Searched defs:Matrix3 (Results 1 - 12 of 12) sorted by relevance

/external/eigen/test/
H A Dgeo_eulerangles.cpp17 typedef Matrix<Scalar,3,3> Matrix3; typedef
25 Matrix3 m;
30 VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \
H A Dgeo_orthomethods.cpp22 typedef Matrix<Scalar,3,3> Matrix3; typedef
36 Matrix3 mat3;
46 Matrix3 mcross;
H A Dvectorization_logic.cpp110 > Matrix3; typedef
153 VERIFY(test_assign(Matrix3(),Matrix3().cwiseQuotient(Matrix3()),
163 VERIFY(test_redux(Matrix3(),
H A Dgeo_transformations.cpp21 typedef Matrix<Scalar,3,3> Matrix3; typedef
92 typedef Matrix<Scalar,3,3> Matrix3; typedef
111 Matrix3 matrot1, m;
120 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
121 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
197 Matrix3 mat3 = Matrix3::Random();
268 t1 = (Matrix3(q1) * AlignedScaling3(v0)) * Translation3(v0);
270 t1 = (Matrix3(q1) * Eigen::Scaling(v0)) * Translation3(v0);
275 t1 = Matrix3(q
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DVarType.java49 Matrix3(true,false), enum constant in enum:VarType
/external/eigen/Eigen/src/Eigen2Support/Geometry/
H A DAngleAxis.h57 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::AngleAxis
99 inline Matrix3 operator* (const Matrix3& other) const
103 inline friend Matrix3 operator* (const Matrix3& a, const AngleAxis& b)
120 Matrix3 toRotationMatrix(void) const;
188 typename AngleAxis<Scalar>::Matrix3
191 Matrix3 res;
H A DQuaternion.h64 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::Quaternion
165 Matrix3 toRotationMatrix(void) const;
245 * - Via a Matrix3: 24 + 15n
295 inline typename Quaternion<Scalar>::Matrix3
302 Matrix3 res;
/external/eigen/Eigen/src/Geometry/
H A DAngleAxis.h60 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::AngleAxis
115 Matrix3 toRotationMatrix(void) const;
202 typename AngleAxis<Scalar>::Matrix3
205 Matrix3 res;
H A DQuaternion.h53 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:Eigen::QuaternionBase
138 Matrix3 toRotationMatrix() const;
472 * - Via a Matrix3: 24 + 15n
534 inline typename QuaternionBase<Derived>::Matrix3
541 Matrix3 res;
/external/eigen/test/eigen2/
H A Deigen2_geometry.cpp22 typedef Matrix<Scalar,3,3> Matrix3; typedef
44 Matrix3 matrot1;
50 Matrix3 m;
74 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
75 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
185 Matrix3 mat3 = Matrix3::Random();
255 t1 = (Matrix3(q1) * Scaling3(v0)) * Translation3(v0);
258 t1 = Matrix3(q1) * (Scaling3(v0) * Translation3(v0));
264 t1 = (Translation3(v0) * Scaling3(v0)) * Matrix3(q
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H A Deigen2_geometry_with_eigen2_prefix.cpp24 typedef Matrix<Scalar,3,3> Matrix3; typedef
46 Matrix3 matrot1;
52 Matrix3 m;
76 VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
77 VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
187 Matrix3 mat3 = Matrix3::Random();
257 t1 = (Matrix3(q1) * Scaling3(v0)) * Translation3(v0);
260 t1 = Matrix3(q1) * (Scaling3(v0) * Translation3(v0));
266 t1 = (Translation3(v0) * Scaling3(v0)) * Matrix3(q
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/external/eigen/demos/opengl/
H A Dquaternion_demo.cpp140 typedef Matrix<Scalar,3,3> Matrix3; typedef in class:EulerAngles
159 Matrix3 m = q.toRotationMatrix();
163 EulerAngles& operator=(const Matrix3& m)
174 Matrix3 toRotationMatrix(void) const
178 Matrix3 res;

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