Searched refs:GL_DEPTH_BUFFER_BIT (Results 26 - 31 of 31) sorted by relevance

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/frameworks/native/opengl/include/GLES/
H A Dgl.h47 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h45 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c525 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h82 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h79 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/frameworks/base/opengl/java/android/opengl/
H A DGLLogWrapper.java276 if ((mask & GL_DEPTH_BUFFER_BIT) != 0) {
277 b.append("GL_DEPTH_BUFFER_BIT");
278 mask &= ~GL_DEPTH_BUFFER_BIT;

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