/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v2 ? v1 : v2; 162 private byte[] min(byte[] v1, byte[] v2) { argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
H A D | UT_bug_char.java | 40 private byte min(byte v1, byte v2) { argument 41 return v1 < v2 ? v1 : v2; 43 private byte[] min(byte[] v1, byte[] v2) { argument 44 assert v1.length == v2.length; 47 rv[i] = min(v1[i], v2[i]);
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H A D | UT_math_agree.java | 149 private float min(float v1, float v2) { argument 150 return v1 < v2 ? v1 : v2; 152 private float[] min(float[] v1, float[] v2) { argument 153 assert v1.length == v2.length; 156 rv[i] = min(v1[i], v2[i]); 159 private byte min(byte v1, byte v2) { argument 160 return v1 < v2 ? v1 : v2; 162 private byte[] min(byte[] v1, byte[] v2) { argument 169 min(short v1, short v2) argument 172 min(short[] v1, short[] v2) argument 179 min(int v1, int v2) argument 182 min(int[] v1, int[] v2) argument 189 min(long v1, long v2) argument 192 min(long[] v1, long[] v2) argument 202 max(float v1, float v2) argument 205 max(float[] v1, float[] v2) argument 212 max(byte v1, byte v2) argument 215 max(byte[] v1, byte[] v2) argument 222 max(short v1, short v2) argument 225 max(short[] v1, short[] v2) argument 232 max(int v1, int v2) argument 235 max(int[] v1, int[] v2) argument 242 max(long v1, long v2) argument 245 max(long[] v1, long[] v2) argument 255 fmin(float v1, float v2) argument 258 fmin(float[] v1, float[] v2) argument 261 fmin(float[] v1, float v2) argument 269 fmax(float v1, float v2) argument 272 fmax(float[] v1, float[] v2) argument 275 fmax(float[] v1, float v2) argument [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | conceal.cpp | 142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local 159 v2 = prevFrame + size + (size >> 2) + chrstart; 182 oscl_memcpy(v1, v2, B_SIZE); 184 v2 += width_C; 185 oscl_memcpy(v1, v2, B_SIZE); 187 v2 += width_C;
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/frameworks/base/services/input/ |
H A D | EventHub.cpp | 73 static inline int max(int v1, int v2) argument 75 return (v1 > v2) ? v1 : v2;
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/frameworks/base/tests/ActivityTests/src/com/google/android/test/activity/ |
H A D | ArrayMapTests.java | 111 private static boolean compare(Object v1, Object v2) { argument 113 return v2 == null; 115 if (v2 == null) { 118 return v1.equals(v2);
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/frameworks/rs/driver/runtime/arch/ |
H A D | generic.c | 114 extern float __attribute__((overloadable)) fmax(float v1, float v2) { argument 115 return v1 > v2 ? v1 : v2; 118 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { argument 120 r.x = v1.x > v2.x ? v1.x : v2.x; 121 r.y = v1.y > v2.y ? v1.y : v2.y; 125 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { argument 127 r.x = v1.x > v2 133 fmax(float4 v1, float4 v2) argument 142 fmax(float2 v1, float v2) argument 149 fmax(float3 v1, float v2) argument 157 fmax(float4 v1, float v2) argument 166 fmin(float v1, float v2) argument 174 fmin(float2 v1, float2 v2) argument 181 fmin(float3 v1, float3 v2) argument 189 fmin(float4 v1, float4 v2) argument 198 fmin(float2 v1, float v2) argument 205 fmin(float3 v1, float v2) argument 213 fmin(float4 v1, float v2) argument 227 max(char v1, char v2) argument 231 max(char2 v1, char2 v2) argument 238 max(char3 v1, char3 v2) argument 246 max(char4 v1, char4 v2) argument 255 max(short v1, short v2) argument 259 max(short2 v1, short2 v2) argument 266 max(short3 v1, short3 v2) argument 274 max(short4 v1, short4 v2) argument 283 max(int v1, int v2) argument 287 max(int2 v1, int2 v2) argument 294 max(int3 v1, int3 v2) argument 302 max(int4 v1, int4 v2) argument 311 max(int64_t v1, int64_t v2) argument 315 max(long2 v1, long2 v2) argument 322 max(long3 v1, long3 v2) argument 330 max(long4 v1, long4 v2) argument 339 max(uchar v1, uchar v2) argument 343 max(uchar2 v1, uchar2 v2) argument 350 max(uchar3 v1, uchar3 v2) argument 358 max(uchar4 v1, uchar4 v2) argument 367 max(ushort v1, ushort v2) argument 371 max(ushort2 v1, ushort2 v2) argument 378 max(ushort3 v1, ushort3 v2) argument 386 max(ushort4 v1, ushort4 v2) argument 395 max(uint v1, uint v2) argument 399 max(uint2 v1, uint2 v2) argument 406 max(uint3 v1, uint3 v2) argument 414 max(uint4 v1, uint4 v2) argument 423 max(ulong v1, ulong v2) argument 427 max(ulong2 v1, ulong2 v2) argument 434 max(ulong3 v1, ulong3 v2) argument 442 max(ulong4 v1, ulong4 v2) argument 451 max(float v1, float v2) argument 455 