1/*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 *     * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *     * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 *     * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31#ifndef BoundObject_h
32#define BoundObject_h
33
34#include <v8.h>
35#include <wtf/Noncopyable.h>
36
37namespace WebKit {
38
39// BoundObject is a helper class that lets you map JavaScript method calls
40// directly to C++ method calls. It should be destroyed once JS object is
41// built.
42class BoundObject {
43    WTF_MAKE_NONCOPYABLE(BoundObject);
44public:
45    BoundObject(v8::Handle<v8::Context> context, void* v8This, const char* objectName);
46    virtual ~BoundObject();
47
48    void addProtoFunction(const char* name, v8::InvocationCallback callback);
49    void build();
50
51private:
52    v8::HandleScope m_handleScope;
53    const char* m_objectName;
54    v8::Handle<v8::Context> m_context;
55    v8::Persistent<v8::FunctionTemplate> m_hostTemplate;
56    void* m_v8This;
57};
58
59} // namespace WebKit
60
61#endif
62