Searched refs:mTextureUniformIndexStart (Results 1 - 3 of 3) sorted by relevance
/frameworks/rs/ | ||
H A D | rsProgramFragment.h | 45 int32_t mTextureUniformIndexStart; member in class:android::renderscript::ProgramFragment |
/frameworks/rs/driver/ | ||
H A D | rsdShader.h | 123 int32_t mTextureUniformIndexStart; member in class:RsdShader |
H A D | rsdShader.cpp | 130 mTextureUniformIndexStart = uniformCount; 479 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct); |
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