Searched defs:bindTexture (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.cpp41 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, argument
50 if (bindTexture) {
51 mCaches.bindTexture(renderTarget, id);
59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, argument
68 if (bindTexture) {
69 mCaches.bindTexture(renderTarget, id);
H A DLayer.cpp92 bindTexture();
148 void Layer::bindTexture() const { function in class:android::uirenderer::Layer
150 caches.bindTexture(renderTarget, texture.id);
H A DCaches.cpp529 void Caches::bindTexture(GLuint texture) { function in class:android::uirenderer::Caches
536 void Caches::bindTexture(GLenum target, GLuint texture) { function in class:android::uirenderer::Caches
H A DSkiaShader.cpp93 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { function in class:android::uirenderer::SkiaShader
94 mCaches->bindTexture(texture->id);
161 bindTexture(texture, mWrapS, mWrapT);
239 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
359 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
H A DOpenGLRenderer.h925 inline void bindTexture(GLuint texture) { function in class:android::uirenderer::OpenGLRenderer
926 mCaches.bindTexture(texture);
934 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
/frameworks/rs/
H A DrsProgram.cpp117 bindTexture(NULL, ct, NULL);
179 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { function in class:Program
220 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
/frameworks/base/graphics/java/android/renderscript/
H A DProgram.java164 public void bindTexture(Allocation va, int slot) method in class:Program

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