f5eea529834ba1f08a2d95e51a4f49fb9766a927 |
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17-Jul-2013 |
Craig Topper <craig.topper@gmail.com> |
Move string pointer from being a static class member to just a static global in the one file its needed in. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186476 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp
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e3d4cbc7d25061441adafa47450a31571c87bf85 |
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28-Jun-2013 |
Tom Stellard <thomas.stellard@amd.com> |
R600: Add local memory support via LDS Reviewed-by: Vincent Lejeune<vljn at ovi.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185162 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp
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99d8179a9b99a6757381e12abdd5357eb537466f |
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26-Apr-2013 |
Tom Stellard <thomas.stellard@amd.com> |
R600: Initialize AMDGPUMachineFunction::ShaderType to ShaderType::COMPUTE We need to intialize this to something and since clang does not set the shader type attribute and clang is used only for compute shaders, initializing it to COMPUTE seems like the best choice. Reviewed-by: Christian König <christian.koenig@amd.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180620 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp
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88524e3f6c314e231678a51479c305e9f3df3fa9 |
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01-Apr-2013 |
Vincent Lejeune <vljn@ovi.com> |
R600/SI: Share code recording ShaderTypeAttribute between generations git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178504 91177308-0d34-0410-b5e6-96231b3b80d8
/external/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp
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