max(float2 v1, float2 v2) argument 459 max(float2 v1, float v2) argument 463 max(float3 v1, float3 v2) argument 467 max(float3 v1, float v2) argument 471 max(float4 v1, float4 v2) argument 475 max(float4 v1, float v2) argument 484 min(int8_t v1, int8_t v2) argument 488 min(char2 v1, char2 v2) argument 495 min(char3 v1, char3 v2) argument 503 min(char4 v1, char4 v2) argument 512 min(int16_t v1, int16_t v2) argument 516 min(short2 v1, short2 v2) argument 523 min(short3 v1, short3 v2) argument 531 min(short4 v1, short4 v2) argument 540 min(int32_t v1, int32_t v2) argument 544 min(int2 v1, int2 v2) argument 551 min(int3 v1, int3 v2) argument 559 min(int4 v1, int4 v2) argument 568 min(int64_t v1, int64_t v2) argument 572 min(long2 v1, long2 v2) argument 579 min(long3 v1, long3 v2) argument 587 min(long4 v1, long4 v2) argument 596 min(uchar v1, uchar v2) argument 600 min(uchar2 v1, uchar2 v2) argument 607 min(uchar3 v1, uchar3 v2) argument 615 min(uchar4 v1, uchar4 v2) argument 624 min(ushort v1, ushort v2) argument 628 min(ushort2 v1, ushort2 v2) argument 635 min(ushort3 v1, ushort3 v2) argument 643 min(ushort4 v1, ushort4 v2) argument 652 min(uint v1, uint v2) argument 656 min(uint2 v1, uint2 v2) argument 663 min(uint3 v1, uint3 v2) argument 671 min(uint4 v1, uint4 v2) argument 680 min(ulong v1, ulong v2) argument 684 min(ulong2 v1, ulong2 v2) argument 691 min(ulong3 v1, ulong3 v2) argument 699 min(ulong4 v1, ulong4 v2) argument 708 min(float v1, float v2) argument 712 min(float2 v1, float2 v2) argument 716 min(float2 v1, float v2) argument 720 min(float3 v1, float3 v2) argument 724 min(float3 v1, float v2) argument 728 min(float4 v1, float4 v2) argument 732 min(float4 v1, float v2) argument [all...] |
/frameworks/base/libs/hwui/ |
H A D | Patch.cpp | 139 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight; local 143 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX, 171 float y1, float y2, float v1, float v2, float stretchX, float rescaleX, 195 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); 206 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); 211 float u1, float v1, float u2, float v2, uint32_t& quadCount) { 225 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2); 236 mUvMapper.map(u1, v1, u2, v2); 240 TextureVertex::set(vertex++, x1, y2, u1, v2); 170 generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument 210 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument [all...] |
H A D | LayerRenderer.cpp | 174 const float v2 = (height - r->bottom) * texY; local 178 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2); 179 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
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H A D | FontRenderer.cpp | 537 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 544 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, 549 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 557 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 572 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 575 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 536 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 548 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 571 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
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/frameworks/native/services/surfaceflinger/ |
H A D | Transform.cpp | 73 const float v2 = A[2][i]; local 74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2]; 75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2]; 76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsic3DLUT.cpp | 137 uint4 v2 = (v + 0x7f) >> (int4)8; local 139 uchar4 ret = convert_uchar4(v2); 156 ALOGE("v2 %08x %08x %08x %08x", v2.x, v2.y, v2.z, v2.w);
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/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 158 float x2, float y2, float u2, float v2, 162 TextureVertex::set(mesh++, x2, y2, u2, v2); 157 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
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H A D | Font.cpp | 175 float v2 = glyph->mBitmapMaxV; local 177 mState->appendMeshQuad(nPenX, nPenY, u1, v2, 178 nPenX + width, nPenY, u2, v2, 201 float v2 = glyph->mBitmapMaxV; local 204 p[0].x(), p[0].y(), u1, v2, 205 p[1].x(), p[1].y(), u2, v2, 256 const float v2 = glyph->mBitmapMaxV; local 260 position->y() + destination[0].y(), u1, v2, 262 position->y() + destination[1].y(), u2, v2,
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/frameworks/native/include/ui/ |
