Searched refs:memory (Results 1 - 23 of 23) sorted by relevance

/frameworks/av/libvideoeditor/osal/src/
H A DM4PSW_MemoryInterface.c20 * @note Implementation of the osal memory functions
25 #include <memory.h>
35 * @brief this function allocates a memory block (at least 32 bits aligned)
40 * @return address of the allocated block, M4OSA_NULL if no memory available
54 * So, DON'T allocate memory of 0 byte */
/frameworks/compile/mclinker/lib/Support/
H A DSpace.cpp81 void* memory = NULL; local
111 memory = (void*)malloc(size);
112 if (!pHandler.read(memory, start, size))
139 if (!pHandler.mmap(memory, start, size))
148 result = new Space(type, memory, size);
166 free(pSpace->memory());
169 if (!pHandler.munmap(pSpace->memory(), pSpace->size()))
172 default: // external and unallocated memory buffers
184 if (!pHandler.write(pSpace->memory(),
195 // system will eventually write bakc the memory afte
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H A DToolOutputFile.cpp104 /// memory - Return the contained MemoryArea.
105 MemoryArea& ToolOutputFile::memory() function in class:ToolOutputFile
H A DMemoryArea.cpp37 // The layout of MemorySpace in the virtual memory space
71 void* r_start = space->memory() + distance;
/frameworks/compile/mclinker/include/mcld/Support/
H A DSpace.h23 * \brief Space contains a chunk of memory space that does not overlap with
52 Address memory() function in class:mcld::Space
55 ConstAddress memory() const function in class:mcld::Space
76 /// Create - Create a Space from external memory
H A DToolOutputFile.h51 /// memory - Return the contained MemoryArea.
52 MemoryArea& memory();
/frameworks/compile/mclinker/lib/MC/
H A DInputBuilder.cpp133 MemoryArea *memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local
135 if (!memory->handler()->isGood())
138 pInput.setMemArea(memory);
144 MemoryArea *memory = m_pMemFactory->produce(pMemBuffer, pSize); local
145 pInput.setMemArea(memory);
/frameworks/native/services/surfaceflinger/tests/resize/
H A Dresize.cpp17 #include <cutils/memory.h>
/frameworks/compile/mclinker/lib/CodeGen/
H A DMCLDTargetMachine.cpp235 pOutput.memory(),
245 pOutput.memory(),
255 pOutput.memory(),
265 pOutput.memory(),
/frameworks/compile/slang/
H A Dllvm-rs-as.cpp35 #include <memory>
/frameworks/native/libs/binder/
H A DMemoryDealer.cpp220 // might kick out the memory region that's allocated and/or written
241 sp<IMemory> memory; local
244 memory = new Allocation(this, heap(), offset, size);
246 return memory;
269 // align all the memory blocks on a cache-line boundary
/frameworks/base/cmds/app_process/
H A Dapp_main.cpp15 #include <cutils/memory.h>
142 * b/7188322 - Temporarily revert to the compat memory layout
/frameworks/native/opengl/libs/EGL/
H A Degl.cpp30 #include <cutils/memory.h>
H A DeglApi.cpp34 #include <cutils/memory.h>
/frameworks/base/tests/touchlag/
H A Dtouchlag.cpp27 #include <cutils/memory.h>
/frameworks/av/libvideoeditor/vss/stagefrightshells/src/
H A DVideoEditorUtils.cpp38 #include <memory.h>
/frameworks/compile/mclinker/include/mcld/ADT/
H A DBinTree.h21 #include <memory>
257 * \brief BinaryTreeBase gives root node and memory management.
259 * The memory management of nodes in is hidden by BinaryTreeBase.
/frameworks/base/docs/html/training/
H A Dtraining_toc.cs381 responsive and avoid exceeding memory limits."
397 <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/manage-memory.html">
1159 <a href="<?cs var:toroot ?>training/articles/memory.html"
1161 "How to keep your app's memory footprint small in order to improve performance
/frameworks/base/libs/androidfw/
H A DAsset.cpp36 #include <memory.h>
272 * Create a new Asset from a memory mapping.
290 * Create a new Asset from compressed data in a memory mapping.
H A DResourceTypes.cpp30 #include <memory.h>
606 ALOGW("No memory trying to allocate decode cache table of %d bytes\n",
626 ALOGW("No memory when trying to allocate decode cache for string #%d\n",
3619 // Need to alloc more memory...
/frameworks/base/tools/aapt/
H A DZipFile.cpp31 #include <memory.h>
1150 // free the memory when you're done
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsics_neon.S52 /* Signal memory for data that will be used in the loop after the next */
266 ldr r4, [sp, #64+12] @ load the coeffs address in memory in r4 (16*4 + 4*3)
357 ldr r4, [sp, #64+12] @ load the coeffs address in memory in r4 (16*4 + 4*3)
449 ldr r4, [sp, #64+16+4] @ load the coeffs address in memory in r4 (16*4 + 4*4 + 4)
567 /* Signal memory for data that will be used in the loop after the next */
613 /* Signal memory for data that will be used in the loop after the next */
657 /* Signal memory for data that will be used in the loop after the next */
/frameworks/base/services/input/
H A DEventHub.cpp35 #include <memory.h>

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