870b8aa15cb5c722b5d8eb7726eaa5f1a7c23d69 |
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25-Feb-2012 |
Mathias Agopian <mathias@google.com> |
remove libui dependency on libEGL Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
/frameworks/native/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
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181f1c33c254496f2252efd41a4d1db5399c5ad2 |
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10-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
gl2_yuvtex: use the gralloc-provided stride. This change fixes the gl2_yuvtex test to use the stride chosen by the gralloc implementation rather than hard-coding it. Bug: 4081948 Change-Id: If7c96a20fc3fb1df2ff25e6afaa9f34dbad2002c
/frameworks/native/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
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6ecdb49b2545add54e68cb935f71ed456320078e |
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21-Sep-2010 |
Michael I. Gold <gold@nvidia.com> |
YUV texturing test. Change-Id: Ib2a6b7eb2a5fc98ecaace032d6c63d50613aaa0d
/frameworks/native/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
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