02fac2930581b9bea9f6d221eb6d6b471fc3b9c6 |
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03-May-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50: implement stream output
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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6d1cdec3ba151168bfc3aef222fba6265dfb41fb |
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06-Apr-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nouveau: switch to libdrm_nouveau-2.0
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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0a3f0ff2645d03d5f572cc26932595b8df400505 |
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30-Aug-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50: add support for linear textures and render targets
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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be68782d9aebf6f6575bb8cc9cfc66b7bad79644 |
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01-Mar-2011 |
Ben Skeggs <bskeggs@redhat.com> |
nv50: sync textures with render targets ourselves Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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79079141fa7cbf395d1ffc77364ac301d9824211 |
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28-Feb-2011 |
Ben Skeggs <bskeggs@redhat.com> |
nv50: move onto common linear buffer manager Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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f80c03e1875fe96ff2f4c022e3cb76357828140d |
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28-Feb-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50: replace most of it with nvc0 driver ported to nv50 We'll have to do some unification now to reduce code duplication.
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
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