Searched refs:left (Results 26 - 50 of 415) sorted by relevance

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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
H A Dsobeloperator.cpp45 const int left = (j > 0)? -4 : 0; local
53 (*(dataPtr + curr + c + right) - *(dataPtr + curr + c + left)) * 2 +
54 *(dataPtr + above + c + right) - *(dataPtr + above + c + left) +
55 *(dataPtr + below + c + right) - *(dataPtr + below + c + left);
58 *(dataPtr + left + c + below) - *(dataPtr + left + c + above) +
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DPathDestructionActivity.java59 float left, top, right, bottom;
60 left = MathUtils.random(getWidth() - MIN_SIZE);
62 right = left + MathUtils.random(getWidth() - left);
65 path.moveTo(left, top);
68 path.lineTo(left, bottom);
H A DGradientsActivity.java223 float left = 40.0f;
238 mMatrix.postTranslate(left, top);
240 canvas.drawRect(left, top, right, top + mDrawHeight, mPaint);
242 left += 40.0f + mDrawWidth;
249 mMatrix.postTranslate(left, bottom);
251 canvas.drawRect(left, bottom - mDrawHeight, right, bottom, mPaint);
258 mMatrix.postTranslate(left, top);
260 canvas.drawRect(left, top, left + mDrawWidth, bottom, mPaint);
262 right = left
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/frameworks/compile/mclinker/include/mcld/ADT/
H A DTreeBase.h22 NodeBase *left; member in class:mcld::NodeBase
27 : left(0), right(0)
81 { return ((m_pNode->left) != (m_pNode->left->right)); }
94 { X = X->left; }
102 { X->left = const_cast<NodeBase*>(Y); }
H A DBinTree.h42 m_Stack.push(m_pNode->left);
58 m_Stack.push(m_pNode->left);
77 m_Queue.push(m_pNode->left);
93 m_Queue.push(m_pNode->left);
274 // | |left |
291 node.left = node.right = &node;
305 if ((*data).left == &pClient.node)
306 (*data).left = &node;
322 result->left = result->right = &m_Root.node;
327 pNode->left
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/frameworks/base/libs/hwui/
H A DSnapshot.cpp81 clipRegion->setRect(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
98 bool Snapshot::clipRegionOp(float left, float top, float right, float bottom, SkRegion::Op op) { argument
100 tmp.set(left, top, right, bottom);
114 bool Snapshot::clip(float left, float top, float right, float bottom, SkRegion::Op op) { argument
115 Rect r(left, top, right, bottom);
127 clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, SkRegion::kIntersect_Op);
138 setClip(r.left, r.top, r.right, r.bottom);
144 clipped = clipRegionOp(r.left, r.top, r.right, r.bottom, op);
156 void Snapshot::setClip(float left, float top, float right, float bottom) { argument
157 clipRect->set(left, to
178 resetClip(float left, float top, float right, float bottom) argument
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H A DSnapshot.h86 bool clip(float left, float top, float right, float bottom,
105 void setClip(float left, float top, float right, float bottom);
116 void resetClip(float left, float top, float right, float bottom);
237 bool clipRegionOp(float left, float top, float right, float bottom, SkRegion::Op op);
H A DOpenGLRenderer.cpp192 void OpenGLRenderer::setupFrameState(float left, float top, argument
202 mSnapshot->setClip(left, top, right, bottom);
203 mTilingClip.set(left, top, right, bottom);
212 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
225 return clear(mTilingClip.left, mTilingClip.top,
233 status_t OpenGLRenderer::prepareDirty(float left, float top, argument
236 setupFrameState(left, top, right, bottom, opaque);
252 void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) { argument
257 left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
266 status_t OpenGLRenderer::clear(float left, floa argument
780 saveLayer(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags) argument
836 saveLayerDeferred(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags) argument
913 createLayer(float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument
1321 dirtyLayer(const float left, const float top, const float right, const float bottom, const mat4 transform) argument
1330 dirtyLayer(const float left, const float top, const float right, const float bottom) argument
1623 quickRejectNoScissor(float left, float top, float right, float bottom, bool snapOut, bool* clipRequired) argument
1642 quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint) argument
1656 quickReject(float left, float top, float right, float bottom, bool snapOut) argument
1676 clipRect(float left, float top, float right, float bottom, SkRegion::Op op) argument
1867 setupDrawModelViewTranslate(float left, float top, float right, float bottom, bool ignoreTransform) argument
1883 setupDrawModelView(float left, float top, float right, float bottom, bool ignoreTransform, bool ignoreModelView) argument
2063 drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) argument
2131 drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) argument
2181 drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) argument
2211 float left = FLT_MAX; local
2412 drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, float left, float top, float right, float bottom, SkPaint* paint) argument
2425 drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, float left, float top, float right, float bottom, SkPaint* paint) argument
2643 drawShape(float left, float top, const PathTexture* texture, SkPaint* paint) argument
2656 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, SkPaint* p) argument
2703 drawOval(float left, float top, float right, float bottom, SkPaint* p) argument
