History log of /external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3f0a966807f03a364edea0272ddf45f08ab7ce4f 30-Jan-2011 Chia-I Wu <olv@lunarg.com> st/vega: Disable blending when the paint is opaque.

When the paint is opaque (currently, solid color with alpha 1.0f), no
blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious
performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843
for a common scenario.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
d41e694cf78ada8c9258f96995115c9da8437894 23-Jan-2011 Brian Paul <brianp@vmware.com> vega: replace casts with pointer/handle conversion functions

Per the spec, all OpenVG handles are 32-bit. We can't just cast them
to/from integers on 64-bit systems.

Start fixing that mess by introducing a set of handle/pointer conversion
functions in handle.h. The next step is to implement a handle/pointer
hash table...
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
93a7e6d94e09a25bdbe31eedb0759e390ccb6a86 03-Nov-2010 Vinson Lee <vlee@vmware.com> st/vega: Remove unnecessary headers.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
75143ef05576ee9f25ee176bc28c3c4d03705bf5 16-Apr-2010 Chia-I Wu <olv@lunarg.com> st/vega: Use vgapi.

Rename vgFooBar to vegaFooBar and use vgapi as the dispatcher. This
makes sure there is always a current context when the internal functions
are called. And eglGetProcAddress is finally supported.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c
544dd4b11f7be76bb00fe29a60eaf2772dcc69ca 01-May-2009 Zack Rusin <zackr@vmware.com> OpenVG 1.0 State Tracker

Import of the OpenVG 1.0 state tracker for Gallium.
/external/mesa3d/src/gallium/state_trackers/vega/api_paint.c