Searched defs:blitV (Results 1 - 14 of 14) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkBlitter_Sprite.cpp39 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkSpriteBlitter
H A DSkBlitter.cpp41 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkBlitter
63 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses
67 this->blitV(x++, y, height, leftAlpha);
72 this->blitV(x, y, height, rightAlpha);
232 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} function in class:SkNullBlitter
327 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
345 fBlitter->blitV(x, y0, y1 - y0, alpha);
377 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha);
380 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha);
454 void SkRgnClipBlitter::blitV(in
[all...]
H A DSkBlitter_A8.cpp176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Blitter
387 void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Coverage_Blitter
H A DSkBlitter_ARGB32.cpp186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Blitter
542 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Shader_Blitter
H A DSkBlitter_RGB16.cpp60 virtual void blitV(int x, int y, int height, SkAlpha alpha);
87 virtual void blitV(int x, int y, int height, SkAlpha alpha);
472 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Opaque_Blitter
653 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Blitter
H A DSkScan_Path.cpp347 virtual void blitV(int x, int y, int height, SkAlpha alpha) { function in class:InverseBlitter
348 SkDEBUGFAIL("blitV unexpected");
H A DSkAAClip.cpp1202 Must evaluate clips in scan-line order, so don't want to allow blitV(),
1208 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE {
1927 void SkAAClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkAAClipBlitter
1929 fBlitter->blitV(x, y, height, alpha);
1945 fBlitter->blitV(x, y, dy, newAlpha);
/external/skia/src/core/
H A DSkBlitter_Sprite.cpp39 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkSpriteBlitter
H A DSkBlitter.cpp41 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkBlitter
63 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses
67 this->blitV(x++, y, height, leftAlpha);
72 this->blitV(x, y, height, rightAlpha);
232 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} function in class:SkNullBlitter
327 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) {
345 fBlitter->blitV(x, y0, y1 - y0, alpha);
377 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha);
380 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha);
454 void SkRgnClipBlitter::blitV(in
[all...]
H A DSkBlitter_A8.cpp176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Blitter
387 void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Coverage_Blitter
H A DSkBlitter_ARGB32.cpp186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Blitter
542 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Shader_Blitter
H A DSkBlitter_RGB16.cpp60 virtual void blitV(int x, int y, int height, SkAlpha alpha);
87 virtual void blitV(int x, int y, int height, SkAlpha alpha);
472 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Opaque_Blitter
653 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Blitter
H A DSkScan_Path.cpp347 virtual void blitV(int x, int y, int height, SkAlpha alpha) { function in class:InverseBlitter
348 SkDEBUGFAIL("blitV unexpected");
H A DSkAAClip.cpp1202 Must evaluate clips in scan-line order, so don't want to allow blitV(),
1208 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE {
1927 void SkAAClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkAAClipBlitter
1929 fBlitter->blitV(x, y, height, alpha);
1945 fBlitter->blitV(x, y, dy, newAlpha);

Completed in 377 milliseconds