magnitudeBuffer(DefaultFFTSize / 2) 63 , m_smoothingTimeConstant(DefaultSmoothingTimeConstant) 64 , m_minDecibels(DefaultMinDecibels) 65 , m_maxDecibels(DefaultMaxDecibels) 66{ 67 m_analysisFrame = adoptPtr(new FFTFrame(DefaultFFTSize)); 68} 69 70RealtimeAnalyser::~RealtimeAnalyser() 71{ 72} 73 74void RealtimeAnalyser::reset() 75{ 76 m_writeIndex = 0; 77 m_inputBuffer.zero(); 78 m_magnitudeBuffer.zero(); 79} 80 81void RealtimeAnalyser::setFftSize(size_t size) 82{ 83 ASSERT(isMainThread()); 84 85 // Only allow powers of two. 86 unsigned log2size = static_cast<unsigned>(log2(size)); 87 bool isPOT(1UL << log2size == size); 88 89 if (!isPOT || size > MaxFFTSize) { 90 // FIXME: It would be good to also set an exception. 91 return; 92 } 93 94 if (m_fftSize != size) { 95 m_analysisFrame = adoptPtr(new FFTFrame(m_fftSize)); 96 m_magnitudeBuffer.resize(size); 97 m_fftSize = size; 98 } 99} 100 101void RealtimeAnalyser::writeInput(AudioBus* bus, size_t framesToProcess) 102{ 103 bool isBusGood = bus && bus->numberOfChannels() > 0 && bus->channel(0)->length() >= framesToProcess; 104 ASSERT(isBusGood); 105 if (!isBusGood) 106 return; 107 108 // FIXME : allow to work with non-FFTSize divisible chunking 109 bool isDestinationGood = m_writeIndex < m_inputBuffer.size() && m_writeIndex + framesToProcess <= m_inputBuffer.size(); 110 ASSERT(isDestinationGood); 111 if (!isDestinationGood) 112 return; 113 114 // Perform real-time analysis 115 // FIXME : for now just use left channel (must mix if stereo source) 116 float* source = bus->channel(0)->data(); 117 118 // The source has already been sanity checked with isBusGood above. 119 120 memcpy(m_inputBuffer.data() + m_writeIndex, source, sizeof(float) * framesToProcess); 121 122 m_writeIndex += framesToProcess; 123 if (m_writeIndex >= InputBufferSize) 124 m_writeIndex = 0; 125} 126 127namespace { 128 129void applyWindow(float* p, size_t n) 130{ 131 ASSERT(isMainThread()); 132 133 // Blackman window 134 double alpha = 0.16; 135 double a0 = 0.5 * (1.0 - alpha); 136 double a1 = 0.5; 137 double a2 = 0.5 * alpha; 138 139 for (unsigned i = 0; i < n; ++i) { 140 double x = static_cast<double>(i) / static_cast<double>(n); 141 double window = a0 - a1 * cos(2.0 * piDouble * x) + a2 * cos(4.0 * piDouble * x); 142 p[i] *= float(window); 143 } 144} 145 146} // namespace 147 148void RealtimeAnalyser::doFFTAnalysis() 149{ 150 ASSERT(isMainThread()); 151 152 // Unroll the input buffer into a temporary buffer, where we'll apply an analysis window followed by an FFT. 153 size_t fftSize = this->fftSize(); 154 155 AudioFloatArray temporaryBuffer(fftSize); 156 float* inputBuffer = m_inputBuffer.data(); 157 float* tempP = temporaryBuffer.data(); 158 159 // Take the previous fftSize values from the input buffer and copy into the temporary buffer. 160 // FIXME : optimize with memcpy(). 161 unsigned writeIndex = m_writeIndex; 162 for (unsigned i = 0; i < fftSize; ++i) 163 tempP[i] = inputBuffer[(i + writeIndex - fftSize + InputBufferSize) % InputBufferSize]; 164 165 // Window the input samples. 166 applyWindow(tempP, fftSize); 167 168 // Do the analysis. 169 m_analysisFrame->doFFT(tempP); 170 171 size_t n = DefaultFFTSize / 2; 172 173 float* realP = m_analysisFrame->realData(); 174 float* imagP = m_analysisFrame->imagData(); 175 176 // Blow away the packed nyquist component. 177 imagP[0] = 0.0f; 178 179 // Normalize so than an input sine wave at 0dBfs registers as 0dBfs (undo FFT scaling factor). 180 const double MagnitudeScale = 1.0 / DefaultFFTSize; 181 182 // A value of 0 does no averaging with the previous result. Larger values produce slower, but smoother changes. 