2725 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, SkPaint* p) argument
2763 drawRect(float left, float top, float right, float bottom, SkPaint* p) argument
3286 const float left = x; local
3341 float left = FLT_MAX; local
3392 drawColorRect(float left, float top, float right, float bottom, int color, SkXfermode::Mode mode, bool ignoreTransform) argument
3415 drawTextureRect(float left, float top, float right, float bottom, Texture* texture, SkPaint* paint) argument
3455 drawTextureRect(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend) argument
3461 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument
3486 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, float alpha, SkXfermode::Mode mode, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) argument
3511 drawAlpha8TextureMesh(float left, float top, float right, float bottom, GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool ignoreTransform, bool ignoreScale, bool dirty) argument
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H A DOpenGLRenderer.h171 * @param left The left coordinate of the dirty rectangle
179 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
225 ANDROID_API int saveLayer(float left, float top, float right, float bottom, argument
229 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
231 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom, argument
233 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
235 virtual int saveLayer(float left, float top, float right, float bottom,
238 int saveLayerDeferred(float left, float top, float right, float bottom,
257 bool quickRejectPreStroke(float left, floa
425 drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) argument
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/frameworks/base/core/tests/coretests/src/android/widget/focus/
H A DFocusAfterRemoval.java38 final LinearLayout left = (LinearLayout) findViewById(R.id.leftLayout);
40 // top left makes parent layout GONE
45 left.setVisibility(View.GONE);
49 // bottom left makes parent layout INVISIBLE
50 // top left makes parent layout GONE
55 left.setVisibility(View.INVISIBLE);
/frameworks/base/graphics/java/android/graphics/
H A DLargeBitmap.java64 if (rect.left < 0 || rect.top < 0 || rect.right > getWidth() || rect.bottom > getHeight())
66 return nativeDecodeRegion(mNativeLargeBitmap, rect.left, rect.top,
67 rect.right - rect.left, rect.bottom - rect.top, options);
/frameworks/rs/scriptc/
H A Drs_math.rsh94 * @param left plane
103 float4 *left, float4 *right,
107 left->x = viewProj->m[3] + viewProj->m[0];
108 left->y = viewProj->m[7] + viewProj->m[4];
109 left->z = viewProj->m[11] + viewProj->m[8];
110 left->w = viewProj->m[15] + viewProj->m[12];
137 float len = length(left->xyz);
138 *left /= len;
154 * @param left plane
163 float4 *left, float
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/frameworks/native/libs/ui/
H A DRegion.cpp125 int left = current->left; local
131 // iterating over previous span RTL, quit if it's too far left
132 if (prev->right <= left) break;
134 if (prev->right > left && prev->right < right) {
139 if (prev->left > left && prev->left < right) {
140 dst.add(Rect(prev->left, top, right, bottom));
141 right = prev->left;
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/
H A DFadedEdgeDrawHelper.java86 int left, int right, int top, int bottom, int scrollX, int scrollY,
123 if (!mIsVertical && (left + length > right - length)) {
124 length = (right - left) / 2;
143 mFadeMatrix.postTranslate(left, top);
145 canvas.drawRect(left, top, right, top + length, mFadePaint);
152 canvas.drawRect(left, top - mPaddingTop, right, top, mBlackPaint);
158 mFadeMatrix.postTranslate(left, bottom);
160 canvas.drawRect(left, bottom - length, right, bottom, mFadePaint);
166 mFadeMatrix.postTranslate(left, top);
168 canvas.drawRect(left, to
85 drawCallback(Canvas canvas, int left, int right, int top, int bottom, int scrollX, int scrollY, float topFadingEdgeStrength, float bottomFadingEdgeStrength, float leftFadingEdgeStrength, float rightFadingEdgeStrength, int mPaddingTop) argument
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/frameworks/base/services/java/com/android/server/wm/
H A DBlackFrame.java34 final int left; field in class:BlackFrame.BlackSurface
41 left = l;
70 mTmpMatrix.setTranslate(left, top);
79 Slog.i(WindowManagerService.TAG, "Black Surface @ (" + left + "," + top + "): ("
110 pw.print(" left="); pw.print(bs.left);
126 outer.left, outer.top, inner.right, inner.top, layerStack);
128 if (outer.left < inner.left) {
130 outer.left, inne
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
H A Dh264bsd_deblocking.c71 * Info 701: Shift left of signed quantity (int)
134 u32 left; member in struct:__anon833
232 Function to determine if there is a slice boundary on the left side
304 /* filterLeftMbEdgeFlag, left mb is MB_A */
389 Function to calculate boundary strength value bs for left- or
486 Function to calculate boundary strength value bs for left-
558 filtered macroblock, macroblock above and macroblock on the left of
563 mb pointer to macroblock data structure of the top-left
1172 /* left edges */
1177 bS[0].left
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/frameworks/av/media/libstagefright/
H A DSampleTable.cpp526 uint32_t left = 0; local
528 while (left < right) {
529 uint32_t center = (left + right) / 2;
535 left = center + 1;
537 left = center;
542 if (left == mNumSampleSizes) {
547 --left;
550 uint32_t closestIndex = left;
578 // Check left neighbour and pick closest.
