63d076e3399c77cc610e81b4b173faa0a89efd23 |
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07-May-2013 |
Erik Gilling <konkers@android.com> |
flatland: add 1920x1200 to 16:10 resolutions Change-Id: Ie7540c1ca4ec2c7ea8a307ce118d35479cdf499c
/frameworks/native/cmds/flatland/Main.cpp
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7bfdf27539cb5082e9d11da780d2d24405a008d6 |
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07-May-2013 |
Erik Gilling <konkers@android.com> |
flatland: add 3:2 tests Change-Id: I90496207fbf972c9a8e6baa2188a7732a282f879
/frameworks/native/cmds/flatland/Main.cpp
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b7daa0dadebdb043d63e585975a128c5fc087168 |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
fix build: SurfaceTextureClient to Surface rename Change-Id: Ibcf98337940f9195bcff7b5e8bddb6e912e65163
/frameworks/native/cmds/flatland/Main.cpp
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e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/cmds/flatland/Main.cpp
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9c183f2493222000fa512d927cfde3f4c748eda0 |
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04-Dec-2012 |
Jamie Gennis <jgennis@google.com> |
flatland: add a GPU hardware benchmark This change adds a GPU benchmark named 'flatland' that is intended to measure GPU performance of UI rendering and compositing scenarios at a fixed a clock frequency. This initial version includes only window compositing scenarios. Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
/frameworks/native/cmds/flatland/Main.cpp
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