1// Copyright (c) 2011 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#import "base/mac/objc_property_releaser.h" 6 7#import <objc/runtime.h> 8#include <stdlib.h> 9 10#include <string> 11 12#include "base/logging.h" 13 14namespace base { 15namespace mac { 16 17namespace { 18 19// Returns the name of the instance variable backing the property, if known, 20// if the property is marked "retain" or "copy". If the instance variable name 21// is not known (perhaps because it was not automatically associated with the 22// property by @synthesize) or if the property is not "retain" or "copy", 23// returns an empty string. 24std::string ReleasableInstanceName(objc_property_t property) { 25 // TODO(mark): Starting in newer system releases, the Objective-C runtime 26 // provides a function to break the property attribute string into 27 // individual attributes (property_copyAttributeList), as well as a function 28 // to look up the value of a specific attribute 29 // (property_copyAttributeValue). When the SDK defining that interface is 30 // final, this function should be adapted to walk the attribute list as 31 // returned by property_copyAttributeList when that function is available in 32 // preference to scanning through the attribute list manually. 33 34 // The format of the string returned by property_getAttributes is documented 35 // at 36 // http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/ObjCRuntimeGuide/Articles/ocrtPropertyIntrospection.html#//apple_ref/doc/uid/TP40008048-CH101-SW6 37 const char* property_attributes = property_getAttributes(property); 38 39 std::string instance_name; 40 bool releasable = false; 41 while (*property_attributes) { 42 char name = *property_attributes; 43 44 const char* value = ++property_attributes; 45 while (*property_attributes && *property_attributes != ',') { 46 ++property_attributes; 47 } 48 49 switch (name) { 50 // It might seem intelligent to check the type ('T') attribute to verify 51 // that it identifies an NSObject-derived type (the attribute value 52 // begins with '@'.) This is a bad idea beacuse it fails to identify 53 // CFTypeRef-based properties declared as __attribute__((NSObject)), 54 // which just show up as pointers to their underlying CFType structs. 55 // 56 // Quoting 57 // http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/ObjectiveC/Chapters/ocProperties.html#//apple_ref/doc/uid/TP30001163-CH17-SW27 58 // 59 // > In Mac OS X v10.6 and later, you can use the __attribute__ keyword 60 // > to specify that a Core Foundation property should be treated like 61 // > an Objective-C object for memory management: 62 // > @property(retain) __attribute__((NSObject)) CFDictionaryRef 63 // > myDictionary; 64 case 'C': // copy 65 case '&': // retain 66 releasable = true; 67 break; 68 case 'V': // instance variable name 69 // 'V' is specified as the last attribute to occur in the 70 // documentation, but empirically, it's not always the last. In 71 // GC-supported or GC-required code, the 'P' (GC-eligible) attribute 72 // occurs after 'V'. 73 instance_name.assign(value, property_attributes - value); 74 break; 75 } 76 77 if (*property_attributes) { 78 ++property_attributes; 79 } 80 } 81 82 if (releasable) { 83 return instance_name; 84 } 85 86 return std::string(); 87} 88 89} // namespace 90 91void ObjCPropertyReleaser::Init(id object, Class classy) { 92 DCHECK(!object_); 93 DCHECK(!class_); 94 CHECK([object isKindOfClass:classy]); 95 96 object_ = object; 97 class_ = classy; 98} 99 100void ObjCPropertyReleaser::ReleaseProperties() { 101 DCHECK(object_); 102 DCHECK(class_); 103 104 unsigned int property_count = 0; 105 objc_property_t* properties = class_copyPropertyList(class_, &property_count); 106 107 for (unsigned int property_index = 0; 108 property_index < property_count; 109 ++property_index) { 110 objc_property_t property = properties[property_index]; 111 std::string instance_name = ReleasableInstanceName(property); 112 if (!instance_name.empty()) { 113 id instance_value = nil; 114 Ivar instance_variable = 115 object_getInstanceVariable(object_, instance_name.c_str(), 116 (void**)&instance_value); 117 DCHECK(instance_variable); 118 [instance_value release]; 119 } 120 } 121 122 free(properties); 123 124 // Clear object_ and class_ in case this ObjCPropertyReleaser will live on. 125 // It's only expected to release the properties it supervises once per Init. 126 object_ = nil; 127 class_ = nil; 128} 129 130} // namespace mac 131} // namespace base 132