/frameworks/rs/driver/ |
H A D | rsdProgramFragment.h | 26 const char** textureNames, size_t textureNamesCount,
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H A D | rsdProgramVertex.h | 25 const char** textureNames, size_t textureNamesCount,
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H A D | rsdProgram.cpp | 38 const char** textureNames, size_t textureNamesCount, 41 textureNames, textureNamesCount, textureNamesLength); 85 const char** textureNames, size_t textureNamesCount, 88 textureNames, textureNamesCount, textureNamesLength); 36 rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument 83 rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
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H A D | rsdShader.h | 43 const char** textureNames, size_t textureNamesCount, 131 void init(const char** textureNames, size_t textureNamesCount,
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H A D | rsdShader.cpp | 34 const char** textureNames, size_t textureNamesCount, 41 init(textureNames, textureNamesCount, textureNamesLength); 44 mTextureNames.push(String8(textureNames[i], textureNamesLength[i])); 117 void RsdShader::init(const char** textureNames, size_t textureNamesCount, argument 133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 32 RsdShader(const Program *p, uint32_t type, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
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/frameworks/rs/ |
H A D | rsProgramFragment.cpp | 24 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 34 textureNames, textureNamesCount, textureNamesLength); 137 const char** textureNames, 142 textureNames, textureNamesCount, textureNamesLength, 23 ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument 135 rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
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H A D | rsProgramFragment.h | 31 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
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H A D | rsProgramVertex.h | 31 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
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H A D | rsg.spec | 44 param const char ** textureNames 52 param const char ** textureNames
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H A D | rsProgramVertex.cpp | 26 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, 31 textureNames, textureNamesCount, textureNamesLength); 245 const char** textureNames, size_t textureNamesCount, 249 textureNames, textureNamesCount, textureNamesLength, 25 ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument 244 rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
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H A D | rs_hal.h | 241 const char** textureNames, size_t textureNamesCount, 250 const char** textureNames, size_t textureNamesCount,
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H A D | rsFont.cpp | 503 const char *textureNames[] = { "Tex0" }; local 528 textureNames, numTextures, textureNamesLengths,
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