History log of /frameworks/native/opengl/include/GLES2/gl2.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
61d1b812137b7f3a877e855f9a088be307ec11b6 08-Feb-2013 Jesse Hall <jessehall@google.com> Import OpenGL ES 3.0 headers from Khronos SVN

Add MODULE_LICENSE_MIT: The GLES headers use an MIT license or a
slight variant of it (the "SGI Free Software License B version 2.0",
http://oss.sgi.com/projects/FreeB/).

Change-Id: Ic8f946341cdd0d579f51b6f7a3ee109cd31b1691
/frameworks/native/opengl/include/GLES2/gl2.h
7c95911157999d30fbadf8f964155396d17c49da 21-Jan-2013 Alistair Strachan <alistair.strachan@imgtec.com> Import constness fix from gl3.h into gl2.h.

This change has been made in Khronos SVN for GLES2 already, however it
is mildly controversial and discussion is on-going.

This change is necessary for Android because otherwise applications
cannot include both GLES2/gl2.h and GLES3/gl3.h as the glShaderSource()
prototype mismatches. Native programs may include framework headers
(which now include GLES3 headers only) but already have included GLES2
headers, creating an incompatibility.

Change-Id: I70a4075e079ee063e76cef5a227abb0ae70aebb4
/frameworks/native/opengl/include/GLES2/gl2.h
300ad09822db1013d9f28c4bca3680f865533ab6 06-Nov-2012 Andrew Hsieh <andrewhsieh@google.com> Fix return type of glGetAttribLocation and glGetUniformLocation

from int to GLint.

See:
http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetAttribLocation.xml
http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetUniformLocation.xml

Change-Id: I4a9f8e9e34b8c3cca239ae84bfe8f3cdfd94802a
/frameworks/native/opengl/include/GLES2/gl2.h
8f62c3031e0c8297d3fa1593430ab402cf6a776f 10-Jun-2010 Mathias Agopian <mathias@google.com> update the OpenGL ES headers to the latest

Change-Id: Iceef1e95504897a5e3759b0401cf7031c9e74547
/frameworks/native/opengl/include/GLES2/gl2.h
a3d66a834f7e6796003684652d8aef13fa6345cd 28-May-2009 Mathias Agopian <mathias@google.com> minor modifications to the official GLES 2.x headers

- changed glTexImage2D() declaration so it matches that of GLES 1.x; otherwise we can't include both headers (!!!)
- added parameter names to the declaration of some extensions (this is needed by glapigen and glentrygen)
/frameworks/native/opengl/include/GLES2/gl2.h
48efd950151369a5c049c8a92f36663a88206b4e 28-May-2009 Mathias Agopian <mathias@google.com> add GLES 2.x headers
/frameworks/native/opengl/include/GLES2/gl2.h