History log of /external/mesa3d/src/mesa/math/m_clip_tmp.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b4922b533155cc139ebafb111502bb55d2ad2ccf 26-Aug-2009 Eric Anholt <eric@anholt.net> mesa: Add support for ARB_depth_clamp.

This currently doesn't include fixing up the cliptests in the assembly
paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
b7d048405cbcefc49dba56e5e3abee0d621f6c18 25-Aug-2004 Brian Paul <brian.paul@tungstengraphics.com> move (void) foo; instances after local declarations
/external/mesa3d/src/mesa/math/m_clip_tmp.h
a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 25-Aug-2004 Brian Paul <brian.paul@tungstengraphics.com> Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
/external/mesa3d/src/mesa/math/m_clip_tmp.h
9ac51f57efe07ed43a1e4224a7f5daddec401b36 05-Jun-2003 Ian Romanick <idr@us.ibm.com> Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
762c115242d8f410b7a54b3bc6e3d677755a9c1e 19-Mar-2003 Brian Paul <brian.paul@tungstengraphics.com> added comments
/external/mesa3d/src/mesa/math/m_clip_tmp.h
f5a078197552bc956322e2fa292b034e4ccb9d82 03-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> bring over Michel Daenzer's DRI changes
/external/mesa3d/src/mesa/math/m_clip_tmp.h
e7e38a47a8dd567fd5a848cbef09b14018fb2fe0 21-May-2001 Gareth Hughes <gareth@valinux.com> Initial commit of cliptest work. More to come shortly.

- Add debug, benchmark code.
- Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions
before exiting the fast math block.
- Remove divide-by-zero test in x86 cliptest, and set clipped vertices
to [0,0,0,1] instead of leaving them uninitialized.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
188f2949eaf181f4aab041a6dad26fa76e746eee 03-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> more namespace clean-ups
/external/mesa3d/src/mesa/math/m_clip_tmp.h
08836341788a9f9d638d9dc8328510ccd18ddeb5 03-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/math/m_clip_tmp.h
321f67c4729adeebd7aa9ef9e22c95e709952851 13-Jan-2001 Keith Whitwell <keith@tungstengraphics.com> Fix crash in book/stencil.

Allow drivers to perform the perspective divide themselves. Assembly
to do cliptesting without perspective divide for size-4 vectors.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 26-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_clip_tmp.h