3f84483382be2d528918cc1a6fbc6a7d68e0b181 |
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08-Aug-2013 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger now uses GLES 2.x when available Bug: 8679321 Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
/frameworks/native/include/gui/Surface.h
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7cdd786fa80cf03551291ae8feca7b77583be1c5 |
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19-Jul-2013 |
Mathias Agopian <mathias@google.com> |
Make ANW.setSwapInterval(0) work again we can now queue/dequeue a buffer in asynchrnous mode by using the async parameter to these calls. async mode is only specified with those calls (it is not modal anymore). as a consequence it can only be specified when the buffer count is not overidden, as error is returned otherwise. Change-Id: Ic63f4f96f671cb9d65c4cecbcc192615e09a8b6b
/frameworks/native/include/gui/Surface.h
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595264f1af12e25dce57d7c5b1d52ed86ac0d0c9 |
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17-Jul-2013 |
Mathias Agopian <mathias@google.com> |
BufferQueue improvements and APIs changes this is the first step of a series of improvements to BufferQueue. A few things happen in this change: - setSynchronousMode() goes away as well as the SynchronousModeAllowed flag - BufferQueue now defaults to (what used to be) synchronous mode - a new "controlled by app" flag is passed when creating consumers and producers those flags are used to put the BufferQueue in a mode where it will never block if both flags are set. This is achieved by: - returning an error from dequeueBuffer() if it would block - making sure a buffer is always available by replacing the previous buffer with the new one in queueBuffer() (note: this is similar to what asynchrnous mode used to be) Note: in this change EGL's swap-interval 0 is broken; this will be fixed in another change. Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
/frameworks/native/include/gui/Surface.h
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35ffa6a868f1aa650c90956a4129bb70f780fc99 |
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13-Mar-2013 |
Mathias Agopian <mathias@google.com> |
Surface can now be created only from an IGraphicBufferProducer it can't write itself to a parcel, nor can it be created from a parcel. Change-Id: I69165d5c54d6024b3e546e80d8b57e3dedda7893
/frameworks/native/include/gui/Surface.h
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cf0b8c85fb0106751256dba7821f86b5ad03126c |
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20-Feb-2013 |
Mathias Agopian <mathias@google.com> |
get rid of Surface::getISurfaceTexture() this was there just for legacy reasons. Change-Id: I0a48d6e04d7efa65033f9f10c91bba557f16ae8b
/frameworks/native/include/gui/Surface.h
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c4905eb49d20667381f3cda7c6f6894234404bd3 |
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16-Feb-2013 |
Mathias Agopian <mathias@google.com> |
fix build: SurfaceTextureClient to Surface rename Change-Id: I0041e6f49bc637bc52161c83f0bd44101246f480
/frameworks/native/include/gui/Surface.h
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f25c5086cf46eb029d887f34f25a09220e44958c |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
fix build: SurfaceTextureClient to Surface rename Change-Id: I54d68241f1080eef640aefe71f33912ad79345ef
/frameworks/native/include/gui/Surface.h
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e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
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15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/include/gui/Surface.h
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6d9b9dfd555ee2bc1dd8381dde95d45f9500b3ca |
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14-Feb-2013 |
Mathias Agopian <mathias@google.com> |
remove access ANDROID_VIEW_SURFACE_JNI_ID Change-Id: I0ef474ed9be2cd26fa520ef871ffcf21a25e4994
/frameworks/native/include/gui/Surface.h
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ac9fa427d4a86745e60a5f7fd8e3ea340c4db907 |
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12-Feb-2013 |
Mathias Agopian <mathias@google.com> |
get rid of Surface identity and token we use the IBinder instead. Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
/frameworks/native/include/gui/Surface.h
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882e3a39ed770b335a203e233b57127fde1c839e |
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09-Jan-2013 |
Andy McFadden <fadden@android.com> |
Add some comments. Also, minor tweak to SurfaceTextureLayer. Change-Id: If616d5ee4e8226dd0e16c5dbb0e0f80db553110e
/frameworks/native/include/gui/Surface.h
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2adaf04fab35cf47c824d74d901b54094e01ccd3 |
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18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/include/gui/Surface.h
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0273adbf0bc202eda2ca579ae0773464ea9c701f |
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13-Dec-2012 |
Andy McFadden <fadden@android.com> |
Added some comments Added a quick intro section at the top of the class. Also noted the proposed new name for the class. Change-Id: I3f79663527544aa4e910db0e5a1374b54d16ba2f
/frameworks/native/include/gui/Surface.h
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380223bf1b340e7503177254a60d5982f95ab793 |
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27-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Remove unused "layer" argument from show(). Change-Id: I8944a9f4a27c330b11e5e837c69b88c8f84145ba
/frameworks/native/include/gui/Surface.h
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9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd |
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25-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Banish DisplayID from the SurfaceFlinger API. Use only display tokens in the API to refer to new displays. Don't require the caller to specify the display when creating a surface (since in general a surface could be shown on any display). This is intended to be a minimum change just to update the API. Note that SurfaceFlinger still uses DisplayID in a few places internally that might cause some features not to work properly when there are multiple displays (LayerScreenshot, for example). Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
/frameworks/native/include/gui/Surface.h
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6501e9944df131b3b7e293007084735dfa217f24 |
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17-Jul-2012 |
Jeff Brown <jeffbrown@google.com> |
Remove freeze(), unfreeze() and setFreezeTint(). This is all dead code. Change-Id: I646673aac793a6ec45021c370a2450f0ea4fbcce
/frameworks/native/include/gui/Surface.h
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f15a83f5814219c167f87cb8aaea622fc8493499 |
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11-May-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add a crop to the layer state This change adds a crop rectangle specified in window coordinates to the layer state. The all window pixels outside this crop rectangle are treated as though they were fully transparent. This change also adds the plumbing necessary for WindowManager to set that crop. Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
/frameworks/native/include/gui/Surface.h
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90ac799241f077a7b7e6c1875fd933864c8dd2a7 |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/native/include/gui/Surface.h
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