Searched refs:gSurfaceTextureID (Results 1 - 3 of 3) sorted by relevance

/packages/apps/Camera/jni/
H A Dmosaic_renderer_jni.cpp36 GLuint gSurfaceTextureID[1]; variable
530 glGenTextures(1, gSurfaceTextureID);
532 bindSurfaceTexture(gSurfaceTextureID[0]);
534 return (jint) gSurfaceTextureID[0];
603 bindSurfaceTexture(gSurfaceTextureID[0]);
612 gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]);
618 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]);
/packages/apps/Camera2/jni/
H A Dmosaic_renderer_jni.cpp36 GLuint gSurfaceTextureID[1]; variable
530 glGenTextures(1, gSurfaceTextureID);
532 bindSurfaceTexture(gSurfaceTextureID[0]);
534 return (jint) gSurfaceTextureID[0];
603 bindSurfaceTexture(gSurfaceTextureID[0]);
612 gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]);
618 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]);
/packages/apps/LegacyCamera/jni/
H A Dmosaic_renderer_jni.cpp36 GLuint gSurfaceTextureID[1]; variable
498 glGenTextures(1, gSurfaceTextureID);
500 bindSurfaceTexture(gSurfaceTextureID[0]);
502 return (jint) gSurfaceTextureID[0];
570 bindSurfaceTexture(gSurfaceTextureID[0]);
576 gSurfTexRenderer[LR].SetInputTextureName(gSurfaceTextureID[0]);
583 gSurfTexRenderer[HR].SetInputTextureName(gSurfaceTextureID[0]);

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