History log of /frameworks/native/opengl/libagl/Android.mk
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8a0cb4ee0b6c351de82987efb472fa38dfaf608a 10-Apr-2013 Ying Wang <wangying@google.com> Add liblog

Bug: 8580410
Change-Id: I2ca4fa00dde0b574df3619134836bcb9315bd506
/frameworks/native/opengl/libagl/Android.mk
b43722c3dd69a90f0d0665912bd543aa12521c58 27-Mar-2013 Duane Sand <duane.sand@imgtec.com> [MIPS] Add MIPS architecture support to libagl

Change-Id: I30eb92857a2a6ea867fe0ee45109f17609043aae
/frameworks/native/opengl/libagl/Android.mk
288870ebc3da8121b7a237a53280bd8b931b7a2f 14-Feb-2013 Elliott Hughes <enh@google.com> Simplify OpenGL TLS access on ARM.

bionic now assumes the TLS register is available, so OpenGL can too.

Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
/frameworks/native/opengl/libagl/Android.mk
d8e812ce6fe9ae0388e98b08456e1d18b9498239 14-Jun-2012 Jamie Gennis <jgennis@google.com> Update ANativeWindow clients for sync

This change updates the uses of ANativeWindow to use the new ANW functions that
accept and return Sync HAL fence file descriptors.

Change-Id: I3ca648b6ac33f7360e86754f924aa072f95242f6
/frameworks/native/opengl/libagl/Android.mk
baa44b89ec159fd65230cbb8ebab62d63a513b0b 12-Jul-2011 Jeff Brown <jeffbrown@google.com> Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
/frameworks/native/opengl/libagl/Android.mk
bb0628d9debc5ddd5b1ca3311d6397bbe668c4ee 30-Jul-2010 Mathias Agopian <mathias@google.com> remove copybit hack from software opengl (libagl)

h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.

Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
/frameworks/native/opengl/libagl/Android.mk
c77a20a9d6ab56e79276215d8d1492a9893c9b59 12-May-2010 The Android Open Source Project <initial-contribution@android.com> merge from open-source master

Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
d08583b05c47e676a5e9a9f4ae58594d75141e62 19-Feb-2010 Magnus Landqvist <magnus.landqvist@sonyericsson.com> Build software AGL library with correct get_tls() macro for ARMv7 based platforms

This prevents crashes on snapdragon processors.
/frameworks/native/opengl/libagl/Android.mk
18b915a1026dfe9d273ee3fd2139b7feed22008c 02-Feb-2010 Mathias Agopian <mathias@google.com> implement [2396050] Add ETC1 texture support to AGL
/frameworks/native/opengl/libagl/Android.mk
9166f7bfa7796489d9b34f49846541cfd9a640d5 29-Sep-2009 Gary King <gking@nvidia.com> Use correct TLS codepath in graphics libraries

Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor
HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that
OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the
correct codepath in bionic_tls.h for accessing the TLS address
/frameworks/native/opengl/libagl/Android.mk
cc8c35cee5de7fdf2d79a1a3716120b64301cdfe 13-Nov-2009 Jean-Baptiste Queru <jbq@google.com> eclair snapshot
/frameworks/native/opengl/libagl/Android.mk
54ba51dff21de666c5ae3bf3abd4f0634ebb0676 27-Oct-2009 Mathias Agopian <mathias@google.com> fix [2143798] Need to figure out how to do video

Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.

Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
/frameworks/native/opengl/libagl/Android.mk
f13901eaa98241b52062a3ae3b016badce3dee0c 16-Jul-2009 Mathias Agopian <mathias@google.com> remove libagl's dependency on gralloc_priv.h
/frameworks/native/opengl/libagl/Android.mk
acdebe352dc7dadc1122a87d45137fd2441b329a 04-Jun-2009 Mathias Agopian <mathias@google.com> fix/clean these Android.mk following dbort and joeo's comments
/frameworks/native/opengl/libagl/Android.mk
de58697644a52a614ad9498aa087e95d4a223673 29-May-2009 Mathias Agopian <mathias@google.com> implement a real loader for EGL drivers

we now look for a config file in /system/lib/egl/egl.cfg that describes the association of a display to a driver.
these drivers are named: /system/lib/egl/lib{[EGL|GLESv1_CM|GLESv2] | GLES}_$TAG.so
/frameworks/native/opengl/libagl/Android.mk
9660d304ae51a69509e5506e1fc80178025dee7c 20-May-2009 Jean-Baptiste Queru <jbq@google.com> donut snapshot
/frameworks/native/opengl/libagl/Android.mk
d717598616910b5454b56429dec3bfad2757bd52 15-May-2009 Mathias Agopian <mathias@google.com> Merge commit 'goog/master' into merge_master

Conflicts:
opengl/libagl/Android.mk
opengl/libs/Android.mk
opengl/libs/egl_impl.h
48685c45bb333c3564596158e2e67267110c9277 09-May-2009 Mathias Agopian <mathias@google.com> only export the GL entry-points, hide everything else.

Conflicts:

opengl/libagl/Android.mk
opengl/libs/Android.mk
opengl/libs/egl_impl.h
/frameworks/native/opengl/libagl/Android.mk
076b1cc3a9b90aa5b381a1ed268ca0b548444c9b 10-Apr-2009 Mathias Agopian <mathias@google.com> Integrate from //sandbox/mathias/donut/...@145728

SurfaceFlinger rework for new EGL driver model support.
/frameworks/native/opengl/libagl/Android.mk
edbf3b6af777b721cd2a1ef461947e51e88241e1 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/native/opengl/libagl/Android.mk
d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/native/opengl/libagl/Android.mk
8a7a67538a9977c892389bfcde76a8372aa0b56c 16-Jan-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //branches/cupcake/...@126645
/frameworks/native/opengl/libagl/Android.mk
7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 21-Oct-2008 The Android Open Source Project <initial-contribution@android.com> Initial Contribution
/frameworks/native/opengl/libagl/Android.mk