1/*
2    SDL - Simple DirectMedia Layer
3    Copyright (C) 1997-2012 Sam Lantinga
4
5    This library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Lesser General Public
7    License as published by the Free Software Foundation; either
8    version 2.1 of the License, or (at your option) any later version.
9
10    This library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Lesser General Public License for more details.
14
15    You should have received a copy of the GNU Lesser General Public
16    License along with this library; if not, write to the Free Software
17    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19    Sam Lantinga
20    slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_svgavideo_h
25#define _SDL_svgavideo_h
26
27#include "SDL_mouse.h"
28#include "../SDL_sysvideo.h"
29
30/* Hidden "this" pointer for the video functions */
31#define _THIS	SDL_VideoDevice *this
32
33/* Private display data */
34struct SDL_PrivateVideoData {
35#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
36	int SDL_nummodes[NUM_MODELISTS];
37	SDL_Rect **SDL_modelist[NUM_MODELISTS];
38	int *SDL_vgamode[NUM_MODELISTS];
39
40	/* information for double-buffering */
41	int flip_page;
42	int flip_offset[2];
43	Uint8 *flip_address[2];
44
45	/* Set to 1 if we're in banked video mode */
46	int banked;
47};
48/* Old variable names */
49#define SDL_nummodes		(this->hidden->SDL_nummodes)
50#define SDL_modelist		(this->hidden->SDL_modelist)
51#define SDL_vgamode		(this->hidden->SDL_vgamode)
52#define flip_page		(this->hidden->flip_page)
53#define flip_offset		(this->hidden->flip_offset)
54#define flip_address		(this->hidden->flip_address)
55#define	banked			(this->hidden->banked)
56
57#endif /* _SDL_svgavideo_h */
58
59