1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_ 6#define CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_ 7 8#include "base/basictypes.h" 9#include "base/strings/string16.h" 10#include "content/common/content_export.h" 11#include "third_party/skia/include/core/SkBitmap.h" 12#include "third_party/skia/include/core/SkRegion.h" 13#include "third_party/WebKit/public/web/WebInputEvent.h" 14#include "ui/gfx/native_widget_types.h" 15 16#if defined(TOOLKIT_GTK) 17#include <gdk/gdk.h> 18#endif 19 20class GURL; 21 22namespace gfx { 23class Rect; 24class Size; 25} 26 27namespace content { 28 29class BrowserAccessibilityManager; 30class RenderWidgetHost; 31 32// RenderWidgetHostView is an interface implemented by an object that acts as 33// the "View" portion of a RenderWidgetHost. The RenderWidgetHost and its 34// associated RenderProcessHost own the "Model" in this case which is the 35// child renderer process. The View is responsible for receiving events from 36// the surrounding environment and passing them to the RenderWidgetHost, and 37// for actually displaying the content of the RenderWidgetHost when it 38// changes. 39// 40// RenderWidgetHostView Class Hierarchy: 41// RenderWidgetHostView - Public interface. 42// RenderWidgetHostViewPort - Private interface for content/ and ports. 43// RenderWidgetHostViewBase - Common implementation between platforms. 44// RenderWidgetHostViewWin, ... - Platform specific implementations. 45class CONTENT_EXPORT RenderWidgetHostView { 46 public: 47 virtual ~RenderWidgetHostView() {} 48 49 // Platform-specific creator. Use this to construct new RenderWidgetHostViews 50 // rather than using RenderWidgetHostViewWin & friends. 51 // 52 // This function must NOT size it, because the RenderView in the renderer 53 // wouldn't have been created yet. The widget would set its "waiting for 54 // resize ack" flag, and the ack would never come becasue no RenderView 55 // received it. 56 // 57 // The RenderWidgetHost must already be created (because we can't know if it's 58 // going to be a regular RenderWidgetHost or a RenderViewHost (a subclass). 59 static RenderWidgetHostView* CreateViewForWidget( 60 RenderWidgetHost* widget); 61 62 // Initialize this object for use as a drawing area. |parent_view| may be 63 // left as NULL on platforms where a parent view is not required to initialize 64 // a child window. 65 virtual void InitAsChild(gfx::NativeView parent_view) = 0; 66 67 // Returns the associated RenderWidgetHost. 68 virtual RenderWidgetHost* GetRenderWidgetHost() const = 0; 69 70 // Tells the View to size itself to the specified size. 71 virtual void SetSize(const gfx::Size& size) = 0; 72 73 // Tells the View to size and move itself to the specified size and point in 74 // screen space. 75 virtual void SetBounds(const gfx::Rect& rect) = 0; 76 77 // Retrieves the native view used to contain plugins and identify the 78 // renderer in IPC messages. 79 virtual gfx::NativeView GetNativeView() const = 0; 80 virtual gfx::NativeViewId GetNativeViewId() const = 0; 81 virtual gfx::NativeViewAccessible GetNativeViewAccessible() = 0; 82 83 // Set focus to the associated View component. 84 virtual void Focus() = 0; 85 // Returns true if the View currently has the focus. 86 virtual bool HasFocus() const = 0; 87 // Returns true is the current display surface is available. 88 virtual bool IsSurfaceAvailableForCopy() const = 0; 89 90 // Shows/hides the view. These must always be called together in pairs. 91 // It is not legal to call Hide() multiple times in a row. 92 virtual void Show() = 0; 93 virtual void Hide() = 0; 94 95 // Whether the view is showing. 96 virtual bool IsShowing() = 0; 97 98 // Retrieve the bounds of the View, in screen coordinates. 99 virtual gfx::Rect GetViewBounds() const = 0; 100 101 // Returns true if the View's context menu is showing. 102 virtual bool IsShowingContextMenu() const = 0; 103 104 // Tells the View whether the context menu is showing. 105 virtual void SetShowingContextMenu(bool showing) = 0; 106 107 // Returns the currently selected text. 108 virtual string16 GetSelectedText() const = 0; 109 110 // Subclasses should override this method to do what is appropriate to set 111 // the custom background for their platform. 112 virtual void SetBackground(const SkBitmap& background) = 0; 113 virtual const SkBitmap& GetBackground() = 0; 114 115 // Return value indicates whether the mouse is locked successfully or not. 116 virtual bool LockMouse() = 0; 117 virtual void UnlockMouse() = 0; 118 // Returns true if the mouse pointer is currently locked. 119 virtual bool IsMouseLocked() = 0; 120 121#if defined(OS_MACOSX) 122 // Set the view's active state (i.e., tint state of controls). 123 virtual void SetActive(bool active) = 0; 124 125 // Tells the view whether or not to accept first responder status. If |flag| 126 // is true, the view does not accept first responder status and instead 127 // manually becomes first responder when it receives a mouse down event. If 128 // |flag| is false, the view participates in the key-view chain as normal. 129 virtual void SetTakesFocusOnlyOnMouseDown(bool flag) = 0; 130 131 // Notifies the view that its enclosing window has changed visibility 132 // (minimized/unminimized, app hidden/unhidden, etc). 133 // TODO(stuartmorgan): This is a temporary plugin-specific workaround for 134 // <http://crbug.com/34266>. Once that is fixed, this (and the corresponding 135 // message and renderer-side handling) can be removed in favor of using 136 // WasHidden/WasShown. 137 virtual void SetWindowVisibility(bool visible) = 0; 138 139 // Informs the view that its containing window's frame changed. 140 virtual void WindowFrameChanged() = 0; 141 142 // Brings up the dictionary showing a definition for the selected text. 143 virtual void ShowDefinitionForSelection() = 0; 144 145 // Returns |true| if Mac OS X text to speech is supported. 146 virtual bool SupportsSpeech() const = 0; 147 // Tells the view to speak the currently selected text. 148 virtual void SpeakSelection() = 0; 149 // Returns |true| if text is currently being spoken by Mac OS X. 150 virtual bool IsSpeaking() const = 0; 151 // Stops speaking, if it is currently in progress. 152 virtual void StopSpeaking() = 0; 153#endif // defined(OS_MACOSX) 154 155#if defined(TOOLKIT_GTK) 156 // Gets the event for the last mouse down. 157 virtual GdkEventButton* GetLastMouseDown() = 0; 158 // Builds a submenu containing all the gtk input method commands. 159 virtual gfx::NativeView BuildInputMethodsGtkMenu() = 0; 160#endif // defined(TOOLKIT_GTK) 161 162#if defined(OS_WIN) && !defined(USE_AURA) 163 // The region specified will be transparent to mouse clicks. 164 virtual void SetClickthroughRegion(SkRegion* region) = 0; 165#endif 166 167#if defined(OS_WIN) && defined(USE_AURA) 168 virtual gfx::NativeViewAccessible AccessibleObjectFromChildId(long child_id) 169 = 0; 170#endif 171}; 172 173} // namespace content 174 175#endif // CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_ 176