4774338bd0ad1ebe42c311fd0c72f13786b5c800 |
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08-Feb-2013 |
Jesse Hall <jessehall@google.com> |
Add ES3 support to libGLESv2 and tracing tools Since ES3 is backwards compatible with ES2, a new wrapper isn't necessary, and the Khronos implementation guidelines recommend supporting both versions with the same library. Change-Id: If9bb02be60ce01cc5fe25d1f40c4e7f37244ebf6
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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50129e4ae2777dfbe0738f0f69b17f4d8f9400e2 |
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29-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Send vertex attribute data after glDraw() call. This patch enables tracing of vertex attribute data that is specified using glVertexAttribPointer(). At the time the glVertexAttribPointer() call is made, we only receive a pointer in client space, without any indication of the size (# of attributes). This size is known only at the time of the glDraw() call. This patch generates a new message glVertexAttribPointerData() when a draw call is issued that contains the vertex attribute data. A glDrawArrays() call directly gives the size of data to copy. A glDrawElements() call gives the indices to copy. In such a case, all data between the min & max indices drawn are copied and sent to the host. To support glDrawElements() with an element array buffer, this patch also adds state that maintains a copy of all element array buffers. Change-Id: I434da794a0aa9ada8e7474e219ffb1d79b183ecf
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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05df4504e57657994a89e424b6881ee26d0f313c |
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17-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Trace thread time and wall clock time. For each gl function, trace both the thread and wall clock times. Change-Id: I32b6caa67fa50bf915dab89b3c5021ee82e28d55
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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31272606149d83437a097800074b21e9e6a205ad |
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28-Jan-2012 |
Mathias Agopian <mathias@google.com> |
update GLES headers and add support for corresponding new extensions. Change-Id: I554d9659113b4721b748ee5c1a3b1ca82b11d75e
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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56ac6ff9bdc3c117e820c5a361ab45049c8b03f8 |
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16-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: add start time & duration to each traced call. Change-Id: Idfec8f715f6000594b6381cbfdee9fdf6d89f484
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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a8cfde8897c840ce6a491a054ade806b41df2a70 |
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05-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: Make framebuffer contents an optional message. Currently, the contents of the FrameBuffer are sent by encoding them as the last argument to the function call. As a result, it is not possible to know if a message has the framebuffer encoded in it without looking at the function type. This patch modifies the protobuf definition to include a separate optional framebuffer message. Change-Id: Ief3a6950052d927ca0743e729457435b48c25a92
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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0469dd6d55fa331bfd7de9431da98b6340d82271 |
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01-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
glestrace: Framework for GLES tracing library This patch provides a framework for tracing GLES 1.0 and 2.0 functions. It is missing a lot of features, but here are the things it accomplishes: - Stop building the glesv2dbg library, and build the glestrace library instead. - Replace the hooks for glesv2dbg with the ones for glestrace. - Add the basics for the trace library. Currently, this traces all GL functions, but not all required data is sent for all the functions. As a result, it will not be possible to reconstruct the entire GL state on the host side. The files gltrace.pb.* and gltrace_api.* are both generated using the tools/genapi.py script. Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
/frameworks/native/opengl/libs/GLES_trace/src/gltrace.pb.cpp
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