H A D | mat4.h | 113 tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3); 212 tmat44<T>::tmat44(const tvec4<A>& v0, const tvec4<B>& v1, const tvec4<C>& v2, const tvec4<D>& v3) { argument 215 mValue[2] = v2;
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/frameworks/rs/driver/runtime/ |
H A D | rs_cl.c | 12 extern float __attribute__((overloadable)) fmin(float v, float v2); 13 extern float2 __attribute__((overloadable)) fmin(float2 v, float v2); 14 extern float3 __attribute__((overloadable)) fmin(float3 v, float v2); 15 extern float4 __attribute__((overloadable)) fmin(float4 v, float v2); 17 extern float __attribute__((overloadable)) fmax(float v, float v2); 18 extern float2 __attribute__((overloadable)) fmax(float2 v, float v2); 19 extern float3 __attribute__((overloadable)) fmax(float3 v, float v2); 20 extern float4 __attribute__((overloadable)) fmax(float4 v, float v2); 71 extern float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \ 73 r.x = fnc(v1.x, v2 1156 float2 v2 = {native_log2(v.x), native_log2(v.y)}; local 1160 float3 v2 = {native_log2(v.x), native_log2(v.y), native_log2(v.z)}; local 1164 float4 v2 = {native_log2(v.x), native_log2(v.y), native_log2(v.z), native_log2(v.w)}; local 1196 float v2 = native_log2(v); local 1201 float2 v2 = native_log2(v); local 1206 float3 v2 = native_log2(v); local 1211 float4 v2 = native_log2(v); local [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
H A D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 106 _M_VARIANT $v2 153 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 159 _M_TRY1 $v2
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
H A D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 106 _M_VARIANT $v2 156 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 162 _M_TRY1 $v2
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/frameworks/base/core/jni/android/graphics/ |
H A D | TextLayoutCache.cpp | 510 const uint16_t v2 = chars[(*iter)++]; local 511 if (!HB_IsLowSurrogate(v2)) { 517 return HB_SurrogateToUcs4(v, v2); 537 const uint16_t v2 = chars[(*iter)--]; local 538 if (!HB_IsHighSurrogate(v2)) { 544 return HB_SurrogateToUcs4(v2, v);
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/frameworks/base/core/jni/ |
H A D | android_util_Process.cpp | 419 static int pid_compare(const void* v1, const void* v2) argument 421 //ALOGI("Compare %d vs %d\n", *((const jint*)v1), *((const jint*)v2)); 422 return *((const jint*)v1) - *((const jint*)v2);
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/frameworks/native/opengl/libagl/ |
H A D | array.cpp | 655 vertex_t *v, *v0, *v1, *v2; 679 v2 = v++; 680 const uint32_t cc = v0->flags & v1->flags & v2->flags; 682 c->prims.renderTriangle(c, v0, v1, v2); 683 swap(((winding^=1) ? v1 : v0), v2); 868 vertex_t* v2; local 879 v2 = fetch_vertex(c, read_index(type, indices)); 880 const uint32_t cc = v0->flags & v1->flags & v2->flags; 882 c->prims.renderTriangle(c, v0, v1, v2); 885 consumed = v2; 915 vertex_t* const v2 = fetch_vertex(c, *p++); local 929 vertex_t* const v2 = fetch_vertex(c, *p++); local [all...] |
H A D | primitives.cpp | 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 45 vertex_t* v0, vertex_t* v1, vertex_t* v2); 48 vertex_t* v0, vertex_t* v1, vertex_t* v2); 51 vertex_t* v0, vertex_t* v1, vertex_t* v2); 54 vertex_t* v0, vertex_t* v1, vertex_t* v2); 57 vertex_t* v0, vertex_t* v1, vertex_t* v2); 60 vertex_t* v0, vertex_t* v1, vertex_t* v2); 63 vertex_t* v0, vertex_t* v1, vertex_t* v2); 74 vertex_t* v0, vertex_t* v1, vertex_t* v2) 88 if(!(v2 73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 96 lightTriangleDarkFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 120 lightTriangleFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument 390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 570 primitive_nop_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 826 cull_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument 850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument [all...] |
/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) argument 171 dest->x = v1->x - v2->x; 172 dest->y = v1->y - v2->y; 173 dest->z = v1->z - v2->z; 244 VECTOR3 v1, v2, n; local 259 vector3Sub(&v2, &pd, &pa); 264 * v2.x v2.y v2.z | v2 [all...] |
/frameworks/rs/ |
H A D | rsFont.cpp | 102 float v2 = glyph->mBitmapMaxV; local 107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, 108 nPenX + width, nPenY, 0, u2, v2, 671 float u2, float v2, 701 (*currentPos++) = v2; 668 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
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