/frameworks/base/graphics/java/android/graphics/ |
H A D | LinearGradient.java | 120 int colors[], float positions[], int tileMode); 122 int color0, int color1, int tileMode); 124 int colors[], float positions[], int tileMode); 126 int color0, int color1, int tileMode); 119 nativeCreate1(float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 121 nativeCreate2(float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 123 nativePostCreate1(int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 125 nativePostCreate2(int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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H A D | RadialGradient.java | 121 int colors[], float positions[], int tileMode); 123 int color0, int color1, int tileMode); 126 int colors[], float positions[], int tileMode); 128 int color0, int color1, int tileMode); 120 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument 122 nativeCreate2(float x, float y, float radius, int color0, int color1, int tileMode) argument 125 nativePostCreate1(int native_shader, float x, float y, float radius, int colors[], float positions[], int tileMode) argument 127 nativePostCreate2(int native_shader, float x, float y, float radius, int color0, int color1, int tileMode) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Shader_Delegate.java | 58 * @param tileMode the tile mode int value 61 public static TileMode getTileMode(int tileMode) { argument 63 if (tm.nativeInt == tileMode) {
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H A D | LinearGradient_Delegate.java | 59 int colors[], float positions[], int tileMode) { 61 colors, positions, Shader_Delegate.getTileMode(tileMode)); 68 int color0, int color1, int tileMode) { 71 tileMode); 77 int colors[], float positions[], int tileMode) { 85 int color0, int color1, int tileMode) { 57 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 66 nativeCreate2(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 75 nativePostCreate1(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 83 nativePostCreate2(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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H A D | RadialGradient_Delegate.java | 58 int colors[], float positions[], int tileMode) { 60 colors, positions, Shader_Delegate.getTileMode(tileMode)); 66 int color0, int color1, int tileMode) { 68 tileMode); 73 int colors[], float positions[], int tileMode) { 80 int color0, int color1, int tileMode) { 57 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument 65 nativeCreate2(float x, float y, float radius, int color0, int color1, int tileMode) argument 72 nativePostCreate1(int native_shader, float x, float y, float radius, int colors[], float positions[], int tileMode) argument 79 nativePostCreate2(int native_shader, float x, float y, float radius, int color0, int color1, int tileMode) argument
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H A D | Gradient_Delegate.java | 84 protected GradientPaint(int[] colors, float[] positions, TileMode tileMode) { argument 87 mTileMode = tileMode;
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/frameworks/base/core/jni/android/graphics/ |
H A D | Shader.cpp | 112 jintArray colorArray, jfloatArray posArray, int tileMode) 136 static_cast<SkShader::TileMode>(tileMode)); 145 jfloatArray posArray, int tileMode) { 205 storedPositions, stopCount, shader, static_cast<SkShader::TileMode>(tileMode), NULL, 216 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) { 231 storedPositions, 2, shader, static_cast<SkShader::TileMode>(tileMode), NULL, 242 int color0, int color1, int tileMode) 252 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, (SkShader::TileMode)tileMode); 261 jintArray colorArray, jfloatArray posArray, int tileMode) { 283 static_cast<SkShader::TileMode>(tileMode)); 110 LinearGradient_create1(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument 143 LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument 215 LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 240 LinearGradient_create2(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 260 RadialGradient_create1(JNIEnv* env, jobject, float x, float y, float radius, jintArray colorArray, jfloatArray posArray, int tileMode) argument 291 RadialGradient_create2(JNIEnv* env, jobject, float x, float y, float radius, int color0, int color1, int tileMode) argument 306 RadialGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, float x, float y, float radius, jintArray colorArray, jfloatArray posArray, int tileMode) argument 344 RadialGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, float x, float y, float radius, int color0, int color1, int tileMode) argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | SkiaShader.cpp | 186 float* positions, int count, SkShader* key, SkShader::TileMode tileMode, 188 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend), 200 mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode; 265 uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, 268 tileMode, matrix, blend) { 318 float* positions, int count, SkShader* key, SkShader::TileMode tileMode, 320 SkiaShader(type, key, tileMode, tileMode, matrix, blend), 323 mIsSimple = count == 2 && tileMode 185 SkiaLinearGradientShader(float* bounds, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument 264 SkiaCircularGradientShader(float x, float y, float radius, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument 317 SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument [all...] |
H A D | SkiaShader.h | 162 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 196 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend); 211 float* positions, int count, SkShader* key,SkShader::TileMode tileMode,
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | BitmapDrawable.java | 590 int tileMode = a.getInt(com.android.internal.R.styleable.BitmapDrawable_tileMode, -1); 591 if (tileMode != -1) { 592 switch (tileMode) {
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