1/* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32package com.jme3.bullet.joints.motors; 33 34import com.jme3.math.Vector3f; 35 36/** 37 * 38 * @author normenhansen 39 */ 40public class TranslationalLimitMotor { 41 42 private long motorId = 0; 43 44 public TranslationalLimitMotor(long motor) { 45 this.motorId = motor; 46 } 47 48 public long getMotor() { 49 return motorId; 50 } 51 52 public Vector3f getLowerLimit() { 53 Vector3f vec = new Vector3f(); 54 getLowerLimit(motorId, vec); 55 return vec; 56 } 57 58 private native void getLowerLimit(long motorId, Vector3f vector); 59 60 public void setLowerLimit(Vector3f lowerLimit) { 61 setLowerLimit(motorId, lowerLimit); 62 } 63 64 private native void setLowerLimit(long motorId, Vector3f vector); 65 66 public Vector3f getUpperLimit() { 67 Vector3f vec = new Vector3f(); 68 getUpperLimit(motorId, vec); 69 return vec; 70 } 71 72 private native void getUpperLimit(long motorId, Vector3f vector); 73 74 public void setUpperLimit(Vector3f upperLimit) { 75 setUpperLimit(motorId, upperLimit); 76 } 77 78 private native void setUpperLimit(long motorId, Vector3f vector); 79 80 public Vector3f getAccumulatedImpulse() { 81 Vector3f vec = new Vector3f(); 82 getAccumulatedImpulse(motorId, vec); 83 return vec; 84 } 85 86 private native void getAccumulatedImpulse(long motorId, Vector3f vector); 87 88 public void setAccumulatedImpulse(Vector3f accumulatedImpulse) { 89 setAccumulatedImpulse(motorId, accumulatedImpulse); 90 } 91 92 private native void setAccumulatedImpulse(long motorId, Vector3f vector); 93 94 public float getLimitSoftness() { 95 return getLimitSoftness(motorId); 96 } 97 98 private native float getLimitSoftness(long motorId); 99 100 public void setLimitSoftness(float limitSoftness) { 101 setLimitSoftness(motorId, limitSoftness); 102 } 103 104 private native void setLimitSoftness(long motorId, float limitSoftness); 105 106 public float getDamping() { 107 return getDamping(motorId); 108 } 109 110 private native float getDamping(long motorId); 111 112 public void setDamping(float damping) { 113 setDamping(motorId, damping); 114 } 115 116 private native void setDamping(long motorId, float damping); 117 118 public float getRestitution() { 119 return getRestitution(motorId); 120 } 121 122 private native float getRestitution(long motorId); 123 124 public void setRestitution(float restitution) { 125 setRestitution(motorId, restitution); 126 } 127 128 private native void setRestitution(long motorId, float restitution); 129} 130