Searched refs:writeTexturePixels (Results 1 - 14 of 14) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrTexture.cpp | 70 context->writeTexturePixels(this,
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H A D | GrAtlas.cpp | 146 context->writeTexturePixels(fTexture,
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H A D | GrGpu.h | 236 bool writeTexturePixels(GrTexture* texture,
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H A D | GrContext.cpp | 1164 bool GrContext::writeTexturePixels(GrTexture* texture, function in class:GrContext 1168 SK_TRACE_EVENT0("GrContext::writeTexturePixels"); 1185 return fGpu->writeTexturePixels(texture, left, top, width, height, 1464 // We will always call some form of writeTexturePixels and we will pass our flags on to it. 1478 return this->writeTexturePixels(target->asTexture(), 1543 if (!this->writeTexturePixels(texture,
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H A D | GrGpu.cpp | 235 bool GrGpu::writeTexturePixels(GrTexture* texture, function in class:GrGpu
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/external/skia/src/gpu/ |
H A D | GrTexture.cpp | 70 context->writeTexturePixels(this,
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H A D | GrAtlas.cpp | 146 context->writeTexturePixels(fTexture,
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H A D | GrGpu.h | 236 bool writeTexturePixels(GrTexture* texture,
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H A D | GrContext.cpp | 1164 bool GrContext::writeTexturePixels(GrTexture* texture, function in class:GrContext 1168 SK_TRACE_EVENT0("GrContext::writeTexturePixels"); 1185 return fGpu->writeTexturePixels(texture, left, top, width, height, 1464 // We will always call some form of writeTexturePixels and we will pass our flags on to it. 1478 return this->writeTexturePixels(target->asTexture(), 1543 if (!this->writeTexturePixels(texture,
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H A D | GrGpu.cpp | 235 bool GrGpu::writeTexturePixels(GrTexture* texture, function in class:GrGpu
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrTextureStripAtlas.cpp | 158 fDesc.fContext->writeTexturePixels(fTexture,
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/external/skia/src/gpu/effects/ |
H A D | GrTextureStripAtlas.cpp | 158 fDesc.fContext->writeTexturePixels(fTexture,
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/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrContext.h | 599 bool writeTexturePixels(GrTexture* texture,
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/external/skia/include/gpu/ |
H A D | GrContext.h | 599 bool writeTexturePixels(GrTexture* texture,
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