History log of /external/llvm/lib/Target/NVPTX/NVPTXUtilities.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3639ce2575660a0e6938d2e84e8bd9a738fd7051 30-Mar-2013 Justin Holewinski <jholewinski@nvidia.com> [NVPTX] Run clang-format on all NVPTX sources.

Hopefully this resolves any outstanding style issues and gives us
an automated way of ensuring we conform to the style guidelines.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178415 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXUtilities.cpp
0b8c9a80f20772c3793201ab5b251d3520b9cea3 02-Jan-2013 Chandler Carruth <chandlerc@gmail.com> Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXUtilities.cpp
d04a8d4b33ff316ca4cf961e06c9e312eff8e64f 03-Dec-2012 Chandler Carruth <chandlerc@gmail.com> Use the new script to sort the includes of every file under lib.

Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.

Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXUtilities.cpp
49683f3c961379fbc088871a5d6304950f1f1cbc 04-May-2012 Justin Holewinski <jholewinski@nvidia.com> This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.

The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/NVPTX/NVPTXUtilities.cpp