Searched defs:positions (Results 1 - 24 of 24) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
H A DSweepGradient.java44 * @param positions May be NULL. The relative position of
48 * If positions is NULL, then the colors are automatically
52 int colors[], float positions[]) {
56 if (positions != null && colors.length != positions.length) {
64 mPositions = positions;
65 native_instance = nativeCreate1(cx, cy, colors, positions);
66 native_shader = nativePostCreate1(native_instance, cx, cy, colors, positions);
103 "colors and positions or start color and end color");
109 private static native int nativeCreate1(float x, float y, int colors[], float positions[]); argument
51 SweepGradient(float cx, float cy, int colors[], float positions[]) argument
112 nativePostCreate1(int native_shader, float cx, float cy, int[] colors, float[] positions) argument
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H A DLinearGradient.java47 @param positions May be null. The relative positions [0..1] of
52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], argument
57 if (positions != null && colors.length != positions.length) {
66 mPositions = positions;
68 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt);
69 native_shader = nativePostCreate1(native_instance, x0, y0, x1, y1, colors, positions,
113 "colors and positions or start color and end color");
120 int colors[], float positions[], in
119 nativeCreate1(float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
123 nativePostCreate1(int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
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H A DRadialGradient.java45 @param positions May be NULL. The relative position of
51 int colors[], float positions[], TileMode tile) {
58 if (positions != null && colors.length != positions.length) {
66 mPositions = positions;
68 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt);
69 native_shader = nativePostCreate1(native_instance, x, y, radius, colors, positions,
114 "colors and positions or center color and edge color");
121 int colors[], float positions[], int tileMode);
126 int colors[], float positions[], in
50 RadialGradient(float x, float y, float radius, int colors[], float positions[], TileMode tile) argument
120 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument
125 nativePostCreate1(int native_shader, float x, float y, float radius, int colors[], float positions[], int tileMode) argument
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/frameworks/base/opengl/java/android/opengl/
H A DVisibility.java32 * @param positions the vertex positions (x, y, z).
33 * @param positionsOffset the index in the positions array where the data
46 * positions is null, positionsOffset < 0, indices is null,
50 float[] positions, int positionsOffset, char[] indices,
110 * @param positions positions in x, y, z triples
111 * @param positionsOffset offset into positions array
116 * @throws IllegalArgumentException if positions is null,
117 * positionsOffset < 0, positionsOffset > positions
49 visibilityTest(float[] ws, int wsOffset, float[] positions, int positionsOffset, char[] indices, int indicesOffset, int indexCount) argument
120 computeBoundingSphere(float[] positions, int positionsOffset, int positionsCount, float[] sphere, int sphereOffset) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DGradient_Delegate.java45 * @param positions May be null. The relative positions [0..1] of each
49 protected Gradient_Delegate(int colors[], float positions[]) { argument
53 if (positions != null && colors.length != positions.length) {
57 if (positions == null) {
59 positions = new float[colors.length];
60 positions[0] = 0.f;
61 positions[colors.length-1] = 1.f;
63 positions[
84 GradientPaint(int[] colors, float[] positions, TileMode tileMode) argument
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H A DSweepGradient_Delegate.java55 /*package*/ static int nativeCreate1(float x, float y, int colors[], float positions[]) { argument
56 SweepGradient_Delegate newDelegate = new SweepGradient_Delegate(x, y, colors, positions);
62 return nativeCreate1(x, y, new int[] { color0, color1 }, null /*positions*/);
67 int[] colors, float[] positions) {
88 * @param positions May be NULL. The relative position of
92 * If positions is NULL, then the colors are automatically
96 int colors[], float positions[]) {
97 super(colors, positions);
107 float[] positions) {
108 super(colors, positions, nul
66 nativePostCreate1(int native_shader, float cx, float cy, int[] colors, float[] positions) argument
95 SweepGradient_Delegate(float cx, float cy, int colors[], float positions[]) argument
106 SweepGradientPaint(float cx, float cy, int[] colors, float[] positions) argument
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H A DLinearGradient_Delegate.java59 int colors[], float positions[], int tileMode) {
61 colors, positions, Shader_Delegate.getTileMode(tileMode));
70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/,
77 int colors[], float positions[], int tileMode) {
100 * @param positions May be null. The relative positions [0..1] of each
106 int colors[], float positions[], TileMode tile) {
107 super(colors, positions);
126 float positions[], TileMode tile) {
127 super(colors, positions, til
57 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
75 nativePostCreate1(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
105 LinearGradient_Delegate(float x0, float y0, float x1, float y1, int colors[], float positions[], TileMode tile) argument
125 LinearGradientPaint(float x0, float y0, float x1, float y1, int colors[], float positions[], TileMode tile) argument
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H A DRadialGradient_Delegate.java58 int colors[], float positions[], int tileMode) {