183 double k = m_smoothingTimeConstant; 184 k = max(0.0, k); 185 k = min(1.0, k); 186 187 // Convert the analysis data from complex to magnitude and average with the previous result. 188 float* destination = magnitudeBuffer().data(); 189 for (unsigned i = 0; i < n; ++i) { 190 Complex c(realP[i], imagP[i]); 191 double scalarMagnitude = abs(c) * MagnitudeScale; 192 destination[i] = float(k * destination[i] + (1.0 - k) * scalarMagnitude); 193 } 194} 195 196#if ENABLE(WEBGL) 197 198void RealtimeAnalyser::getFloatFrequencyData(Float32Array* destinationArray) 199{ 200 ASSERT(isMainThread()); 201 202 if (!destinationArray) 203 return; 204 205 doFFTAnalysis(); 206 207 // Convert from linear magnitude to floating-point decibels. 208 const double MinDecibels = m_minDecibels; 209 unsigned sourceLength = magnitudeBuffer().size(); 210 size_t len = min(sourceLength, destinationArray->length()); 211 if (len > 0) { 212 const float* source = magnitudeBuffer().data(); 213 float* destination = destinationArray->data(); 214 215 for (unsigned i = 0; i < len; ++i) { 216 float linearValue = source[i]; 217 double dbMag = !linearValue ? MinDecibels : AudioUtilities::linearToDecibels(linearValue); 218 destination[i] = float(dbMag); 219 } 220 } 221} 222 223void RealtimeAnalyser::getByteFrequencyData(Uint8Array* destinationArray) 224{ 225 ASSERT(isMainThread()); 226 227 if (!destinationArray) 228 return; 229 230 doFFTAnalysis(); 231 232 // Convert from linear magnitude to unsigned-byte decibels. 233 unsigned sourceLength = magnitudeBuffer().size(); 234 size_t len = min(sourceLength, destinationArray->length()); 235 if (len > 0) { 236 const double RangeScaleFactor = m_maxDecibels == m_minDecibels ? 1.0 : 1.0 / (m_maxDecibels - m_minDecibels); 237 238 const float* source = magnitudeBuffer().data(); 239 unsigned char* destination = destinationArray->data(); 240 241 for (unsigned i = 0; i < len; ++i) { 242 float linearValue = source[i]; 243 double dbMag = !linearValue ? m_minDecibels : AudioUtilities::linearToDecibels(linearValue); 244 245 // The range m_minDecibels to m_maxDecibels will be scaled to byte values from 0 to UCHAR_MAX. 246 double scaledValue = UCHAR_MAX * (dbMag - m_minDecibels) * RangeScaleFactor; 247 248 // Clip to valid range. 249 if (scaledValue < 0.0) 250 scaledValue = 0.0; 251 if (scaledValue > UCHAR_MAX) 252 scaledValue = UCHAR_MAX; 253 254 destination[i] = static_cast<unsigned char>(scaledValue); 255 } 256 } 257} 258 259void RealtimeAnalyser::getByteTimeDomainData(Uint8Array* destinationArray) 260{ 261 ASSERT(isMainThread()); 262 263 if (!destinationArray) 264 return; 265 266 unsigned fftSize = this->fftSize(); 267 size_t len = min(fftSize, destinationArray->length()); 268 if (len > 0) { 269 bool isInputBufferGood = m_inputBuffer.size() == InputBufferSize && m_inputBuffer.size() > fftSize; 270 ASSERT(isInputBufferGood); 271 if (!isInputBufferGood) 272 return; 273 274 float* inputBuffer = m_inputBuffer.data(); 275 unsigned char* destination = destinationArray->data(); 276 277 unsigned writeIndex = m_writeIndex; 278 279 for (unsigned i = 0; i < len; ++i) { 280 // Buffer access is protected due to modulo operation. 281 float value = inputBuffer[(i + writeIndex - fftSize + InputBufferSize) % InputBufferSize]; 282 283 // Scale from nominal -1.0 -> +1.0 to unsigned byte. 284 double scaledValue = 128.0 * (value + 1.0); 285 286 // Clip to valid range. 287 if (scaledValue < 0.0) 288 scaledValue = 0.0; 289 if (scaledValue > UCHAR_MAX) 290 scaledValue = UCHAR_MAX; 291 292 destination[i] = static_cast<unsigned char>(scaledValue); 293 } 294 } 295} 296 297#endif // WEBGL 298 299} // namespace WebCore 300 301#endif // ENABLE(WEB_AUDIO) 302