Searched refs:blitH (Results 1 - 25 of 31) sorted by relevance

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/external/chromium_org/third_party/skia/src/core/
H A DSkBlitter.h28 virtual void blitH(int x, int y, int width);
96 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
118 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
145 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkSpriteBlitter.h28 virtual void blitH(int x, int y, int width);
H A DSkCoreBlitters.h46 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
57 virtual void blitH(int x, int y, int width);
77 virtual void blitH(int x, int y, int width);
97 virtual void blitH(int x, int y, int width);
143 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkBlitter_Sprite.cpp30 void SkSpriteBlitter::blitH(int x, int y, int width) { function in class:SkSpriteBlitter
H A DSkBlitter.cpp32 void SkBlitter::blitH(int x, int y, int width) { function in class:SkBlitter
58 this->blitH(x, y++, width);
98 blitter->blitH(pos, y, x - pos);
109 blitter->blitH(pos, y, x - pos);
227 void SkNullBlitter::blitH(int x, int y, int width) {} function in class:SkNullBlitter
270 void SkRectClipBlitter::blitH(int left, int y, int width) { function in class:SkRectClipBlitter
288 fBlitter->blitH(left, y, width);
405 void SkRgnClipBlitter::blitH(int x, int y, int width) {
411 fBlitter->blitH(left, y, right - left);
717 virtual void blitH(in
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H A DSkScan_AntiPath.cpp120 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
179 void SuperBlitter::blitH(int x, int y, int width) { function in class:SuperBlitter
282 this->blitH(x, y++, width);
299 // save original X for our tail blitH() loop at the bottom
346 // Using coverage_to_exact_alpha is not consistent with blitH()
357 // preamble for our next call to blitH()
368 this->blitH(x, y++, width);
383 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
503 void MaskSuperBlitter::blitH(int x, int y, int width) { function in class:MaskSuperBlitter
H A DSkAAClip.h106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkScan_Hairline.cpp21 blitter->blitH(x, fy >> 16, 1);
31 blitter->blitH(fx >> 16, y, 1);
185 blitter->blitH(r.fLeft, r.fTop, width); // top
188 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
H A DSkScan_Path.cpp146 blitter->blitH(left, curr_y, width);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
329 fBlitter->blitH(fPrevX, y, invWidth);
335 virtual void blitH(int x, int y, int width) { function in class:InverseBlitter
338 fBlitter->blitH(fPrevX, y, invWidth);
H A DSkBlitter_RGB16.cpp57 virtual void blitH(int x, int y, int width);
84 virtual void blitH(int x, int y, int width);
113 virtual void blitH(int x, int y, int width);
134 virtual void blitH(int x, int y, int width);
147 virtual void blitH(int x, int y, int width);
274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Opaque_Blitter
563 void SkRGB16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Blitter
688 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader16_Blitter
835 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader_Blitter
948 void SkRGB16_Shader_Xfermode_Blitter::blitH(in function in class:SkRGB16_Shader_Xfermode_Blitter
[all...]
H A DSkBlitter_A8.cpp28 void SkA8_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Blitter
248 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Shader_Blitter
383 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Coverage_Blitter
H A DSkRegion_path.cpp37 virtual void blitH(int x, int y, int width);
153 void SkRgnBuilder::blitH(int x, int y, int width) { function in class:SkRgnBuilder
/external/skia/src/core/
H A DSkBlitter.h28 virtual void blitH(int x, int y, int width);
96 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
118 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
145 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkSpriteBlitter.h28 virtual void blitH(int x, int y, int width);
H A DSkCoreBlitters.h46 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
57 virtual void blitH(int x, int y, int width);
77 virtual void blitH(int x, int y, int width);
97 virtual void blitH(int x, int y, int width);
143 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkBlitter_Sprite.cpp30 void SkSpriteBlitter::blitH(int x, int y, int width) { function in class:SkSpriteBlitter
H A DSkBlitter.cpp32 void SkBlitter::blitH(int x, int y, int width) { function in class:SkBlitter
58 this->blitH(x, y++, width);
98 blitter->blitH(pos, y, x - pos);
109 blitter->blitH(pos, y, x - pos);
227 void SkNullBlitter::blitH(int x, int y, int width) {} function in class:SkNullBlitter
270 void SkRectClipBlitter::blitH(int left, int y, int width) { function in class:SkRectClipBlitter
288 fBlitter->blitH(left, y, width);
405 void SkRgnClipBlitter::blitH(int x, int y, int width) {
411 fBlitter->blitH(left, y, right - left);
717 virtual void blitH(in
[all...]
H A DSkScan_AntiPath.cpp120 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
179 void SuperBlitter::blitH(int x, int y, int width) { function in class:SuperBlitter
282 this->blitH(x, y++, width);
299 // save original X for our tail blitH() loop at the bottom
346 // Using coverage_to_exact_alpha is not consistent with blitH()
357 // preamble for our next call to blitH()
368 this->blitH(x, y++, width);
383 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
503 void MaskSuperBlitter::blitH(int x, int y, int width) { function in class:MaskSuperBlitter
H A DSkAAClip.h106 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
H A DSkScan_Hairline.cpp21 blitter->blitH(x, fy >> 16, 1);
31 blitter->blitH(fx >> 16, y, 1);
185 blitter->blitH(r.fLeft, r.fTop, width); // top
188 blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom
H A DSkScan_Path.cpp146 blitter->blitH(left, curr_y, width);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
329 fBlitter->blitH(fPrevX, y, invWidth);
335 virtual void blitH(int x, int y, int width) { function in class:InverseBlitter
338 fBlitter->blitH(fPrevX, y, invWidth);
H A DSkBlitter_RGB16.cpp57 virtual void blitH(int x, int y, int width);
84 virtual void blitH(int x, int y, int width);
113 virtual void blitH(int x, int y, int width);
134 virtual void blitH(int x, int y, int width);
147 virtual void blitH(int x, int y, int width);
274 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Opaque_Blitter
563 void SkRGB16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Blitter
688 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader16_Blitter
835 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkRGB16_Shader_Blitter
948 void SkRGB16_Shader_Xfermode_Blitter::blitH(in function in class:SkRGB16_Shader_Xfermode_Blitter
[all...]
H A DSkBlitter_A8.cpp28 void SkA8_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Blitter
248 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Shader_Blitter
383 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { function in class:SkA8_Coverage_Blitter
H A DSkRegion_path.cpp37 virtual void blitH(int x, int y, int width);
153 void SkRgnBuilder::blitH(int x, int y, int width) { function in class:SkRgnBuilder
/external/skia/tests/
H A DFillPathTest.cpp20 virtual void blitH(int x, int y, int width) { function in struct:FakeBlitter

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