Searched refs:textureNames (Results 1 - 12 of 12) sorted by relevance

/frameworks/rs/driver/
H A DrsdProgramFragment.h26 const char** textureNames, size_t textureNamesCount,
H A DrsdProgramVertex.h25 const char** textureNames, size_t textureNamesCount,
H A DrsdProgram.cpp38 const char** textureNames, size_t textureNamesCount,
41 textureNames, textureNamesCount, textureNamesLength);
85 const char** textureNames, size_t textureNamesCount,
88 textureNames, textureNamesCount, textureNamesLength);
36 rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
83 rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, const char* shader, size_t shaderLen, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
H A DrsdShader.h43 const char** textureNames, size_t textureNamesCount,
131 void init(const char** textureNames, size_t textureNamesCount,
H A DrsdShader.cpp34 const char** textureNames, size_t textureNamesCount,
41 init(textureNames, textureNamesCount, textureNamesLength);
44 mTextureNames.push(String8(textureNames[i], textureNamesLength[i]));
117 void RsdShader::init(const char** textureNames, size_t textureNamesCount, argument
133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]);
32 RsdShader(const Program *p, uint32_t type, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength) argument
/frameworks/rs/
H A DrsProgramFragment.cpp24 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
34 textureNames, textureNamesCount, textureNamesLength);
137 const char** textureNames,
142 textureNames, textureNamesCount, textureNamesLength,
23 ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
135 rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
H A DrsProgramFragment.h31 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
H A DrsProgramVertex.h31 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
H A Drsg.spec44 param const char ** textureNames
52 param const char ** textureNames
H A DrsProgramVertex.cpp26 const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
31 textureNames, textureNamesCount, textureNamesLength);
245 const char** textureNames, size_t textureNamesCount,
249 textureNames, textureNamesCount, textureNamesLength,
25 ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
244 rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, const uint32_t * params, size_t paramLength) argument
H A Drs_hal.h241 const char** textureNames, size_t textureNamesCount,
250 const char** textureNames, size_t textureNamesCount,
H A DrsFont.cpp503 const char *textureNames[] = { "Tex0" }; local
528 textureNames, numTextures, textureNamesLengths,

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