620 uint32_t left local
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/frameworks/base/core/java/android/text/method/
H A DTouch.java45 int left, right;
50 left = Integer.MAX_VALUE;
54 left = (int) Math.min(left, layout.getLineLeft(i));
58 left = 0;
62 final int actualWidth = right - left;
66 x = left - ((availableWidth - actualWidth) / 2);
71 // direction to resolve it to left or right
72 x = left - (availableWidth - actualWidth);
74 x = left;
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/frameworks/base/media/java/android/media/videoeditor/
H A DVideoEditor.java246 int left, right, top, bottom;
257 left = 0;
264 left = (overlayCanvas.getWidth() - newWidth) / 2;
266 right = left + newWidth;
270 destRect = new Rect(left, top, right, bottom);
277 int left, right, top, bottom;
287 left = 0;
294 left = (mOverlayBitmap.getWidth() - newWidth) / 2;
296 right = left + newWidth;
300 srcRect = new Rect(left, to
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/frameworks/native/include/private/ui/
H A DRegionHelper.h81 TYPE left, right; local
82 int inside = spannerInner.next(current.left, current.right);
84 if (current.left < current.right &&
234 SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
243 SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
248 SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
252 SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
263 inline int next(TYPE& left, TYPE& right) argument
267 int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
279 void advance(region& reg, TYPE& left, TYP argument
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/frameworks/base/core/java/android/view/
H A DFocusFinder.java125 // make up a rect at top left or bottom right of root
273 * @param direction the direction (up, down, left, right)
330 // for example, for direction left, if rect1 is to the left of the source
362 * checks whether the dest is at least partially to the direction of (e.g left of)
371 return (srcRect.right > destRect.right || srcRect.left >= destRect.right)
372 && srcRect.left > destRect.left;
374 return (srcRect.left < destRect.left || srcRec
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H A DGLES20Canvas.java193 int left, int top, int right, int bottom);
257 return nPrepareDirty(mRenderer, dirty.left, dirty.top, dirty.right, dirty.bottom,
265 private static native int nPrepareDirty(int renderer, int left, int top, int right, int bottom, argument
493 public boolean clipRect(float left, float top, float right, float bottom) { argument
494 return nClipRect(mRenderer, left, top, right, bottom, Region.Op.INTERSECT.nativeInt);
497 private static native boolean nClipRect(int renderer, float left, float top, argument
501 public boolean clipRect(float left, float top, float right, float bottom, Region.Op op) { argument
502 return nClipRect(mRenderer, left, top, right, bottom, op.nativeInt);
506 public boolean clipRect(int left, int top, int right, int bottom) { argument
507 return nClipRect(mRenderer, left, to
192 nUpdateRenderLayer(int layerId, int renderer, int displayList, int left, int top, int right, int bottom) argument
510 nClipRect(int renderer, int left, int top, int right, int bottom, int op) argument
555 quickReject(float left, float top, float right, float bottom, EdgeType type) argument
559 nQuickReject(int renderer, float left, float top, float right, float bottom) argument
665 saveLayer(float left, float top, float right, float bottom, Paint paint, int saveFlags) argument
681 nSaveLayer(int renderer, float left, float top, float right, float bottom, int paint, int saveFlags) argument
696 saveLayerAlpha(float left, float top, float right, float bottom, int alpha, int saveFlags) argument
704 nSaveLayerAlpha(int renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument
767 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument
806 nDrawPatch(int renderer, int bitmap, byte[] buffer, int chunk, float left, float top, float right, float bottom, int paint) argument
810 drawBitmap(Bitmap bitmap, float left, float top, Paint paint) argument
822 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float left, float top, int paint) argument
896 nDrawBitmap(int renderer, int bitmap, byte[] buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, int paint) argument
1045 nDrawOval(int renderer, float left, float top, float right, float bottom, int paint) argument
1190 drawRect(float left, float top, float right, float bottom, Paint paint) argument
1200 nDrawRect(int renderer, float left, float top, float right, float bottom, int paint) argument
1229 nDrawRoundRect(int renderer, float left, float top, float right, float bottom, float rx, float y, int paint) argument
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/frameworks/av/libvideoeditor/vss/common/inc/
H A DVideoEditorResampler.h28 void LVAudiosetVolume(M4OSA_Context resamplerContext, M4OSA_Int16 left, M4OSA_Int16 right) ;
/frameworks/av/media/libmedia/
H A DMetadata.cpp146 size_t left = curr - mBegin; local
147 while (left > 0) {
150 if (size < kRecordHeaderSize || size > left) {
160 left -= size;
/frameworks/av/media/libstagefright/codecs/aacenc/src/
H A Dms_stereo.c107 Word32 left, right; local
108 left = (mdctSpectrumLeft[j] >> 1);
110 mdctSpectrumLeft[j] = left + right;
111 mdctSpectrumRight[j] = left - right;

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