60 colors, positions, Shader_Delegate.getTileMode(tileMode));
67 return nativeCreate1(x, y, radius, new int[] { color0, color1 }, null /*positions*/,
73 int colors[], float positions[], int tileMode) {
96 * @param positions May be NULL. The relative position of each corresponding
101 private RadialGradient_Delegate(float x, float y, float radius, int colors[], float positions[], argument
103 super(colors, positions);
114 int[] colors, float[] positions, TileMode mode) {
115 super(colors, positions, mode);
57 nativeCreate1(float x, float y, float radius, int colors[], float positions[], int tileMode) argument
72 nativePostCreate1(int native_shader, float x, float y, float radius, int colors[], float positions[], int tileMode) argument
113 RadialGradientPaint(float x, float y, float radius, int[] colors, float[] positions, TileMode mode) argument
/frameworks/base/libs/hwui/
H A DGradientCache.h37 positions = NULL;
40 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { argument
41 copy(colors, positions, count);
45 copy(entry.colors, entry.positions, entry.count);
50 delete[] positions;
56 delete[] positions;
58 copy(entry.colors, entry.positions, entry.count);
77 float* positions; member in struct:android::uirenderer::GradientCacheEntry
81 void copy(uint32_t* colors, float* positions, uint32_t count) { argument
84 this->positions
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H A DTextDropShadowCache.cpp45 if (positions) {
47 hash = JenkinsHashMix(hash, android::hash_type(positions[i]));
83 if (lhs.positions != rhs.positions) {
84 if (!lhs.positions) return -1;
85 if (!rhs.positions) return +1;
87 return memcmp(lhs.positions, rhs.positions, lhs.len << 2);
172 int numGlyphs, float radius, const float* positions) {
173 ShadowText entry(paint, radius, len, text, positions);
171 get(SkPaint* paint, const char* text, uint32_t len, int numGlyphs, float radius, const float* positions) argument
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H A DGradientCache.cpp46 hash = JenkinsHashMix(hash, android::hash_type(positions[i]));
58 return memcmp(lhs.positions, rhs.positions, lhs.count * sizeof(float));
132 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) { argument
133 GradientCacheEntry gradient(colors, positions, count);
137 texture = addLinearGradient(gradient, colors, positions, count);
171 uint32_t* colors, float* positions, int count) {
188 generateTexture(colors, positions, count, texture);
241 void GradientCache::generateTexture(uint32_t* colors, float* positions, argument
266 float startPos = positions[
170 addLinearGradient(GradientCacheEntry& gradient, uint32_t* colors, float* positions, int count) argument
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H A DTextDropShadowCache.h37 flags(0), italicStyle(0.0f), scaleX(0), text(NULL), positions(NULL) {
42 const float* positions):
43 len(len), radius(radius), positions(positions) {
78 if (positions != NULL) {
80 positionsCopy.appendArray(positions, charCount * 2);
81 positions = positionsCopy.array();
93 const float* positions; member in struct:android::uirenderer::ShadowText
139 int numGlyphs, float radius, const float* positions);
41 ShadowText(SkPaint* paint, float radius, uint32_t len, const char* srcText, const float* positions) argument
H A DSkiaShader.cpp186 float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
189 mBounds(bounds), mColors(colors), mPositions(positions), mCount(count) {
265 uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
267 SkiaSweepGradientShader(kCircularGradient, x, y, colors, positions, count, key,
304 float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend):
307 mColors(colors), mPositions(positions), mCount(count) {
318 float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
321 mColors(colors), mPositions(positions), mCount(count) {
185 SkiaLinearGradientShader(float* bounds, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument
264 SkiaCircularGradientShader(float x, float y, float radius, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument
303 SkiaSweepGradientShader(float x, float y, uint32_t* colors, float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend) argument
317 SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend) argument
H A DDisplayListRenderer.cpp410 const float* positions, SkPaint* paint) {
414 positions = refBuffer<float>(positions, count * 2);
417 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint);
423 float x, float y, const float* positions, SkPaint* paint,
429 positions = refBuffer<float>(positions, count * 2);
433 x, y, positions, paint, totalAdvance, bounds);
409 drawPosText(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint) argument
422 drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) argument
H A DFontRenderer.cpp594 uint32_t startIndex, uint32_t len, int numGlyphs, uint32_t radius, const float* positions) {
613 mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds, positions);
645 Font::BITMAP, dataBuffer, paddedWidth, paddedHeight, NULL, positions);
689 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) {
696 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y, positions);
593 renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex, uint32_t len, int numGlyphs, uint32_t radius, const float* positions) argument
687 renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds, Functor* functor, bool forceFinish) argument
H A DDisplayListOp.h1410 const float* positions, SkPaint* paint)
1411 : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) {
1428 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
1430 mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
