History log of /external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
95594bae47d8b3302be188e6f0be2d69c5507bb3 03-Mar-2012 Christian König <deathsimple@vodafone.de> vl: fix shader in/out numbering

Fix all the other wrong numberings.

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
20be2867096b984823e4b18939fc855b377c5c95 27-Feb-2012 Christian König <deathsimple@vodafone.de> vl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c
d7db6343dd330cb8eb70e65190adb24dd350facc 08-Feb-2012 Christian König <deathsimple@vodafone.de> vl: add a matrix/convolution filter

Can be used for gaussian, mean, laplacian, emboss, sharpness...

Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/auxiliary/vl/vl_matrix_filter.c