1409 DrawPosTextOp(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint) argument
1427 DrawTextOp(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds) argument
H A DOpenGLRenderer.cpp2799 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
2807 paint, text, bytesCount, count, mDrawModifiers.mShadowRadius, positions);
2845 const float* positions, SkPaint* paint) {
2873 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2891 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2920 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
2951 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2988 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2991 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2798 drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count, const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode, float x, float y) argument
2844 drawPosText(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint) argument
2919 drawText(const char* text, int bytesCount, int count, float x, float y, const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) argument
/frameworks/native/include/input/
H A DVelocityTracker.h79 // The idBits bitfield specifies the pointer ids of the pointers whose positions
81 // The positions array contains position information for each pointer in order by
83 void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
131 const VelocityTracker::Position* positions) = 0;
163 const VelocityTracker::Position* positions);
178 VelocityTracker::Position positions[MAX_POINTERS]; member in struct:android::LeastSquaresVelocityTrackerStrategy::Movement
181 return positions[idBits.getIndexOfBit(id)];
206 const VelocityTracker::Position* positions);
240 const VelocityTracker::Position* positions);
256 VelocityTracker::Position positions[MAX_POINTER member in struct:android::LegacyVelocityTrackerStrategy::Movement
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/frameworks/base/core/tests/coretests/src/android/util/
H A DListScenario.java178 * Set positions as unselectable (a.k.a a separator)
180 public Params setPositionsUnselectable(int ...positions) { argument
181 for (int pos : positions) {
/frameworks/base/libs/hwui/font/
H A DFont.cpp286 int numGlyphs, int x, int y, const float* positions) {
288 0, 0, NULL, positions);
342 int numGlyphs, Rect *bounds, const float* positions) {
348 render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions);
374 uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) {
407 float penX = x + positions[(glyphsCount << 1)];
408 float penY = y + positions[(glyphsCount << 1) + 1];
411 bitmap, bitmapW, bitmapH, bounds, positions);
285 render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, int numGlyphs, int x, int y, const float* positions) argument
341 measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, Rect *bounds, const float* positions) argument
372 render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) argument
/frameworks/native/libs/input/
H A DVelocityTracker.cpp220 void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) { argument
242 mStrategy->addMovement(eventTime, idBits, positions);
255 id, positions[index].x, positions[index].y,
313 Position positions[pointerCount]; local
320 positions[index].x = event->getHistoricalX(i, h);
321 positions[index].y = event->getHistoricalY(i, h);
323 addMovement(eventTime, idBits, positions);
329 positions[index].x = event->getX(i);
330 positions[inde
376 addMovement(nsecs_t eventTime, BitSet32 idBits, const VelocityTracker::Position* positions) argument
710 addMovement(nsecs_t eventTime, BitSet32 idBits, const VelocityTracker::Position* positions) argument
832 addMovement(nsecs_t eventTime, BitSet32 idBits, const VelocityTracker::Position* positions) argument
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/frameworks/base/core/jni/android/graphics/
H A DTextLayoutCache.cpp661 hb_glyph_position_t* positions = hb_buffer_get_glyph_positions(buffer, NULL); local
667 HBFixedToFloat(positions[i].x_advance),
668 HBFixedToFloat(positions[i].x_offset),
669 HBFixedToFloat(positions[i].y_offset));
733 hb_glyph_position_t* positions = hb_buffer_get_glyph_positions(mBuffer, NULL); local
747 float xAdvance = HBFixedToFloat(positions[i].x_advance);
751 float xo = HBFixedToFloat(positions[i].x_offset);
752 float yo = -HBFixedToFloat(positions[i].y_offset);
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp614 const float* positions = value->getPos(); local
621 x, y, positions, paint, totalAdvance, bounds);
650 const float* positions = value->getPos(); local
657 x, y, positions, paint, totalAdvance, bounds);
717 const jfloat* positions, jint dirFlags, SkPaint* paint) {
728 renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint);
735 jfloat* positions = env->GetFloatArrayElements(pos, NULL); local
737 renderPosText(renderer, textArray + index, count, positions, kBidi_LTR, paint);
739 env->ReleaseFloatArrayElements(pos, positions, JNI_ABORT);
747 jfloat* positions local
716 renderPosText(OpenGLRenderer* renderer, const jchar* text, int count, const jfloat* positions, jint dirFlags, SkPaint* paint) argument
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/frameworks/base/services/input/
H A DInputReader.cpp3981 // pointer positions at the same time as other pointers that have just gone up.
4433 // pointer positions at the same time as other pointers that have just gone up.
4644 VelocityTracker::Position positions[MAX_POINTERS]; local
4649 positions[count].x = pointer.x * mPointerXMovementScale;
4650 positions[count].y = pointer.y * mPointerYMovementScale;
4653 mCurrentFingerIdBits, positions);

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